Fluxxation
The Axe
SOLITARUS: HOSTILE WATERS
A Solitarus Side-Story By Fluxxation!
"Hello there, Assets 01-08!"
"I am the Navigation Algorithm! You may simply refer to me as the N/A!"
"I am sure that in waking up, likely sore, within the hull of this submarine, you are likely quite confused!"
"As such, Captain Ironsides has mandated my sharing of all foundational, non-confidential mission protocols!"
"Below is all the attached information I am permitted to share. Please read through it thoroughly!"
"Take care down there, and please do remember: "
"You are expendable."
A Solitarus Side-Story By Fluxxation!
"Hello there, Assets 01-08!"
"I am the Navigation Algorithm! You may simply refer to me as the N/A!"
"I am sure that in waking up, likely sore, within the hull of this submarine, you are likely quite confused!"
"As such, Captain Ironsides has mandated my sharing of all foundational, non-confidential mission protocols!"
"Below is all the attached information I am permitted to share. Please read through it thoroughly!"
"Captain Ironsides here."
"A few ground rules before we get to the fun stuff."
"This vessel is mine to command, and since I have graciously offered to harbor you for the ride, you should thank me by listening to orders."
"Beyond common courtesy, do be aware that I may detonate the implants within your lungs at any time. I hope this promotes the respect I require."
"Your mission is simple enough. There's a magma rig 17 miles below the frozen over ocean surface of the moon SS-12B. Our friend THE PROTOCOL bases some operations here."
[[Indistinct, worried muttering.]]
"17 miles? That's what you're worried about?"
"The.. Pressure?"
"Pffahhh... We're already 16 miles down. Don't sweat it."
"Anyways.. what was I- oh. Right..."
"As any responsible High Council member of the Astral Forge, I often lead expeditions.. usually on water based worlds.. to stall or halt the progress of our enemy where we can."
"That's where you, my fresh Assets, come in."
"First Mate Dinghy-"
"HiiiiI!"
". . ."
".. Sorry."
"First Mate Dinghy and I have put together a map, or more aptly, a gameplan on how you are to traverse the rig, which we have so kindly nicknamed the.. 'Magma Complex'."
"Given there should be only eight of you here, you'll be deployed with two Astral Forge initiates, who have.. yet to really prove themselves. They will serve as your team leads."
"With them at the helm, and myself covertly watching from the exterior, orders will be issued on where to move within the MC. You will act with haste and the skill you all.. seem.. to have."
"As you can see on this projection, the planned entry point allots for 25 'rooms' that you must navigate through and clear, if.. of course.. you are to shut this facility down."
"Operations will run smoothly as long as you all keep your heads. Be quick, quiet, and precise. Save collateral damage for our grand exit."
"I'd ask if you have any questions.. but this is a recording. Asking, and the N/A will.. probably answer..."
"If the piece of
thing can work right for once..."
"What else.."
"Ah."
"You aren't expected to return. Prove me wrong, if you wouldn't mind."
"First Mate Dinghy will guide you through the rest. Lets hope she doesn't stutter through it."
". . ."
". . ."
"Now how do I turn this thing o-"
"A few ground rules before we get to the fun stuff."
"This vessel is mine to command, and since I have graciously offered to harbor you for the ride, you should thank me by listening to orders."
"Beyond common courtesy, do be aware that I may detonate the implants within your lungs at any time. I hope this promotes the respect I require."
"Your mission is simple enough. There's a magma rig 17 miles below the frozen over ocean surface of the moon SS-12B. Our friend THE PROTOCOL bases some operations here."
[[Indistinct, worried muttering.]]
"17 miles? That's what you're worried about?"
"The.. Pressure?"
"Pffahhh... We're already 16 miles down. Don't sweat it."
"Anyways.. what was I- oh. Right..."
"As any responsible High Council member of the Astral Forge, I often lead expeditions.. usually on water based worlds.. to stall or halt the progress of our enemy where we can."
"That's where you, my fresh Assets, come in."
"First Mate Dinghy-"
"HiiiiI!"
". . ."
".. Sorry."
"First Mate Dinghy and I have put together a map, or more aptly, a gameplan on how you are to traverse the rig, which we have so kindly nicknamed the.. 'Magma Complex'."
