tModLoader Summoner Modifiers

pbone

Spazmatism
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Come one, come all! This is a very simple mod that makes summoner a bit more unique by giving it some modifiers. These modifiers replace the vanilla magic ones in the pool.

Potent: 11% damage increase, 15% mana cost increase
Pale: 10% mana cost increase
Overcharged: 10% knockback increase, 10% use speed, 10% mana cost increase
Otherworldy: 11% damage increase, 15% mana cost reduction
Occult: 16% damage increase, 5% knockback increase, 15% mana cost reduction
Inscribed: 11% damage increase, 10% knockback increase, 10% use speed, 10% mana cost reduction

Insane: 10% damage decrease, 10% use speed, 10% mana cost reduction
Heretical: 10% damage decrease, 10% knockback decrease
Glowing: 15% mana cost reduction
Ethereal: 20% damage increase, 15% knockback increase, 10% use speed, 10% mana cost reduction (keep an eye out for this one :))
Enigmatic: 16% damage increase, 15% knockback increase, 20% mana cost increase
Corporeal: 10% damage decrease, 15% knockback decrease, 20% mana cost increase

To save space on the forum, the mod's changelog is over on the github.
Link: Pbone3/SummonerModifiers

This mod is open source and loves contributions! The main thing needed here is some balance testing. If anyone finds issues, the best place to report them is the discord linked under the title.
 
Last edited:
v1.0.1 out! Very minor bug fix that makes it properly detect calamity weapons as summon weapons.
 
im using Auto Reforge by sad onion, and you prefixes dont show up in it when reforging i can still get them through crafting and and drops though
 
Nice mod to have for every Summoner
Have you considered adding some critical chance effects to some of the modifiers ?
 
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