Biomes & Nature [Sprites] Biome-colored lava

Not really mate. Lava is magma that has been exposed to the surface, magma is lava that is still deep down in the underground. So I think we should build from that and make magma a suggestion itself.
Yes really. They are the same thing.. just in different locations. It would be unnecessarily complicated to have two liquids for what is essentially the same thing.

@xland44 was picking at that magma is molten stone, and lava isn't magma, so lava isn't molten stone. Except, magma and lava are the same thing, in different locations. So lava is molten stone. Which is why molten ebonstone can be green, because it's ebonmagma/ebonlava. Not acid.
 
Yes really. They are the same thing.. just in different locations. It would be unnecessarily complicated to have two liquids for what is essentially the same thing.

@xland44 was picking at that magma is molten stone, and lava isn't magma, so lava isn't molten stone. Except, magma and lava are the same thing, in different locations. So lava is molten stone. Which is why molten ebonstone can be green, because it's ebonmagma/ebonlava. Not acid.
While I would agree with you, my main problem is that in the OP, the corruption lava is green - which can also be the color of acid.
Had it been purple, sure, I could see it as ebonlava, but there is no reason for ebonstone to be green, of all things.
 
While I would agree with you, my main problem is that in the OP, the corruption lava is green - which can also be the color of acid.
Had it been purple, sure, I could see it as ebonlava, but there is no reason for ebonstone to be green, of all things.
Acid isn't the only thing in the universe that's green. Also, most acid is clear. A green liquid doesn't necessarily mean it's acid.

Molten stone isn't gray, it's orange. So purple ebonstone is green when molten. I think it makes perfect sense.
 
Not really mate. Lava is magma that has been exposed to the surface, magma is lava that is still deep down in the underground. So I think we should build from that and make magma a suggestion itself.
There is no chemical difference between the two, ignoring the immediate surface of the fluid which becomes oxidized. Other then that there is literally no change in heat, volume, or any other measurement between the two.
While I would agree with you, my main problem is that in the OP, the corruption lava is green - which can also be the color of acid.
Had it been purple, sure, I could see it as ebonlava, but there is no reason for ebonstone to be green, of all things.
Green was chosen due to the corruption's signature attack: Green fire.
 
Acid isn't the only thing in the universe that's green. Also, most acid is clear. A green liquid doesn't necessarily mean it's acid.

Molten stone isn't gray, it's orange. So purple ebonstone is green when molten. I think it makes perfect sense.
It's orange because of the heat, much like molten iron is yellow/orange (depends on temperature) when heated. The orange is caused by the heat. If the ebonlava had an orange tint or was purple, sure, but green? No thanks.
Also, acid in games tends to be represented by purple or green.
There is no chemical difference between the two, ignoring the immediate surface of the fluid which becomes oxidized. Other then that there is literally no change in heat, volume, or any other measurement between the two.

Green was chosen due to the corruption's signature attack: Green fire.
I know. I'm saying I'm fine with it being green, but if it's gonna be green it might as well be a seperate liquid altogether and have it's own type of debuff/damage, rather than just be a boring recolor that doesn't make sense.
 
It's orange because of the heat, much like molten iron is yellow/orange (depends on temperature) when heated. The orange is caused by the heat. If the ebonlava had an orange tint or was purple, sure, but green? No thanks.
Also, acid in games tends to be represented by purple or green.
Green with an orange tint makes a brown color. Tends to be doesn't mean it always is. Stone usually isn't purple and release purple particles, but it's a fictional stone in a videogame. If it can be purple with purple particles in its solid state, it's not unreasonable to have it green when it's molten, especially when the biome's underground resource is a green flame, which hints that corrupt heat is green. So instead of being orange, it's green.

I know. I'm saying I'm fine with it being green,
If the ebonlava had an orange tint or was purple, sure, but green? No thanks.
You seem to be disagreeing with yourself..

but if it's gonna be green it might as well be a seperate liquid altogether and have it's own type of debuff/damage, rather than just be a boring recolor that doesn't make sense.
Why make it a separate liquid when it doesn't have to? It can be colored green as well as inflict Cursed Flames as proved by @jordan.

