Marcato
Retinazer
This thread is a placeholder for a project that will begin involved pre-development on June 10th
The current plan is a gameplay loop that mostly borrows from terraria's physics and basic gameplay to create a lore filled sci-fi adventure. There will be nine explorable worlds per save and each one will have its own ores, evil biomes, npcs, and bosses. The upgrade system focuses on alloying materials from each planet to eventually create gear from a superalloy, while upgrading your crashed ship to achieve true interstellar travel between worlds. (You can name the alloys per save, as they've never been made before in the lore.)
This mod is currently in predevelopment and has no files associated with it. This would give it a version of 0.0.0a being an alpha test test version without any framework, 1.0.0a will be the version released to the public once the new level saving feature is fully implemented. Beta will begin once the first two worlds are considered "finished" and it will remain in beta until a final boss and all nine worlds are finished.
The current plan is a gameplay loop that mostly borrows from terraria's physics and basic gameplay to create a lore filled sci-fi adventure. There will be nine explorable worlds per save and each one will have its own ores, evil biomes, npcs, and bosses. The upgrade system focuses on alloying materials from each planet to eventually create gear from a superalloy, while upgrading your crashed ship to achieve true interstellar travel between worlds. (You can name the alloys per save, as they've never been made before in the lore.)
This mod is currently in predevelopment and has no files associated with it. This would give it a version of 0.0.0a being an alpha test test version without any framework, 1.0.0a will be the version released to the public once the new level saving feature is fully implemented. Beta will begin once the first two worlds are considered "finished" and it will remain in beta until a final boss and all nine worlds are finished.
Worlds:
Tanrill:
Moriar:
Tanrill:
This world is made to emulate a paradise and its guardian is the only one not corrupted by (placeholder's) influence, that is, until your pod crash lands here. As you defeat each boss, tha malignancy gets stronger until you have to face the world's guardian in battle to free the populous and slow the rot eating the world in abscense of the presence of the world's true guardian. (Ores will be given their own spoilers under each world later, but for now they'll be here) Ores: Ulexite
The first world to have its guardian turn on its maker, eventually driving the true presence of the guardians out from the worlds they were sworn to protect. The surface of this world is very hot, covered in volcanoes, sinkholes and lava along with a few other liquids that could only be created in a hot world with a dense atmosphere.
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