Flippi
Skeletron
Right of course, the thing is you need to always have to load something at some point. The questions are what are the best way to handle this. You could slowly start to dynamically load things as you get close to the edge, but that would cause lag that would be extra annoying if you are not even planning on transferring to the next world. We decided to go with this approach since it made more sense.I hoped, that the transition would be possible without a loading screen. But since you are not going to the next world that often, it is not that bad.
Of course it will! There is a lot of work to be done, but with our single player beta coming soon you will be able to test and play with a bunch of new hardmode gear/weapons .Will Hardmode get into the mod at one point?
For maps we need a reason for players to get to hardmode, and one of the main reasons will be story driven quests. These quests will not only add new lore/NPC/Items but will also be the key component to accessing bosses.