MrAnimingo
Steampunker
After this update gets released, I'm taking a break to do other stuff. 1.0.5 will be a big update for sure. Adding 2 New bosses. (Evil Biome related.) And will include more items and some changes here and there.
About how many does it have currently?For a release date, it'll be the moment the mod has 200 Items, I'm pretty confident about it.
Relatable.well now I'm actually considering getting a team for this project cuz school is kicking me
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Interesting.I Added the Temple Warden, it's like the Dungeon Guardian, but for The Jungle Temple. You'll need to kill any Mech boss for them to stop spawning.
I also Resprited the Frosthoar Worm. I was aching to make him bigger than the old EoW Recolor.
Both of these are available now in 1.0.5.4!
I MIGHT do Thunderome next... But I've done enough for today.
Something is telling me You haven't tried the Mod out, Although I wouldn't blame you for the most part.Relatable.
Interesting.
What's thunderdome?
I tried it out, but I just used hero's mod to look at things. Don't remember anything same cause of that.Something is telling me You haven't tried the Mod out, Although I wouldn't blame you for the most part.
This mod is pretty obscure, Not even above 300 Downloads lol.
Thunderome is a God of Thunder... and a worm boss.
Fair. This is the place to find people. I'd offer to help but I can't code really at all. I'm more a music person.Ah okay, I might plan on recruiting people in the future. I'm sorta lazy when it comes to coding an entire Boss AI lul.
Interesting.Maybe for a new difficulty that MAY be harder than Infernum? I dunno, I got Inspired by Stickman Animations and wanted to see how really menacing bosses can really be.
Interested to see where this goes.Until then, Imma work on the mod.
Recruits for what?I'm lazing out. Update will release soon. On the contrary, I AT LEAST gave summoners an easier time not suffering!
Edit: Update is released. I'll need recruits definitely.
Possibly sprites.Recruits for what?