Hey hey hey, everyone! It's me, your best friend, Red H2O! I'm back once again to make another large suggestion, and as is semi-typical of me, it's focused on the melee playstyle. This is a comprehensive suggestion spanning from the start of the game to the end, so strap in and get ready!
Now, I may not speak for everyone here, but the instance I picked up my first Yo-yo, I fell in love. I mean this in terms of both Terraria and real life. That said, something else always struck me as an appropriate addition to our beloved game: spinning tops of all shapes and sizes! Allow me to explain.
Basics:
The simple premise of tops is to apply a sort of damage-over-time, semi-minion object on the ground. Obviously as the game progresses they gain special abilities and traits, but they all usually pierce at least one enemy, have a set range, and fly from the player towards the ground directly below the cursor. Every top sill spin for a set amount of time before they stop spinning and stop moving and doing damage. This means that other items and weapons can be used while a top spins. However, unlike yo-yos, they do not return to the player after their time is finished. Instead, the player must pick them up by walking over them. Certain tops also stop spinning after hitting a certain number of enemies; these are mostly early-game tops.
As mentioned, tops span the entire game, meaning that there's a lot to get through. So let's jump right in!
Tops:
Wooden Top
Crafting: 15 Wood + 2 Iron Bars at a Work Bench
Type: Melee weapon, Crafting Material
Damage: 10
Knockback: 3
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 4 seconds or 3 enemies
Range: 10 tiles
Royal Flush
Crafting: 8 Gold or Platinum bars + 3 Rubies at an Anvil
Type: Melee Weapon
Damage: 13
Knockback: 3.5
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 4 Seconds or 5 Enemies
Range: 12 Tiles
Sorrow
Crafting: 12 Demonite Bars at an Anvil
Type: Melee Weapon
Damage: 16
Knockback: 4
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 5 seconds or 7 Enemies
Range: 16 Tiles
Ulcer
Crafting: 12 Crimtane Bars at an Anvil
Type: Melee Weapon
Damage: 17
Knockback: 4
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 6 Seconds or 7 Enemies
Range: 16.5 Tiles
Flora
Crafting: 3 Stingers + 5 Jungle Spores + 9 Rich Mahogany at an Anvil
Type: Melee Weapon
Damage: 21
Knockback: 4.5
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 8 Seconds or 7 Enemies
Range: 17 Tiles
Special: 25% Chance to inflict the Poison debuff for 1-3 seconds
Koma
Bought from Traveling Merchant after the Eye of Cthulhu has been defeated
Type: Melee Weapon
Damage: 22
Knockback: 5.5
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 8 Seconds or 8 Enemies
Range: 18 Tiles
Incarceration
5% drop from any enemy in the dungeon
Type: Melee Weapon
Damage: 23
Knockback: 6
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 9 Seconds or 10 Enemies
Range: 19 Tiles
Pyro
May appear in Shadow Chests
Type: Melee Weapon
Damage: 30
Knockback: 7
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 10 Seconds or 11 Enemies
Range: 20 Tiles
Special: 33% Chance to inflict the On Fire! debuff for 1-3 seconds.
Bloodlust
Bought from Skeleton Merchant in Hardmode
Type: Melee Weapon
Damage: 35
Knockback: 5
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 3 Seconds or 20 Enemies
Range: 21 Tiles
Patience
Bought from Skeleton Merchant
Type: Melee Weapon
Damage: 31
Knockback: 7
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 20 Seconds or 15 Enemies
Range: 21 Tiles
Omen
Crafting: 1 Wooden Top + 15 Cursed Flames + 10 Souls of Night at a Mythril or Orichalcum Anvil
Type: Melee Weapon
Damage: 40
Knockback: 8
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 14 Seconds or 15 Enemies
Range: 21 Tiles
Special: 50% Chance for inflict the Cursed Inferno debuff for 2-6 seconds
Infection
Crafting: 1 Wooden Top + 15 Ichor + 10 Souls of Night at a Mythril or Orichalcum Anvil
Type: Melee Weapon
Damage: 38
Knockback: 7.5
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 13 Seconds or 14 Enemies
Range: 22 Tiles
Special: 50% Chance to inflict the Ichor debuff for 2-6 seconds
3rd Degree
1.5% Drop from any Underworld enemy in Hardmode
Type: Melee Weapon
Damage: 42
Knockback: 8
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 15 Seconds or 17 Enemies
Range: 22 Tiles
Special: For every enemy killed, a flaming ember identical to the ones produced by a Molotov Cocktail is released.
Numb
1.25% Drop from any Tundra enemy in Hardmode
Type: Melee Weapon
Damage: 44
Knockback: 8.5
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 16 Seconds or 17 Enemies
Range: 23 Tiles
Special: After it finished spinning, a shockwave of ice is released that applies the Frostburn debuff to all enemies within a 7 tile radius.
Beigoma
Bought from Traveling Merchant after any Mechanical Boss is defeated
Type: Melee Weapon
Damage: 48
Knockback: 10
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 17 Seconds or 18 Enemies
Range: 24 Tiles
Savage
0.5% Chance to drop from any Jungle or Underground Jungle enemy after any Mechanical Boss has been defeated
Type: Melee Weapon
Damage: 64
Knockback: 8
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 19 Seconds or 21 Enemies
Range: 25 Tiles
Special: Upon damaging an enemy, a stinger is fired in a 180 degree arc randomly from the top, dealing 60 damage to anything it hits.
Maw
1/8 Chance to drop from Plantera. All other weapon drops now also 1/8
Type: Melee Weapon
Damage: 93
Knockback: 9
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 20 Seconds or 22 Enemies
Range: 26 Tiles
Special: Can cling to back walls if they are available at the cursor's location.
Gyroscope
10% Drop from Martian Saucers. All other drops now 10% as well
Type: Melee Weapon
Damage: 121
Knockback: 9.5
Crit. Chance: 4%
Use Time: 24
Velocity: 16
Duration: 21 Seconds or 24 Enemies
Range: 28 Tiles
Special: Floats in the air, regardless of back walls.
Moonlight
10% Drop from the Moon Lord. All other drops now also 10%
Type: Melee Weapon
Damage: 190
Knockback: 10
Crit. Chance: 14%
Use Time: 24
Velocity: 16
Duration: 30 Seconds. Infinite enemy capacity.
Range: 35 Tiles
Special: Chases enemies. While it cannot fly, the Moonlight is capable of jumping as high as the Spider minions.
Phew! That's a lot of spinning little death toys right there! But we still have accessories to discuss before this is all said and done!
Accessories:
Precision Chain
Bought from the Mechanic on Full Moons after a mechanic boss has been defeated
Tops spin for 15 Seconds longer
Crafting Material
Snap-on Blades
Bought from Merchant on Blood Moons
Tops can kill an extra 5 enemies
Crafting Material
Electromagnetic Arm Band
Bought from the Cyborg, any time.
+10 Tile range when picking up stopped tops
Crafting Material
Duelist's Gauntlet
Precision Chain + Snap-on Blades + Electromagnetic Arm Band
Effects of all components
Crafting Material
Bionic Shoulder Implant
Duelist's Gauntlet + Yoyo Bag
Effects of both Accessories
"Spin to win!"
Aaaand that's it! As always, if you have any questions, comments or concerns, please let me know below. See you next time!