"Given there should be only eight of you here, you'll be deployed with two Astral Forge initiates, who have.. yet to really prove themselves. They will serve as your team leads."
"With them at the helm, and myself covertly watching from the exterior, orders will be issued on where to move within the MC. You will act with haste and the skill you all.. seem.. to have."
"As you can see on this projection, the planned entry point allots for 25 'rooms' that you must navigate through and clear, if.. of course.. you are to shut this facility down."
"Operations will run smoothly as long as you all keep your heads. Be quick, quiet, and precise. Save collateral damage for our grand exit."
"I'd ask if you have any questions.. but this is a recording. Asking, and the N/A will.. probably answer..."
"If the piece of
"What else.."
"Ah."
"You aren't expected to return. Prove me wrong, if you wouldn't mind."
"First Mate Dinghy will guide you through the rest. Lets hope she doesn't stutter through it."
". . ."
". . ."
"Now how do I turn this thing o-"
"HIIIIIIIIIIII!!!!!!!"
"Oh that's a little too close to the m-microphone."
"H-Hi! I'm-"
"Just get on with the briefing. I introduced you already."
"R-Right! Uhm.. uh.."
'D-Don't stare at me l-like that Captain.. I'm j-just.. Thinking.."
"... uhm-"
"N/A. Summarize the loadout system."
"N-No wait! I ca-"
"Of course, Captain ironsides!"
"Assets, you fall into three Trades, or essentially, Classes!"
"Strike Assets serve as the fighters of the group. Salvage assets serve as the operators, or more aptly, engineers, and Supports serve as, well- support!"
"Your choice of Trade is important, and will be discussed in the next subheading! It is your fundamental role on this team!"
"Further, there is a defined HP value system, though this operates on a word basis in correlation to numerical values. See the Diagram below!"
OPTIMAL (80+%) / SUB-OPTIMAL (60+%) / STABLE (40+%) / UNSTABLE (20+%) / WORRISOME (6+%) / CRITCAL (1+%) / FLATLINE (0%)
"More on the intricacies of the HP Value system will be defined under the Support Trade!"
"Combat values take place with a D20! A twenty sided die! This is the default system on the forums."
"Combat is not definitively turn based. You may flee, reposition, or attempt to take cover at any point. Fighting dirty is encouraged!"
"You possess minimal storage space within your Personal Expedition Pack, or your PEP for short. You have a maximum of three slots to hold items you find!"
"You are responsible for monitoring your own HP values and items! Damage calculations are done for you, but you are to offer your current HP value in combat / when healing!"
"You may make a maximum of two attacks per post / attack cycle as a baseline. Some Skills alter this!"
"While acting upon an item, you cannot roll to dodge or attack. Some Skills alter this!"
"Healing is a system, not an innate ability. Some Skills alter this!"
"Cheating is.. not a bannable offense, but is frowned upon. Accidents happen, but nobody likes a cheater!"
"If you have questions, please use (Parentheses) to ask them OOC. This is a semi-heavy stat system, so please do ask if you feel the need to!"
"New / updated info will often be placed in OOC parentheses, pay attention to what's being said!"
"That is all, for now!"
"Oh that's a little too close to the m-microphone."
"H-Hi! I'm-"
"Just get on with the briefing. I introduced you already."
"R-Right! Uhm.. uh.."
'D-Don't stare at me l-like that Captain.. I'm j-just.. Thinking.."
"... uhm-"
"N/A. Summarize the loadout system."
"N-No wait! I ca-"
"Of course, Captain ironsides!"
"Assets, you fall into three Trades, or essentially, Classes!"
"Strike Assets serve as the fighters of the group. Salvage assets serve as the operators, or more aptly, engineers, and Supports serve as, well- support!"
"Your choice of Trade is important, and will be discussed in the next subheading! It is your fundamental role on this team!"
"Further, there is a defined HP value system, though this operates on a word basis in correlation to numerical values. See the Diagram below!"
OPTIMAL (80+%) / SUB-OPTIMAL (60+%) / STABLE (40+%) / UNSTABLE (20+%) / WORRISOME (6+%) / CRITCAL (1+%) / FLATLINE (0%)
"More on the intricacies of the HP Value system will be defined under the Support Trade!"
