The Tale of Ascension is an RPG mod with uniquie mechanics.
Players don't get much stronger with just levels; they become stronger with class-specific bonus and global bonus.
Each class also have different active skill which is available from the beginning.
You can download this mod from the mod browser.
This mod is still in developement. There are some temporary sprites, it's probably unbalanced and there are bound to be some bugs/weird interactions and multiplayer issues. If there are problems please do tell me.
Lore
You are a fallen angel from the heavens. You are weak and your wings are burden on you. After wandering around for a while, you stumble upon an island called Terraria. You think, maybe this is the place where you can be stronger. Would you try to become an angel again? Maybe becoming a demon is better? How about making robots from Terraria's potent metals? Or channeling your mind to create swords out of thin air? Alternatively, become a light's protector? Lastly accept your fate and let the void consume you?
Features
Classes
Welkin : They have angelic appearance but they are vicious hunters. Their feathers are fast, deadly and will chace you till you can't run anymore. Active skill : Summon attack and healing feathers to aid you. Cooldown : 15 seconds
Afflicter : They appear to be from hell. They radiate hellfire so much that even being close to one can burn you. Active skill : Your chance attacks have 100% chance to proc for 10 seconds. Cooldown : 1 minute
Mechromancer : They fight with their hand-made drones. You can't beg for mercy to robots that blindly shoots the target. Active skill : Summon missile drones that shoots homing missiles. Cooldown : 1 minute
Bladator : They are masters of swords. The swords are sharp and just looking at it will make any creature tremble in fear. Active skill : Control a guardian. Cooldown : None
Night's Bane : They use light to blind their enemies. Don't get fooled by the light; It's bright enough to melt any metal. Active skill : Fills your shield completely and your shield has 100% chance to reflect any hostile projectiles for 5 seconds. Cooldown : 1 minute
Voider : They hide in shadows and come out to attack when it's favorable. One might be behind you. Or more than one. Active skill : You have 100% chance to dodge incoming attacks for 5 seconds. Cooldown : 1 minute
Future Plans
Work on the sprites
Multiplayer testing and debugging
Add more classes
Add messages when the player aquires new power
Balancing
Players don't get much stronger with just levels; they become stronger with class-specific bonus and global bonus.
Each class also have different active skill which is available from the beginning.
You can download this mod from the mod browser.
This mod is still in developement. There are some temporary sprites, it's probably unbalanced and there are bound to be some bugs/weird interactions and multiplayer issues. If there are problems please do tell me.
Lore
You are a fallen angel from the heavens. You are weak and your wings are burden on you. After wandering around for a while, you stumble upon an island called Terraria. You think, maybe this is the place where you can be stronger. Would you try to become an angel again? Maybe becoming a demon is better? How about making robots from Terraria's potent metals? Or channeling your mind to create swords out of thin air? Alternatively, become a light's protector? Lastly accept your fate and let the void consume you?
Features
Classes
Welkin : They have angelic appearance but they are vicious hunters. Their feathers are fast, deadly and will chace you till you can't run anymore. Active skill : Summon attack and healing feathers to aid you. Cooldown : 15 seconds
Afflicter : They appear to be from hell. They radiate hellfire so much that even being close to one can burn you. Active skill : Your chance attacks have 100% chance to proc for 10 seconds. Cooldown : 1 minute
Mechromancer : They fight with their hand-made drones. You can't beg for mercy to robots that blindly shoots the target. Active skill : Summon missile drones that shoots homing missiles. Cooldown : 1 minute
Bladator : They are masters of swords. The swords are sharp and just looking at it will make any creature tremble in fear. Active skill : Control a guardian. Cooldown : None
Night's Bane : They use light to blind their enemies. Don't get fooled by the light; It's bright enough to melt any metal. Active skill : Fills your shield completely and your shield has 100% chance to reflect any hostile projectiles for 5 seconds. Cooldown : 1 minute
Voider : They hide in shadows and come out to attack when it's favorable. One might be behind you. Or more than one. Active skill : You have 100% chance to dodge incoming attacks for 5 seconds. Cooldown : 1 minute
Future Plans
Work on the sprites
Multiplayer testing and debugging
Add more classes
Add messages when the player aquires new power
Balancing