Folder
Skeletron Prime
Many a times, we find our beaches either corrupted/Crimsoned/Hallowed. And these new biomes have nothing to offer. So, we need more Variety of Enemies for the Ocean. And so I thought “Hey, why not make all the New Enemies Sharks?”And thus came a new point into my mind
WE NEED MORE SHARKS!!!
First of all, it kinda annoyed me how one can obtain both Sawtooth Shark and Reaver Shark by Fishing (I mean, How the can one fish a Shark? These “Fishy tools” will no longer be available by fishing. Instead……
Sawtooth Shark/Reaver Shark
(Both share the same AI and stats,but have different drops)
HP=200-350
Defense=12-18
Damage=20-25
Knock back Resistance-70%
The Sawtooth Shark drops the Sawtooth Shark tool(10%) and the Reaver Shark drops the Reaver Shark tool(10%). Both of them have a spawn-rate of 5% in the Ocean biome after Skeletron is Defeated.
Nurse Shark
Spawns in the Ocean biome after WoF is defeated with a spawn rate of 2%
HP=500-600
Defense=15-18
Damage=50-52
Knockback Resist=60%
Drops-Shark Tail(10%)
Follows modified Shark AI. Can reduce HP Restoring Rate.
Goblin Shark(Corruption)
Spawns in the Corrupted ocean Biome with a spawn rate of 5%
HP=400-500
Defense=20-23
Damage=30-40
Knockback Resist=80%
Drops-Vile Gallbladder(10%)
Follows modified Shark AI. Much faster than a normal shark and increase mob spawn rates.
Ragged Tooth Shark(Crimson)
Spawns in the Crimsoned ocean Biome with a spawn rate of 5%
HP=700-800
Damage=60-70
Defense=28-30
Knock Back Resistance-60%
Drops-Bloody Jaws(10%)
Follows modified Shark AI. Can suck in water, dragging the Player towards it
Fairy Shark(Hallow)
Spawns in Hallowed beaches (10%)
HP-200-300
Damage=20-28
Defense=12-16
Knockback Resistance-90%
Drops-Cartilage(5-7)(100%)
Follows modified Shark AI. Can leap out of the water and chase the player for 2.5 seconds.
Now, for the loot!
WE NEED MORE SHARKS!!!
First of all, it kinda annoyed me how one can obtain both Sawtooth Shark and Reaver Shark by Fishing (I mean, How the can one fish a Shark? These “Fishy tools” will no longer be available by fishing. Instead……
Sawtooth Shark/Reaver Shark
(Both share the same AI and stats,but have different drops)
HP=200-350
Defense=12-18
Damage=20-25
Knock back Resistance-70%
The Sawtooth Shark drops the Sawtooth Shark tool(10%) and the Reaver Shark drops the Reaver Shark tool(10%). Both of them have a spawn-rate of 5% in the Ocean biome after Skeletron is Defeated.
Nurse Shark
Spawns in the Ocean biome after WoF is defeated with a spawn rate of 2%
HP=500-600
Defense=15-18
Damage=50-52
Knockback Resist=60%
Drops-Shark Tail(10%)
Follows modified Shark AI. Can reduce HP Restoring Rate.
Goblin Shark(Corruption)
Spawns in the Corrupted ocean Biome with a spawn rate of 5%
HP=400-500
Defense=20-23
Damage=30-40
Knockback Resist=80%
Drops-Vile Gallbladder(10%)
Follows modified Shark AI. Much faster than a normal shark and increase mob spawn rates.
Ragged Tooth Shark(Crimson)
Spawns in the Crimsoned ocean Biome with a spawn rate of 5%
HP=700-800
Damage=60-70
Defense=28-30
Knock Back Resistance-60%
Drops-Bloody Jaws(10%)
Follows modified Shark AI. Can suck in water, dragging the Player towards it
Fairy Shark(Hallow)
Spawns in Hallowed beaches (10%)
HP-200-300
Damage=20-28
Defense=12-16
Knockback Resistance-90%
Drops-Cartilage(5-7)(100%)
Follows modified Shark AI. Can leap out of the water and chase the player for 2.5 seconds.
Now, for the loot!
Shark Tail
Accessory
Automatically uses a health potion when a killing blow is dealt on the player. Has a cool down of 1 minute.
Vile Gallbladder
Accessory
The Player starts leaving behind Shadows which Attacks the enemies(7.5% of total defense).
Bloody Jaws
Damage- 68
Speed- Slow
Usetime- Slow
Knockback- High
The Jaws is well....a unique weapon. Imagine 2 Broadswords, one being swung from above and one being swung from below. The 2 broadswords meet together at the middle, dealing heavy damage and inflicting the broken armor debuff at a 1% chance.
Cartilage
Cartilage is used for Crafting the Bony Armor (A summoner armor)
Bony Mask
+10% speed to minions and their projectile.
Defense- 8
Bony Ribs
+10% speed to minions and their projectiles, 12% more minion damage.
Defense- 12
Bony Boots
+10% speed to minions and their projectiles.
Defense- 8
Set Bonus
When an enemy appears, it suddenly gets cut at the rate of 1 cut/5 Seconds. The Cut damages the enemy at 10% of the enemy's damage (Contact).
Accessory
Automatically uses a health potion when a killing blow is dealt on the player. Has a cool down of 1 minute.
Vile Gallbladder
Accessory
The Player starts leaving behind Shadows which Attacks the enemies(7.5% of total defense).
Bloody Jaws
Damage- 68
Speed- Slow
Usetime- Slow
Knockback- High
The Jaws is well....a unique weapon. Imagine 2 Broadswords, one being swung from above and one being swung from below. The 2 broadswords meet together at the middle, dealing heavy damage and inflicting the broken armor debuff at a 1% chance.
Cartilage
Cartilage is used for Crafting the Bony Armor (A summoner armor)
Bony Mask
+10% speed to minions and their projectile.
Defense- 8
Bony Ribs
+10% speed to minions and their projectiles, 12% more minion damage.
Defense- 12
Bony Boots
+10% speed to minions and their projectiles.
Defense- 8
Set Bonus
When an enemy appears, it suddenly gets cut at the rate of 1 cut/5 Seconds. The Cut damages the enemy at 10% of the enemy's damage (Contact).