"Combat values take place with a D20! A twenty sided die! This is the default system on the forums."
"Combat is not definitively turn based. You may flee, reposition, or attempt to take cover at any point. Fighting dirty is encouraged!"
"You possess minimal storage space within your Personal Expedition Pack, or your PEP for short. You have a maximum of three slots to hold items you find!"
"You are responsible for monitoring your own HP values and items! Damage calculations are done for you, but you are to offer your current HP value in combat / when healing!"
"You may make a maximum of two attacks per post / attack cycle as a baseline. Some Skills alter this!"
"While acting upon an item, you cannot roll to dodge or attack. Some Skills alter this!"
"Healing is a system, not an innate ability. Some Skills alter this!"
"Cheating is.. not a bannable offense, but is frowned upon. Accidents happen, but nobody likes a cheater!"
"If you have questions, please use (Parentheses) to ask them OOC. This is a semi-heavy stat system, so please do ask if you feel the need to!"
"New / updated info will often be placed in OOC parentheses, pay attention to what's being said!"
"That is all, for now!"
"Balance is key. No more than five players of the same Trade can exist at a time! You may change your Trade at the start of a new Act!"
"Trades have a set HP value, Defense / Dodge Value, set Active Skill, and set Passive Skills."
"You may configure to Alternative Active Skills if they're unlocked, also at the start of each new Act!"
"Dodge, a unique stat, refers to your ability to evade close attacks! Each number is the gap between your defense and their offense in which you can evade!"
"You may only hold one trade at a time, and must hold one of the three Trades. Be a team player!"
"Perks are a sub-category of Trade that are universal buffs! You may only use one at a time, and can exchange them with others! They slot into your body, just hold them to your skin!"
"Perks are found when exploring, or drop from -----!"
"Trades have a set HP value, Defense / Dodge Value, set Active Skill, and set Passive Skills."
"You may configure to Alternative Active Skills if they're unlocked, also at the start of each new Act!"
"Dodge, a unique stat, refers to your ability to evade close attacks! Each number is the gap between your defense and their offense in which you can evade!"
"You may only hold one trade at a time, and must hold one of the three Trades. Be a team player!"
"Perks are a sub-category of Trade that are universal buffs! You may only use one at a time, and can exchange them with others! They slot into your body, just hold them to your skin!"
"Perks are found when exploring, or drop from -----!"
"Rend or be sundered."
BASE HP VALUE: 125
BASE DEFENSE: 3
Base Dodge: 0
ACTIVE SKILL:
AGGRESSION - ALL FINAL ATTACK ROLL DAMAGE IS DOUBLED WHEN HITTING AN ENEMY.
PASSIVE SKILLS:
SUPRESSION - 1/20 CHANCE EACH ATTACK TO STUN AN ENEMY FOR ONE CYCLE (MODIFIED FOR BOSSES) (POISE DAMAGE).
DESPERATION - YOU CAN ATTACK A THIRD TIME EVERY CYCLE / POST.
BASE HP VALUE: 125
BASE DEFENSE: 3
Base Dodge: 0
ACTIVE SKILL:
AGGRESSION - ALL FINAL ATTACK ROLL DAMAGE IS DOUBLED WHEN HITTING AN ENEMY.
PASSIVE SKILLS:
SUPRESSION - 1/20 CHANCE EACH ATTACK TO STUN AN ENEMY FOR ONE CYCLE (MODIFIED FOR BOSSES) (POISE DAMAGE).
DESPERATION - YOU CAN ATTACK A THIRD TIME EVERY CYCLE / POST.
"Build and break."
BASE HP VALUE: 100
BASE DEFENSE: 1
BASE DODGE: 3
ACTIVE SKILL:
QUICK HANDS - ALL ACTION (HACKING, DESTROYING, REPAIRING) SPEEDS ARE DOUBLED.
PASSIVE SKILLS:
QUICK REFLEXES - YOU GAIN A FLAT +4 DEFENSE BOOST WHILE WORKING.
