So there's two parts to this. Generally speaking there seems to be some performance issues that shouldn't be happening, which we're investigating. On the flip side part of what we will be doing is an engine update (which will be helpful for Switch & Mobile). That should give additional improvements as well.Hey ClearConscious! Just wanted to thank you and Pipeworks for working hard on hotfixes for Terraria. My husband and I appreciate all the hard work!
I just had a quick question. Will multiplayer stability (constant frame rate lag/freezes) be addressed in the upcoming hotfixes? Or is it an ongoing issue that is still being investigated?