using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Terraria;
using Terraria.ID;
using Terraria.ModLoader;
using trainheadexpansion.Items.Materials;
namespace trainheadexpansion.Items.Weapons
{
public class WhitworthRifle : ModItem
{
public override void SetStaticDefaults()
{
DisplayName.SetDefault("Whitworth Rifle");
Tooltip.SetDefault("Slow, but powerful.");
}
public override void SetDefaults()
{
item.damage = 36;
item.ranged = true;
item.width = 54;
item.height = 18;
item.crit = 5;
item.useTime = 37; //
item.useAnimation = 37; //
item.useStyle = 5;
item.noMelee = true;
item.knockBack = 5;
item.value = 10000;
item.rare = 3;
item.UseSound = SoundID.Item11;
item.autoReuse = true;
item.shoot = 10;
item.shootSpeed = 16f;
item.useAmmo = 97;
}
public override Vector2? HoldoutOffset()
{
return new Vector2(0, 0); //just mess around with these zeros untill it looks good
}
public override void AddRecipes()
{
ModRecipe recipe = new ModRecipe(mod);
recipe.AddIngredient(164, 1);
recipe.AddIngredient(null, "HoneyedBar", 10);
recipe.AddTile(TileID.Anvils);
recipe.SetResult(this);
recipe.AddRecipe();
}
}
}