QUICK WIT - YOU CAN ATTACK ONCE PER CYCLE / POST AND DEFEND AT HALF ROLL VALUE WHILE TAKING ACTION.
BASE HP VALUE: 100
BASE DEFENSE: 1
BASE DODGE: 3
ACTIVE SKILL:
QUICK HANDS - ALL ACTION (HACKING, DESTROYING, REPAIRING) SPEEDS ARE DOUBLED.
PASSIVE SKILLS:
QUICK REFLEXES - YOU GAIN A FLAT +4 DEFENSE BOOST WHILE WORKING.
QUICK WIT - YOU CAN ATTACK ONCE PER CYCLE / POST AND DEFEND AT HALF ROLL VALUE WHILE TAKING ACTION.
"Mend, then brace."
BASE HP VALUE: 150
BASE DEFENSE: 5
BASE DODGE: 0
ACTIVE SKILL:
BULWARK AND BENEFACTOR - YOU HAVE INNATE HEALING TOOLS.
(SELECT A TARGET FOR A TURN TO RECIEVE A 10% FLAT HEAL. (ROUND UP!) YOU MAY NOT ATTACK ON THIS TURN. THIS DOUBLES TO 20% IF THEY'RE CRITICAL.)
PASSIVE SKILLS:
AEGIS AND AID - YOU CAN TAKE BLOWS FOR OTHERS TO SPLIT DAMAGE BETWEEN YOU. (EACH PARTY TAKES HALF)
SPRAY AND PRAY - ALL OF YOUR ATTACK DAMAGE IS HALVED. YOU MAY ATTACK UP TO FOUR TIMES.
BASE HP VALUE: 150
BASE DEFENSE: 5
BASE DODGE: 0
ACTIVE SKILL:
BULWARK AND BENEFACTOR - YOU HAVE INNATE HEALING TOOLS.
(SELECT A TARGET FOR A TURN TO RECIEVE A 10% FLAT HEAL. (ROUND UP!) YOU MAY NOT ATTACK ON THIS TURN. THIS DOUBLES TO 20% IF THEY'RE CRITICAL.)
PASSIVE SKILLS:
AEGIS AND AID - YOU CAN TAKE BLOWS FOR OTHERS TO SPLIT DAMAGE BETWEEN YOU. (EACH PARTY TAKES HALF)
SPRAY AND PRAY - ALL OF YOUR ATTACK DAMAGE IS HALVED. YOU MAY ATTACK UP TO FOUR TIMES.
NAME:
NICKNAME(S) (OPTIONAL):
GENDER:
APPEARANCE:
SIZE / WEIGHT:
TRADE (STRIKE, SALVAGE, OR SUPPORT):
EQUIPMENT (INCLUDES WEAPONS):
ABILTIES:
BACKSTORY (OPTIONAL):
THEME (OPTIONAL):
TEXT COLOR / INDICATOR:
OTHER (OPTIONAL):
NICKNAME(S) (OPTIONAL):
GENDER:
APPEARANCE:
SIZE / WEIGHT:
TRADE (STRIKE, SALVAGE, OR SUPPORT):
EQUIPMENT (INCLUDES WEAPONS):
ABILTIES:
BACKSTORY (OPTIONAL):
THEME (OPTIONAL):
TEXT COLOR / INDICATOR:
OTHER (OPTIONAL):
ASSET 01: "KARIV DOMIN / TETHIN COLAK"
ASSET 02: "KARL"
ASSET 03: "CABA-TEV"
ASSET 04: "CREAM STARLIGHT"
ASSET 05: "MARKAS"
ASSET 06: "HAREN-LAZUL"
ASSET 07: "SERENA ARELIN"
ASSET 08: 'AIUOLA`
ASSET 09: 'ALTER'
ASSET 10: UNASSIGNED
ASSET 02: "KARL"
ASSET 03: "CABA-TEV"
ASSET 04: "CREAM STARLIGHT"
ASSET 05: "MARKAS"
ASSET 06: "HAREN-LAZUL"
ASSET 07: "SERENA ARELIN"
ASSET 08: 'AIUOLA`
ASSET 09: 'ALTER'
ASSET 10: UNASSIGNED
"Take care down there, and please do remember: "
"You are expendable."
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