xXCrypticNightXx
Terrarian
Hello! I have made a build that has a starting area, Instead of forcing players into a box to teleport, I wish to have the "Floor" act as form of teleporting when a switch is used.
I have tried using logic senors to attempt to tell what teleporter to activate for the switch (As seen bellow) The issue with this design is that if a player is standing in-between two pads, the logic sensors radius is just large enough to set two pads to "Active", thus throwing the pads off course.
Is there a way to make a network to salve my issue? I'm stumped on what to do about this issue. Any ideas would be appreciated!
I have tried using logic senors to attempt to tell what teleporter to activate for the switch (As seen bellow) The issue with this design is that if a player is standing in-between two pads, the logic sensors radius is just large enough to set two pads to "Active", thus throwing the pads off course.
Is there a way to make a network to salve my issue? I'm stumped on what to do about this issue. Any ideas would be appreciated!