We're trying to follow vanilla progression in terms of power scaling and stuff so that players can play the mod alongside any other mod with similar progression without much imbalance, like Thorium. Post-Moonlord content will be a bit different however and for now we're opting to not increase numbers much but instead just make things more complex and mechanically harder.This looks great!
What kind of progression is planned with this mod?
Yes, YES. I love the sound of that alreadywe're opting to not increase numbers much but instead just make things more complex and mechanically harder.
Thanks for destroying my self confidence in finishing my Terraria mod.copy-pasted filler content that you commonly find
in today’s modding scene
Unless your making one of the hundreds of calamity clones, you should be all good!Thanks for destroying my self confidence in finishing my Terraria mod.
I can never guarantee that everything will be completely bug-free, but there should be full multiplyaer compatability on release.As I like playing with one of my other friends, how well will this work in multiplayer?
I'm assuming not too bad.