Thanks, I am proud of this one.That Blessed Wing accessory is REALLY neat.
And so's everything else, too.
Full support.
Looks nice. But a thing. Never save as a .jpg. Ever. I tried remaking it into a .png, and also removed the background.Hey!
I liked suggestion, so hum, i made a gun sprite.
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Sorry for white bg and chest. I put it there so that you see the skyware-theme.
I'm here at 2 in the morning to defend my suggestion.I like this suggestion but I only semi Support it. If it were to be implimented, I think it should be part of a larger expansion of the sky biome in general. As it stands there's not much to the sky islands and if this were implimented they way it is, I suspect it would be available as soon as hardmode starts and that blessed wing is far to powerful for early hardmode. (don't get me wrong, I like the idea and the balance is good but more for mid to late hardmode shortly before you can get the fishron mount and ufo. (so plantera or golem) I would love a full expansion of the sky biome with this added. Not to sure on just this being implimented alone.
That's why there's a key.These guys would be super rare if added into the game. On a side note, I think the Heavenly Wing is pretty balanced.
DerpThat's why there's a key.
Everyone has their off moments. Mine I end up driving on the wrong side of the road
Derp
That's pretty bad! At least you came up with this good idea.Everyone has their off moments. Mine I end up driving on the wrong side of the road![]()
Me having a good idea is a rare sight, even more rare to execute it properly. So I'm happy about this one.
That's pretty bad! At least you came up with this good idea.
I'm here at 2 in the morning to defend my suggestion.
For the request that there be an expansion I want one as well. I have a disorganized suggestion for it.
I don't think that providing infinite flight at early hardmode is too powerful. Especially since it takes up two accessory slots. With the fishron mount and the UFO those require 0.
So it would eliminate there only being one way to cheese that boss. The method of putting a platform up there still stands so I don't see this as much of an issue.The main argument I would have against this being available in early hardmode is that it turns the destroyer into a complete joke. I mean, yea you can already do that by simply going 50 blocks up and shooting down but the blessed wings take even that away.
And the Plantera spiky ball things may be avoided by using a gravitation potion and staying on the ceiling.This also applies to duke fishron to a lesser extent. the sharknado attack he uses is rooted firmly to the ground and easy to dodge by simply flying upwards.
That might be true but I don't see how it is such a big issue.My point is though is that alot of bosses simply don't take infinite flight into account.
I'm not convinced so I'm keeping it as is. It is modeled after the other key mimics after all.I think the balance is fine but not for early hardmode. I think after the mech bosses is a good point to be able to get this.