Have you ever fired a Musket or shark gun variant and thought "Hm, you know, guns really shouldn't go *bok*." I have too! And since I'm pretty much only good at doing sound stuff, I thought it might be fun to replace a bunch of Terraria's more lackluster sound effects with something more appropriate or satisfying. After all, good sound design can VASTLY improve game feel. So I did! Using a variety of sound effects, mostly from Half-Life 2 and Team Fortress 2, I replaced many of Terraria's sounds with more beefy, appropriate counterparts. This was a challenge to get to sound right, though, and I couldn't improve bows very much, since their sound is also used for paintball guns and antlions spitting sand, I had to keep it close to vanilla. You may recognize sounds from FTL: Faster Than Light as well! Some of the energy weapon sounds have been replaced with ones from that game, and let me tell you, FTL had some SWEET laser sounds. Using the Space Gun, Pulse Bow, and Laser Minigun now feels amazing! Even some of the other magic sounds and such have been modified, mixed with some other sounds and often beefed up by turning up the bass or applying special effects to them. I've tested them all, and to me, at least, it feels great. Many NPCs now also have great, visceral hurt/death sounds, plus, the many boss roars have been replaced, too. Player beware, you're in for a scare! DOWNLOAD HERE Installation instructions included. Credits Credit for sounds goes to Valve for many of the HL2-TF2 sound effects, Subset Games for some of FTL's laser sounds, Paragon Studios(and, ugh, NCSoft) for the City of Heroes sounds, From Software for one Armored Core 2 sound used, and Re-Logic for many of the modified original SFX. There were some Super Mario World swim sounds for the bubble pops in there, which are Nintendo's, obviously. My uncle, Rob, also had a few sound effects I used, but I don't know if any of those are left.