BloodThirstyAvengers
Official Terrarian
I should stress first, I watched PaperBatVG's Terraria videos from before the game existed and I know this isn't a new idea. Blue himself said he wanted to add races and specified dwarves (the demolitionist was already in the game). I hope Journey's End or maybe a further update could add Playable Races and I have a few suggestions.
Before any of the races, I should explain how the races can be accessed by pre-existing characters. I have 2 suggestions; either a potion for each race that also inflicts a debuff that prevents another change for 24 minutes (1 in-game day), or a town NPC that can be paid to change a player's race, maybe a witch (Not to be confused with the Witch Doctor or Wizard).
And now the races I've thought of;
Dwarf: (Guess I should start with the one Blue suggested.)
A shorter race, usually muscular and bearded.
Pros:
2 blocks tall, can fit in 2 block high places.
Higher melee prowess and mining speed.
Lesser defence reduction from Tipsy.
Cons:
Slightly lower jump height.
Slightly lesser movement speed.
Fairy:
A frail yet agile race.
Pros:
Has a double jump and/or slowfall without the need for accessories.
Higher jump height or maybe a temporary hover ability.
Greater movement speed.
Cons:
Lesser melee damage and knockback.
Lesser defence.
Merman/Mermaid: (Different from the Merfolk form from the Neptune's Shell.)
Hero/Heroine of the sea.
Pros:
Has greater lung capacity underwater and ability to swim. (Similar to the Diving Gear without the need for an accessory slot)
Greater underwater movement speed. Also increases land movement speed slightly during rain (only on the surface).
Due to lack of legs (mermaid tail), Armour Legs have a different look.
Cons:
Lesser movement speed outside of water/rain.
Greater damage from lava.
Any other suggestions welcome.
Before any of the races, I should explain how the races can be accessed by pre-existing characters. I have 2 suggestions; either a potion for each race that also inflicts a debuff that prevents another change for 24 minutes (1 in-game day), or a town NPC that can be paid to change a player's race, maybe a witch (Not to be confused with the Witch Doctor or Wizard).
And now the races I've thought of;
Dwarf: (Guess I should start with the one Blue suggested.)
A shorter race, usually muscular and bearded.
Pros:
2 blocks tall, can fit in 2 block high places.
Higher melee prowess and mining speed.
Lesser defence reduction from Tipsy.
Cons:
Slightly lower jump height.
Slightly lesser movement speed.
Fairy:
A frail yet agile race.
Pros:
Has a double jump and/or slowfall without the need for accessories.
Higher jump height or maybe a temporary hover ability.
Greater movement speed.
Cons:
Lesser melee damage and knockback.
Lesser defence.
Merman/Mermaid: (Different from the Merfolk form from the Neptune's Shell.)
Hero/Heroine of the sea.
Pros:
Has greater lung capacity underwater and ability to swim. (Similar to the Diving Gear without the need for an accessory slot)
Greater underwater movement speed. Also increases land movement speed slightly during rain (only on the surface).
Due to lack of legs (mermaid tail), Armour Legs have a different look.
Cons:
Lesser movement speed outside of water/rain.
Greater damage from lava.
Any other suggestions welcome.
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