Crafted with solar fragments, this would be a bottle themed accessory that allows your melee attacks to inflict the daybroken debuff (granting +100 DPS). Unlike the actual daybreak weapon, it would not stack.
This would be good for area control, and could potentially allow earlier game weapons to become semi-viable late game, if you wish to use one instead of any pillar weapons (a mechanic people have been asking for in various forms for years). This also means that this accessory gives no benefit if you are already using either the daybreak or solar eruption (the only two melee pillar weapons), as well as any of the other pillar weapons (because they are not melee), until you get a ML melee weapon.
Perhaps it could also be combined with the fire gauntlet to make a "Solar Gauntlet", a perfect endgame accessory!
This would be good for area control, and could potentially allow earlier game weapons to become semi-viable late game, if you wish to use one instead of any pillar weapons (a mechanic people have been asking for in various forms for years). This also means that this accessory gives no benefit if you are already using either the daybreak or solar eruption (the only two melee pillar weapons), as well as any of the other pillar weapons (because they are not melee), until you get a ML melee weapon.
Perhaps it could also be combined with the fire gauntlet to make a "Solar Gauntlet", a perfect endgame accessory!
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