VampireBagel
Terrarian
T-Races
T-Races is a mod that adds RPG themed races to Terraria each race giving the players different abilities.
When a new player is created in their inventory they will find an Empty Charm which can be converted into any of the Racial Charms that must be equipped to grant the charms benefits
(Currently a Blank Charm is Craft able using 1 dirt for testing reasons, it is not intended for players to have more than 1 charm in effect)
Suggestions: (suggestions currently closed)
Thank you every one for your suggestions but if you have suggesting could you send it to me in a conversation so i can gather them all in one place, thank youhere is a link to a Google Doc where i am currently putting ideas for the mod:
https://docs.google.com/document/d/10pjePAZ7-q2zHPnqsq03hndTMV2gkv5P10NRAvaaA_g/edit?usp=sharing
Feel free to leave comments and please sign your name after your suggestions so i know who has done what ect
List of Added Items(will be mirgated to document):
effects listed below
Hardened Bench:
used to craft low tier items from the mod
Tall Wooden Door:
a four block high door currently does not function
DragonBorn Costume:
includes Mask, chest and Legs craftable using Silk at the Hardened Bench
Sealed Lamp:
a light source block that works under water, crafted using glass and glow sticks at the hardened bench
Sealed Torch;
a torch version of the lamp thats crafted using the Sealed Lamps, (currently some issues but mostly visual)
List of Current Races and their Effects:
Tiefling
Tieflings are a race of devil blooded humanoids possessing innate demonic abilities and resistance to heat
Immune to fire, cannot be set on fire
Darkvision
Immune to being chilled
25 more HP
Horns*
Aasimar
Aasimar are human beings descended from angelic blood lines in possession of angelic powers
Increased life regen
Gives off light around the character
immune to darkness debuff
Darkvision
20 more mana
Genasi
Genasi are beings who share the blood of highly powerful elementals each type of Genasi sharing aspects of its element
Air
soft and light a Breeze Genasi dodge and weaves around incoming attacks
Movement speed up 5%
increased jump height and has slow fall
increased ranged damage by 10%
Earth
Slow and built like a truck the rocky hide of a Earth Genasi can with stand almost any punishment
all incoming damage is reduced by 10%
Can't be have armor shattered or be petrified
Slower speed 5%
Fire
the hot headed flame genasi's sould burns brighter than any flame
Gives off light around the character
Immune to fire/burning
Darkvision
immune to lava for 7 seconds as if equipped lava charm
Water
water drips from the ever wet genasi
can swim in water
can breath in water
while submerged in water
health regen increased by 2x
speed increased by 10%
Orc
Tall, strong and ugly Orcs are a powerful and warlike race
4 blocks tall*
50 more hp
20 less mana
Deals 2x melee damage
-50% magic damage
Darkvision
increased knockback
Tusks*
+5 defence
Elf
Elves are long lived creatures with a natural talent for magics and archery but are some what lacking in physical strength
40 more mana
25 less hp
Darkvision
10% more magic and ranged damage
10% Higher speed
Elf Ears
Dwarf
Stout and Strong Dwarves live deep below in the earth gathering its riches
2 blocks tall*
50% Quicker digging
10% more melee damage
30 more hp
Darkvision
extended building range
Gnome
a small but smart races that specialise in magics and tinkering
2 blocks tall*
25% more magic damage
10% more minion damage
Darkvision
Quicker speed
Increased mana regen
DragonBorn
The Mighty DragonBorn fuelled by their dragonic bloodline are strong, well versed in magics and posses innate fiery abilities
Increased mana by 20
Increase health by 15
Sets enemies on fire with melee strikes
fire immune
Dragonborn costume legs/face/hands
Drow
The Drow or Deep elves live deep below the surface where they practice their dark magics and blood rituals
Increased magic damage by 50%
25% more mana regen
Darkvision
20% improved ranged damage
40 more mana
25 less hp
Loses all buffs in sunlight, is slowed and blinded*
Drow Ears
Kobolds
Kobolds are a small reptile like race that claims draconic ancestry but their frail appearance suggests otherwise
2 blocks tall*
50% more throwing/ranged damage
Darkvision
Loses all buffs in sunlight, is slowed and blinded*
-20% melee damage
15% quicker speed
-20 hp
Digs 25% quicker
extended building range
Kobold costume tail/face/hands*
Goblins
Goblins are known to be tricksters and trappers but not all that smart
2 blocks tall*
15% quicker
20% increased range/melee damage
-20 mana
15 more hp
Darkvision
Halfling
Halflings or Hobbits were born to be travellers and rangers their small stature is made up by their hearty constitution
2 blocks tall*
Very quick
-20% melee damage
-25 hp #
50% more minion damage
+50% mana regen
20% ranged damage
Tabaxi
Tabaxi are cat like people who roam the world looking for trinkets and stories
Darkvision
+20% movement Speed
Natural climbing claws
15 more hp# being removed in next patch
Cats Ears
Cat's Tail*
Traits marked with * are work in progress and not yet implemented
Traits marked with # are coming in the next update
Unless otherwise indicated all charms grant 1 base defence
Downloads:
TModLoader Version 0.9.1
Download Available Via the TmodLoader Mod Browser
current version 0.6.8
Up Coming Changes:
halfing Hp reduced
tabaxi Hp buff removed
tabaxi Climbing claws upgraded to include the improved climbing claws ( as if you use the climbing claws and shoe spikes together)
Change Log
0.6.6
flame genasi are now immune to lava for 7 seconds as if equipped lava charm
water genasi now have several buffs while submerged in water including health regen increased by 5x and speed increased by 10%
added sealed lamps
added sealed torches
moved the last few racial effects from buffs to passive effects
0.6.3
added bonus minion damage to halflings and gnomes
Drow have 25 less hp now gain 40 mana rather than 25
removed darkvision from dragonborn
99% of racial bonuses that were done using potion effects are no longer buffs but done with just the charm
Dwarf mining speed increased to +50%
builder potion like effect added to dwarfs
0.6
Tabaxi Added
mana regen fixed on most races
orc melee damage increased
orc mana reduction changed to -20 rather than -40 as -40 was causing issues
Planed Features:
new utility spells that grant potion buffs but are reusable, spells for flight and spells that dig
the bonus to Hp being used in percentages rather than flat buffs (E.G orc currently has 550 hp at max after life fruit and heart crystals, but with percentages would total to 750)
to counter the buff in hp in orcs all mana will be removed as well as more magic options added to the game to balanced the orcs
racial abilities that can be used a certain umber of times a day , E.G a DragonBorn could use dragons breath or a Earth Genasi could use a stone skin ability, these powers would be unlocked after beating certain in game milestones
a new summoner class option spells and powers that transform you into beasts and larger creatures
a slot for the racial charm is also being worked on so it doesn't take up an accessory space
as always please leave suggestions, feed back and ideas for the mod, thank you all for your support
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