"Boring recolor" as opposed to what? The same carrot soup orange found everywhere else? That's more boring than a recolor.

At this point you seem to be disagreeing for the sake of disagreeing, saying you're fine with it then a paragraph later not being for it, then arguing how lava and magma aren't the same when they essentially are. Then pointing out acid is usually green in games, implying that acid's the only thing allowed to be green, which is untrue. Unless you can make a good point against this, I think we're done here.
 
Green with an orange tint makes a brown color. Tends to be doesn't mean it always is. Stone usually isn't purple and release purple particles, but it's a fictional stone in a videogame. If it can be purple with purple particles in its solid state, it's not unreasonable to have it green when it's molten, especially when the biome's underground resource is a green flame, which hints that corrupt heat is green. So instead of being orange, it's green.



You seem to be disagreeing with yourself..


Why make it a separate liquid when it doesn't have to? It can be colored green as well as inflict Cursed Flames as proved by @jordan.

"Boring recolor" as opposed to what? The same carrot soup orange found everywhere else? That's more boring than a recolor.

At this point you seem to be disagreeing for the sake of disagreeing, saying you're fine with it then a paragraph later not being for it, then arguing how lava and magma aren't the same when they essentially are. Then pointing out acid is usually green in games, implying that acid's the only thing allowed to be green, which is untrue. Unless you can make a good point against this, I think we're done here.
No, I'm not disagreeing with myself - I'm saying I'm fine with it being green if it's a seperate liquid from lava, but not if it's the same liquid. Disagreeing for the sake of disagreeing? No, but it's obvious that you are - you didn't even bother to read what I said...

Well, if it were the same liquid as lava, the game would contradict itself if cursed flame (which is supposed to produce light even underwater) turned into obsidian when meeting with water.

As for the boring recolor - I don't really understand what you're trying to say with the carrot soup and all.

I never implied that it can only be green, I said that green or purple are suitable colors as many games represent poison or acid generally in green or purple themes.

And yes, I'd agree we're done here, you've turned constructive criticism into an argument, and I have a feeling someone will report us soon enough, so let's just let this argument die.
 
Cryo Volcanism... Sounds like something out of Star Trek. Show me more!!!!!!!!!:p:p:p On topic though, this suggestion is totally awesome! Atmosphere for the win!!!!
It occurs similarly to what is seen on earth, but with water and ice. One of Jupiter's moons suffers from highly active cryo-volcanism.
 
@jordan already proved this, but in expert mode, touching water in the ice biome gives the chilled debuff! So it means different debuffs from different biome colored lava is indeed possible with the same liquid! :dryadhappy:
I had a suggestion exactly like that but I asked Cenx and it had no inspiration on that change. So sad.
 
I would totally go for this, on one condition.

We need something even cooler looking for Hell. :D

...in all seriousness though, this is a really cool idea. And for those doubting the lighting half of the issue, we have biomes that can influence light levels, and apply shaders, there's no reason the lighting engine can't check what biome you're in and change the light color of lava accordingly. Really, all this entire thing would require is some minor tweaks to the code for the lighting engine- :red: I can probably do, and I've never worked with Terraria's code. (I have, however, done a lot of conditional functionality, and all it requires is hooking into a function that returns the current biome (if Terraria doesn't already have one of those, I suggest fixing that. Could probably operate by a 'flag' system (basically different options are included as powers of two- so, say, if 0 is Purity, 1 is Corruption, and 2 is Desert, 3 would be a Corrupt Desert. 4 could be Crimson, making 6 a Crimson Desert, etc. etc.), for maximum flexibility.)
 
Support, I really like how the colors accompany the particular biomes as i'm sure many other people said but there is no reason to read through 9 pages to see if it's so. I'd also finally have a reason to build a house in the hallow. Teal-esk color that emits light count me in!
 
This mod works with 1.3?
[DOUBLEPOST=1439209915,1439209706][/DOUBLEPOST]There should be a lot of stuff like that. Simple mobs, Like Dunespicers, Armored skeletons, Giant bats. Regular Dirt also should slighty change color in different biomes. Pots should be affected by biome spreading, e.t.s
 
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