TheCOAdventurer
Terrarian
I've had problem where anything related to steam integration in 1.4.1.2 does is broken this includes achievements, in game overlay and any other thing you can think of.
I found the issues in the crash log
Here they are as follows:
12/5/2020 12:16:33 AM
I have absolutely no clue how to fix this and I do have mono and .net frameworks installed. In fact it works perfectly with modded Terraria 1.3.5 but not with vanilla 1.4.1.2. I think it is an issue with Xna frameworks but I do not know how to fix it. I think I have them installed but alas I do not know because it is not working.
Attached below is an example of what happens the colors also change rapidly and get faster the longer the menu is opened with shift + tab. It stops when you close it but this is a major issue that breaks the ability for me to play Terraria in multiplayer. Also have I have no clue as to why there are hearts on the post is that built into the crash log?
I found the issues in the crash log
Here they are as follows:
12/5/2020 12:16:33 AM
Code:
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x06f9f] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x01190] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0001c] in <49af49f421c64efaa3a43fa108f168a8>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00222] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0003c] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.Run () [0x00032] in <346cb4f549034dbeb4f61fc315804f86>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000b2] in <49af49f421c64efaa3a43fa108f168a8>:0
12/5/2020 2:38:23 PM
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x06f9f] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x01190] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0001c] in <49af49f421c64efaa3a43fa108f168a8>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00222] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0003c] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.Run () [0x00032] in <346cb4f549034dbeb4f61fc315804f86>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000b2] in <49af49f421c64efaa3a43fa108f168a8>:0
12/5/2020 2:40:06 PM
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x06f9f] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x01190] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0001c] in <49af49f421c64efaa3a43fa108f168a8>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00222] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0003c] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.Run () [0x00032] in <346cb4f549034dbeb4f61fc315804f86>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000b2] in <49af49f421c64efaa3a43fa108f168a8>:0
12/6/2020 7:28:45 PM
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x06f9f] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x01190] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0001c] in <49af49f421c64efaa3a43fa108f168a8>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00222] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0003c] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.Run () [0x00032] in <346cb4f549034dbeb4f61fc315804f86>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000b2] in <49af49f421c64efaa3a43fa108f168a8>:0
12/6/2020 8:12:39 PM
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x06f9f] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x01190] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0001c] in <49af49f421c64efaa3a43fa108f168a8>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00222] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0003c] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.Run () [0x00032] in <346cb4f549034dbeb4f61fc315804f86>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000b2] in <49af49f421c64efaa3a43fa108f168a8>:0
12/6/2020 8:30:27 PM
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x06f9f] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x01190] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0001c] in <49af49f421c64efaa3a43fa108f168a8>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00222] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0003c] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.Run () [0x00032] in <346cb4f549034dbeb4f61fc315804f86>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000b2] in <49af49f421c64efaa3a43fa108f168a8>:0
12/6/2020 9:04:37 PM
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x06f9f] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x01190] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0001c] in <49af49f421c64efaa3a43fa108f168a8>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00222] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0003c] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.Run () [0x00032] in <346cb4f549034dbeb4f61fc315804f86>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000b2] in <49af49f421c64efaa3a43fa108f168a8>:0
12/7/2020 4:07:23 PM
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x06f9f] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x01190] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0001c] in <49af49f421c64efaa3a43fa108f168a8>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00222] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0003c] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.Run () [0x00032] in <346cb4f549034dbeb4f61fc315804f86>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000b2] in <49af49f421c64efaa3a43fa108f168a8>:0
12/7/2020 4:08:33 PM
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x06f9f] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x01190] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0001c] in <49af49f421c64efaa3a43fa108f168a8>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00222] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0003c] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.Run () [0x00032] in <346cb4f549034dbeb4f61fc315804f86>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000b2] in <49af49f421c64efaa3a43fa108f168a8>:0
12/7/2020 7:03:08 PM
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x06f9f] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x01190] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0001c] in <49af49f421c64efaa3a43fa108f168a8>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00222] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0003c] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.Run () [0x00032] in <346cb4f549034dbeb4f61fc315804f86>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000b2] in <49af49f421c64efaa3a43fa108f168a8>:0
12/7/2020 7:10:27 PM
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x06f9f] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x01190] in <49af49f421c64efaa3a43fa108f168a8>:0
at Terraria.Main.Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x0001c] in <49af49f421c64efaa3a43fa108f168a8>:0
at Microsoft.Xna.Framework.Game.Tick () [0x00222] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.RunLoop () [0x0003c] in <346cb4f549034dbeb4f61fc315804f86>:0
at Microsoft.Xna.Framework.Game.Run () [0x00032] in <346cb4f549034dbeb4f61fc315804f86>:0
at Terraria.Program.LaunchGame (System.String[] args, System.Boolean monoArgs) [0x000b2] in <49af49f421c64efaa3a43fa108f168a8>:0
I have absolutely no clue how to fix this and I do have mono and .net frameworks installed. In fact it works perfectly with modded Terraria 1.3.5 but not with vanilla 1.4.1.2. I think it is an issue with Xna frameworks but I do not know how to fix it. I think I have them installed but alas I do not know because it is not working.
Attached below is an example of what happens the colors also change rapidly and get faster the longer the menu is opened with shift + tab. It stops when you close it but this is a major issue that breaks the ability for me to play Terraria in multiplayer. Also have I have no clue as to why there are hearts on the post is that built into the crash log?
Attachments
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