BrusselSprouts693
Retinazer
We've all been there. We beat the mechanical bosses, only to rush to the jungle and find Plantera holding back a run for weeks. And then we finally beat her, and rush to the lihzahrd temple (or do an exhaustive search of the jungle through strip mines, if you chose a large pc), and proceed to conquer it and golem in all of 30 minutes. This isn't really proper progression of difficulty, so I would suggest swapping the 2 bosses. No, I don't mean random lihzahrd altars pop up in the middle of the jungle and there's a plantera bulb at the end of the temple, but I mean this:
-The third mechanical boss drops a jungle key.
-Golem's defeat spreads Plantera bulbs across the jungle, releases screams from the dungeon, and does not gather the cultists or allow for martian invasions.
-Defeating golem slows the spread of the infectus biomes, like Plantera used to.
-Plantera's defeat does not release screams in the dungeon, nor does it slow the spread of the infectus biomes.
-Plantera's defeat gathers the cultist and allows for martian invasions.
tldr: One fights Golem before Plantera, and the events that result are swapped as well.
-The third mechanical boss drops a jungle key.
-Golem's defeat spreads Plantera bulbs across the jungle, releases screams from the dungeon, and does not gather the cultists or allow for martian invasions.
-Defeating golem slows the spread of the infectus biomes, like Plantera used to.
-Plantera's defeat does not release screams in the dungeon, nor does it slow the spread of the infectus biomes.
-Plantera's defeat gathers the cultist and allows for martian invasions.
tldr: One fights Golem before Plantera, and the events that result are swapped as well.