Will you be able to change the keybind?
Forbidden Winds, the first ability unlocked. Found in the Vitreous Desert, used to move around, shatter crystals, and break shields.
More previews coming soon
Yes, all keybindings are fully comfigurableWill you be able to change the keybind?
I think I know what I'm putting on mouse5 thenYes, all keybindings are fully comfigurable
It might take a bit to port what we have to TModLoader's 1.4 version, but no, we won't be impacted significantly. It might just take an extra monthDamn, this mod looks hecking cool, will 1.4 hinder the development?
Hope everything goes well, this mod is so good, never seen something similar.It might take a bit to port what we have to TModLoader's 1.4 version, but no, we won't be impacted significantly. It might just take an extra month
That being said, the code changes in this version are significant, so its a dice roll.
We don't have any concrete numbers for stuff like that. We're just taking it as we go along, creating content where it's neededIf eggshells doesn't mind me asking, how many bosses will there be in total.
In other words just adding what comes to mind that you peoples think would be fun/cool?We don't have any concrete numbers for stuff like that. We're just taking it as we go along, creating content where it's needed
Mostly? of course, we still put heavy consideration into balance and progression, so its still more than a melting pot of cool conceptsIn other words just adding what comes to mind that you peoples think would be fun/cool?
If you're in our Discord you might make it in once we look for more testersBois, you better hook me up with some early testing, because this better than 1.4 already xD
I would think they would have a full release at least a year from now, a demo maybe before then... maybewhen might this mod be released?