Flippi
Skeletron
June 28th, 2019
Greetings Super Terrarians!
After dishing out some of that juicy new content in the last couple of releases, we decided to step up our bug squashing game.
This release sees a swarm of bugs squashed that you all have been reporting - so keep those reports coming!
Sadly there is only so much time that we can spend on a given release, and therefore some of those extra sneaky bugs scurried away.
Rest assure though - we've got them on our radar and we're looking out for an opportunity to eradicate them!
So expect more bug squashing and new content coming soon.
In the meantime check out the list of bug's we've fixed and let us know if it's one that you've reported!
- The Super Terraria World Team
Bug Fixes / Changes
* Platinum Pistol has had it's damage brought in line with the Gold Pistol
* Fish now give the correct amount of XP
* Buff Potions will now correctly persist between gameplay sessions
* Can no longer enter a background door when you're typing or when your player is dead
* Updated the location of a Quest Notification for Temple of Ra
* Chemistry Unlock Points are correct assigned when leveling up
* NPCs now have the correct names displayed on the Map
* You will now receive the correct amount of XP if you crit an enemy
* Arapaima has now spawns with the correct amount of HP
* Fixed all reported locations that players could get stuck
* Fixed an area in Sivania's Forest where Slimes would get stuck
* A crate is no longer partially gray
* Removed placeholder Cobalt walls
Thanks to @Akuma for creating the banner for this update!