I don't know if this sound mean at all if it does I am very sorry but is there some way to remove the monster girls portion of the pack? I really like the slim part and how it makes the characters look but the monster girl part is just a little weird to me. Again I really like your spriting but is there a way to remove them or a lite version with just the slim part and not the monster girls part? And for the remove them part what files do I remove?
When i read these requests this is pretty much what i read:
A: "Can you make a package for just the player sprite?" 600+ files
B: "Can you make a package for just the Mob sprites?" 500+ files
It may sounds like a "Small" request, which on the surface sounds like +1 package, Possible +2
as there things in between like: Summons, Tiles and Loadingscreens
Although we might not see more updates to Terraria outside maybe some Bug fixes
But that is also why there are more important things on my mind then Splitting up a package
as there is a few bugs i cough, that seemingly no one seems to care enough about, or don't notice?...
and then there is the Sitting pose for player sprites...
1: Backhand
The "backhand", when petting a pet, the back arm is Rendered in between the Armor/Clothing and Torso
which means for some Armor/Clothing you character sprite will have an arm coming out of the chest
(Below the Red line is how it should had looked)
I've tried to fix this many time, but this as best as i can do (that does not mess other things up)
it as the Layer's of the Arm frames are clearly working against
The issue Simply is these 4 Cells of arms to the Right in the Body sheet are not behind the Body
Same for the same cells Of Armor and Clothing "armor" sheets, they are just above the arm that is under the shirt.... (I'm not kidding)
Have a look and see how it Looks by Default, vs how it could look if it were Fixed (below the Red Line).
2: the Sitting pose for Players
Not only does it use the Standing Frame #1 and moves the pixels around
on top of already looking a'bit Ridicules if your not sitting on the Dynasty chair
But since it moves Pixels around, How would that Look on a Modded Sprite?
I cannot fix this..., as that is the Leg frame for standing still (even sleeping)......
However i've Discovered that The standing still leg frames #2-5 are unused to be a Theory
till i painted a set of Pants Frame #2-6 Different colors (yes, even #6 "Jump", so at least the pants would change color if i jumped)
but whatever i did, i could not get the pants to change into the color Frame #2-5 had
Maybe we could convince Devs to salvage the unused Standing frames for 2 Proper Sitting leg poses?...
I'll Attach my Test pack Below.
3: Townies anchor points on Chairs (Minor issue compared to the other 2)
Some Townies sits pixel correct on chairs while others..... sit ½ pixel of
You may say this could be Fixed by editing the Sprites; yes, but there is a side effect to that
now the NPC will jolt the ½ pixel when you speak with them, as now the Frames are unaligned by ½ pixel (1 Actual Pixel in the sprite)
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But, the once that sit at odd highs on chairs, they can be fixed via a sprite edit (unless the sprite goes outside the Render area, )
Pretty sure i fixed these 3...
All Images (Above) will enlarge if you click on them.
4:
Not sure if the Report was Overlooked, or because they were in the same Report Separated from each others though....
The Credits Crash were overlocked till another had the same issue, although Crashed a different place then i did....
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As it Required you to have a texturepack that had sprites that were used in the "Credits", Active or not did not matter, just the mere presence of the files in the ResourcePack folder did, at least that were what i could access from hours used trying figure out why suddenly i Crashed Sooner after i had merged the "Slim Terrarian v1.11" W.I.P. Folder into the "Slim Terrarian Release folder" and when i moved everything outside of the folder i was able to view the whole Credits without Crashing
So if you do Crash in the Credits section
I guess i should Try again with the others and maybe have a Screenshot of every single Armor/Vanity items that have an Issues with the back arm, an Absolute Wall
And Probably make a Mockup Similar to this for the Pants, but Actually ingame looking