Werewolf086
Terrarian
Hi!
So this is what I came across while trying to play through the whole game as a summoner.
After defeating the Wall of Flesh to enter hard mode, I took my newly found Pwnhammer to destroy some Demon Alters. Then I said to myself "Wait, what am I doing? I can't make summoner armor out of any of the first 6 Hardmode ores in the game."
There are roughly 5 summoner armors in the entire game. Only ONE for pre-Hardmode, and only ONE for pre-plantara hardmode. So I get the spider armor, and in order to get the next armor I have to kill plantara? ALREADY? I just defeated the Wall of Flesh!
For the main 6 (7 counting chlorophyte) hardmode ores, there is headgear for each and every class BESIDES summoner. This bugs me because summoner is actually now an official class! A summoner emblem drops from the WoF since 1.3 released, and there's even stardust armor now for summoner to unite as its own class alongside Rangers, Melee, and Mages.
Except there's no easy transition of armor for summoners. One armor set to last you the entire pre-hardmode battle. One armor set to "protect" you against all of the mechanical bosses before defeating plantara. One armor set isn't enough.
There should be summoner headgear for
-Cobalt
-Palladium
-Mythril
-Orchadium (butchered spelling)
-Adamantite
-Titanium
-Chlorophyte
-And maybe oneeeeee more little pre-hardmode armor set would be nice
Thanks for reading my suggestion if you made it this far
I really hope this is considered!
So this is what I came across while trying to play through the whole game as a summoner.
After defeating the Wall of Flesh to enter hard mode, I took my newly found Pwnhammer to destroy some Demon Alters. Then I said to myself "Wait, what am I doing? I can't make summoner armor out of any of the first 6 Hardmode ores in the game."
There are roughly 5 summoner armors in the entire game. Only ONE for pre-Hardmode, and only ONE for pre-plantara hardmode. So I get the spider armor, and in order to get the next armor I have to kill plantara? ALREADY? I just defeated the Wall of Flesh!
For the main 6 (7 counting chlorophyte) hardmode ores, there is headgear for each and every class BESIDES summoner. This bugs me because summoner is actually now an official class! A summoner emblem drops from the WoF since 1.3 released, and there's even stardust armor now for summoner to unite as its own class alongside Rangers, Melee, and Mages.
Except there's no easy transition of armor for summoners. One armor set to last you the entire pre-hardmode battle. One armor set to "protect" you against all of the mechanical bosses before defeating plantara. One armor set isn't enough.
There should be summoner headgear for
-Cobalt
-Palladium
-Mythril
-Orchadium (butchered spelling)
-Adamantite
-Titanium
-Chlorophyte
-And maybe oneeeeee more little pre-hardmode armor set would be nice
Thanks for reading my suggestion if you made it this far
I really hope this is considered!