T1mo777
Official Terrarian
Out of all classes in the game, summoner is the only class in the game that doesn't seem to benefit from crit rate at all, which seems kind of unfair to me so I came up with this suggestion to improve the class:
Convert all Crit Rate to Summoner Damage Bonus while holding a Weapon with Summon Damage as the main stat (Minion Spawner/Sentry Spawner/Whip).
Example:
Convert all Crit Rate to Summoner Damage Bonus while holding a Weapon with Summon Damage as the main stat (Minion Spawner/Sentry Spawner/Whip).
Example:
- Player character while holding a sword: has 27% crit rate and 0% summoner damage bonus.
- That same character with the same build holding a summoner weapon: has 0% crit rate and 27% summoner damage bonus.
- That same character with the same build swapping back to his sword: has 27% crit rate and 0% summoner damage bonus.