Well, a bit later than what I had hoped, I'm pleased to say that the first 'big' update for the mod is here!
New features include:
- Four new hostile NPCs. All spawn in hardmode.
- New item - the Doctor Whodoo Doll (yes, that pun is 100% intentional). Is a 10% drop from the four hostile mobs. Allows you to damage the Doctors when equipped..
- All vanity items now have female variations
- All Doctors now behave like the Travelling Merchant. They have a chance to spawn any time from morning to noon, then despawn ~6pm in game. Only one Doctor will spawn at a time.
- The Eleventh Doctor has a graphical variation. This feature will eventually extend to the other Doctors in future updates.
- New Town NPC - the Time Lord. He spawns as long as one of the Doctors is present.
However, the biggest feature of this update is, without a doubt, the ability for the player to regenerate. Simply buy the Chameleon Arch from any of the Doctors once the Time Lord NPC has spawned, then use it. The TARDIS sound will play, meaning that your character is now a Time Lord, and can subsequently do this:
Now, for the convenience of mod users, your character's appearance will not change by default. But for those who do like the idea of their player randomly changing their appearnce, the new Time Lord NPC allows you to determine what player attributes will change, as shown below:
The attributes are, respectively, Hair Style, Gender, Hair Colour, Skin Colour and Eye Colour (the full versions wouldn't fit in the chat box). All 5 are able to be toggled on/off at any time, so literally any combination of the 5 is possible.
That's about it for this update. I don't think I've forgotten anything, but if you notice something out of place, please let me know. Also, if you have any ideas/requests/feedback, I'd love to hear them!
Also, thanks to Darthmorf for his touching up of the Doctor sprites. Your work is much appreciated!
Download HERE
Enjoy!