Lukas04
Official Terrarian
seems like a little bughi,
so I changed : GeneralPlayerLife to 2.0x
and while I do not really mind, both our player max hit points are 1200 when maxed out (character is shown as having 500 in the character selection menu, so it's really maxed out)
The whole play I suspected something was fishy, since we started with 240 life instead of 100 for default, & 200 if it was multiplied by 2 only
here's a copy paste of the content :
Code:{ "GeneralBossHealth": 1.1, "GeneralBossDamage": 2.0, "GeneralEnemyHealth": 1.0, "GeneralEnemyDamage": 1.0, "GeneralDefense": 0, "GeneralItemDefense": 1.5, "GeneralItemDamage": 1.0, "GeneralPlayerLife": 2.0, "GeneralPlayerLifeRegeneration": 2.0, "GeneralPlayerMana": 2.0, "Godmode": false }
i need to fi that next update then