Lun
Terrarian
I had some interesting ideas for different kind of Accessories. Hopefully this is he right place for them. (if not I'm sorry)
Tri-ring
Equippable
Does nothing on its own
Any reforgment this ring recieves is Tripled.
Boost Bracelet
Does nothing on its own
Each Weapon modifier is increased by 1 %.
Each Weapon gets +1 Base damage and -1 Mana cost.
MANAgment Charm
Don't consume Mana when below 15% MAX HP.
Granite Scales
Equippable
Whenever you take a hit, reduce the amount of HP lost by 1 for each 10DEF you currently have.
Decrease Damage by -1 for each 15DEF you have.
Slug's Curse
Equippable
Increases Melee damage by 12 % and reduce Melee speed by 12 %.
Rejuvination Shield
Equippable
For each enemy inflicted debuff you have, increase DEF by 5.
Withering Essence
Equippable
Increases Damage done by a Summon by 15 % for 3 seconds after they are Summoned.
Double Mana cost of All Summon Weapons.
I also had a concept for an item that can be combined with weapons, but it's just an Experimental idea.
Soul of Incredible Power
Can be combined with any non-stackable/non-consumable Vanilla Weapon that deals less than 36 Damage.
Upon combining, the Weapon gains + 20 Base Damage and 5 % Crit Chance permanently, consuming the soul.
RECIPE: Obtained by defeating Wall of Flesh (once per Player)
Tri-ring
Equippable
Does nothing on its own
Any reforgment this ring recieves is Tripled.
Boost Bracelet
Does nothing on its own
Each Weapon modifier is increased by 1 %.
Each Weapon gets +1 Base damage and -1 Mana cost.
MANAgment Charm
Don't consume Mana when below 15% MAX HP.
Granite Scales
Equippable
Whenever you take a hit, reduce the amount of HP lost by 1 for each 10DEF you currently have.
Decrease Damage by -1 for each 15DEF you have.
Slug's Curse
Equippable
Increases Melee damage by 12 % and reduce Melee speed by 12 %.
Rejuvination Shield
Equippable
For each enemy inflicted debuff you have, increase DEF by 5.
Withering Essence
Equippable
Increases Damage done by a Summon by 15 % for 3 seconds after they are Summoned.
Double Mana cost of All Summon Weapons.
I also had a concept for an item that can be combined with weapons, but it's just an Experimental idea.
Soul of Incredible Power
Can be combined with any non-stackable/non-consumable Vanilla Weapon that deals less than 36 Damage.
Upon combining, the Weapon gains + 20 Base Damage and 5 % Crit Chance permanently, consuming the soul.
RECIPE: Obtained by defeating Wall of Flesh (once per Player)