Thruid Guild
Terrarian
- Steam or GOG
- Steam
- Single Player/Multiplayer
- Single
- Operating System
- Windows 10
- Terraria Version
- 1.4.2.3
- Controls Used
- Keyboard/Mouse
Good evening, I have recently been trying to build a very large wire/ logic structure that involves several thousand multi-layered wires connected that are getting activated. However, i have been encountering some strange quirks when using this wire path. I intend to have many images in this report and will try to explain the essence of the wiring stuff that i am doing.
- What should be happening
when i use the lever in the first image, what is intended to happen is the torches in each image are off and on as shown, as they are both linked to the same wires (see image below). also connected to these same wires is the faulty gates in the left image, which should be turned on as they are now. Note the cross of blocks in the right image.
Wiring that works - note that the cross of blocks does not have any wire in its center (in the right image)
What does happen (if it is all wired up)
Both of these images are what results when the lever is pulled while there is wire in the center of the cross. What (I think) is happening is that there is some sort of limit in which wires glitch, and that i have broken it by like 5 blocks. What seems very strange is that one of the intended logic circuits activates while non of the torches do, despite being on connected together, as well as the smoke being emitted from one of the and gates as pictured in the left image (doesn't happen when the weird wire is removed). The only thing changed between these two things is that the center of the cross has a wire of every color in it. This should not affect anything whatsoever, as it is clearly only connected to a one-way circuit.
Extra images + video of phenomenon
slightly scuffed image of where the wire is connecting the two images.
the video, sorry for terrible quality; couldn't get it to upload anywhere else.
I will attempt any fixes for this that i can think of and update this post.
- What should be happening
when i use the lever in the first image, what is intended to happen is the torches in each image are off and on as shown, as they are both linked to the same wires (see image below). also connected to these same wires is the faulty gates in the left image, which should be turned on as they are now. Note the cross of blocks in the right image.
Wiring that works - note that the cross of blocks does not have any wire in its center (in the right image)
What does happen (if it is all wired up)
Both of these images are what results when the lever is pulled while there is wire in the center of the cross. What (I think) is happening is that there is some sort of limit in which wires glitch, and that i have broken it by like 5 blocks. What seems very strange is that one of the intended logic circuits activates while non of the torches do, despite being on connected together, as well as the smoke being emitted from one of the and gates as pictured in the left image (doesn't happen when the weird wire is removed). The only thing changed between these two things is that the center of the cross has a wire of every color in it. This should not affect anything whatsoever, as it is clearly only connected to a one-way circuit.
Extra images + video of phenomenon
slightly scuffed image of where the wire is connecting the two images.
the video, sorry for terrible quality; couldn't get it to upload anywhere else.
I will attempt any fixes for this that i can think of and update this post.