The1DarkLord
Skeletron Prime
I once previously posted a thread for sleeping, but this is entirely different.
In Terraria, it is possible to wander as a ghost. However, it is only possible to do so by dying with a hardcore character. I would like to change that, and here's how:
Sleeping:
Benefits:
Limitations:
What do you think? How could this be a mor balanced and beneficial addition to the game?
In Terraria, it is possible to wander as a ghost. However, it is only possible to do so by dying with a hardcore character. I would like to change that, and here's how:
Sleeping:
Benefits:
- When you right-click a bed, a dialogue box pops up that is something like this:
- This is a bed! You can set your spawn point or sleep here.
- Set spawn
- Sleep
- Cancel
- Players can sleep in beds and float outside their bodies.
- Players may wake up manually after falling asleep by drifting across their own body.
- Beds cannot be removed when a player is sleeping in it.
- Sleeping for more than 4 minutes gives you a buff for 4-10 minutes (Based on how long you slept). This buff is similar to well-fed, but is called well-rested.
- Well-Rested simply has double the values of well-fed. The reason for this is that it takes longer to get the buff, so it should be a bit better.
- (Maybe) Players wandering as spirits can knock things off of tables.
- (Maybe) by clicking on a nearby player, you can apply the debuff Haunted, which is -1% critical strike chance for 45 seconds.
Limitations:
- Once asleep, you cannot manually wake up for two minutes.
- After 10 minutes of sleeping, players will wake automatically.
- You cannot sleep again for equal duration to how long you just slept.
- Example: You slept for 5 1/2 minutes and woke up manually. You cannot sleep again for 5 1/2 minutes.
- While sleeping, players are still susceptible to damage.
- Taking damage while asleep will wake the sleeping player. Being woken like this will apply the groggy debuff.
- The Groggy debuff has the same values as well-fed, but negative.
- Groggy lasts five minutes, and is not negated by an ankh shield.
- The Groggy debuff can be removed by 2 minutes of sleep or postponed 3 minutes with coffee.
- Map data will not be recorded while floating as a spirit.
- (Maybe) When an enemy player is on the screen, a large radius around that player is very blurry.
- (Maybe) As a ghost, the world around you slowly changes hue in a color cycle effect. (Red slowly becomes yellow, and yellow becomes green, etc.)
- Coffee:
- Coffee bean
- Mug
- Bottled water
- Requires Campfire
- Using Coffee gives you Well-rested for 5 minutes, and then Groggy for 5 minutes.
- Using coffee while groggy simply postpones the debuff for 3 minutes.
- Coffee beans are sold by the travelling merchants pre-hardmode.
- In hardmode, coffee beans grow in the jungle.
What do you think? How could this be a mor balanced and beneficial addition to the game?
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