Tappy Tap Adventures (Terraria Forums Edition) [MOVED TO SPACEBATTLES]

+1 to Redstone.
+1 to Pricey.
~~~~
I whack the Noob Knight with the Dubstep Railgun MK1 and shoot it with the Great Axe. Wait, that's not right. I do it anyway.

I then whack the Noob Knight with the Great Axe and shoot it with the Dubstep Railgun MK1.
~~Alchemies~~
+3 to everything.
SLOT 1: (Emerald Glove && Death Grip (Thorium Mod throwing weapon)) && Powered Magatama && Madoka's Soul Gem && Homura's Soul Gem && Warp Core = Takyon (4/35)
Adds 20 min damage, 30 max damage, 10% crit chance, 10% min and max damage, and 25% Spell Power.
SLOT 2: Frost Chestplate && Mechanical Wagon Piece && Frozen Turtle Shield = Reinforced Frost Chestplate (11/15)
Adds 25% damage resistance when below 50% HP, 3 defense, and 5 HP.
SLOT 3: Avenger Emblem && Bass Concres:red: = Avenger Headphones (9/15)
Music-based attacks deal 20% more damage. This includes Dubstep Railgun attacks.
~~Summons~~
+3 to everything.
SLOT 1: Lenny (18/69)
SLOT 2: Dry Meme (15/20)
~~Inventory~~
The Great Axe (Level 20) - +15 min damage, +20 max damage, +5% crit chance, and 7% min and max damage.
Dubstep Railgun MK1 (Level 10) - +6 min damage, +10 max damage, +5% crit chance.
Black Hole Helmet (Level 8) - +2 defense, +5% min and max damage.
Crawlipede Scale Shield (Level 15) - +5 defense, +8 HP.
How to Adventure, a book by Dunderpatrullen (Level 0) - Cosmetic.
Laser Cannon (LEGENDARY) - Can deal massive damage to enemies. 50% damage to bosses. Cooldown of 5 turns.
 
<:|~~~~|/\|Action:|/\|~~~~|:>

I decide to Rocket-jump to orbital strike the goblin.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (2/33)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Crystal && Heart && Essence of Life && Essence of War == War Crystal I (14/16) (It'll be universal buffer)
+5 life, +2 Min ATT, + 4 Max ATT, +1% CRIT +3 DEF

Ebonwood && (Leather && Paintbrush && Paint && Clothes) && Leaves == Battle Standard (14/15)
+8% MIN ATT an 12% MAX ATT to all players and allies...


<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (33/75) (+2 Pricey)
Link's Awakening (8/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIII

ATT: 49/60(27/29)
DEF: 19(10)
CRIT: 45%(30%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
42 damage.
+1 to Redstone.
+1 to Pricey.
~~~~
I whack the Noob Knight with the Dubstep Railgun MK1 and shoot it with the Great Axe. Wait, that's not right. I do it anyway.

I then whack the Noob Knight with the Great Axe and shoot it with the Dubstep Railgun MK1.
~~Alchemies~~
+3 to everything.
SLOT 1: (Emerald Glove && Death Grip (Thorium Mod throwing weapon)) && Powered Magatama && Madoka's Soul Gem && Homura's Soul Gem && Warp Core = Takyon (4/35)
Adds 20 min damage, 30 max damage, 10% crit chance, 10% min and max damage, and 25% Spell Power.
SLOT 2: Frost Chestplate && Mechanical Wagon Piece && Frozen Turtle Shield = Reinforced Frost Chestplate (11/15)
Adds 25% damage resistance when below 50% HP, 3 defense, and 5 HP.
SLOT 3: Avenger Emblem && Bass Concres:red: = Avenger Headphones (9/15)
Music-based attacks deal 20% more damage. This includes Dubstep Railgun attacks.
~~Summons~~
+3 to everything.
SLOT 1: Lenny (18/69)
SLOT 2: Dry Meme (15/20)
~~Inventory~~
The Great Axe (Level 20) - +15 min damage, +20 max damage, +5% crit chance, and 7% min and max damage.
Dubstep Railgun MK1 (Level 10) - +6 min damage, +10 max damage, +5% crit chance.
Black Hole Helmet (Level 8) - +2 defense, +5% min and max damage.
Crawlipede Scale Shield (Level 15) - +5 defense, +8 HP.
How to Adventure, a book by Dunderpatrullen (Level 0) - Cosmetic.
Laser Cannon (LEGENDARY) - Can deal massive damage to enemies. 50% damage to bosses. Cooldown of 5 turns.
40 damage

I send Thartler a 25% Damage Booster for 2 turns. I +1 to Thartler and Cyan.

A Super Project 22/250 +1 from Thartler and Cyan

Hidden Project 11/40

Super Magical Stone Sword && Ironizer && Fire && Axe = Flaming Iron Axeblade 10/29

Main:

Ally Action: The Allies dogpiles a Noob Knight and it dies gaining 60 gold

Enemy Action: ...

We saw a Noob Ninja but have it's HP buffed because there is no invisible text here...

Goblin Camp:

Ally Action: The CET punches a Goblin to death gaining 65 gold.

Enemy Action: ...

You saw an Goblin Swordsman.

Main:

[MCF] [1] Pricey12345 Level 7 HP 90/90 MP 45/45 Min-Attack 42/52 Max-Attack 55/68 Defence 22 Crit rate 26% Equipment Super Magical Stone Sword (+14 ATK and Max-ATK), Arcane Crystallised Silver Chestplate (6 defence, 10 HP and 25% MP/Spell Power), Cloak of the Taps (+10 HP/MP, +5 min/MAX ATK, +3 DEF, +1 CRIT) Class Warrior? Super Spell: Mega Tap IIIII READY. (Base Stats: HP 70/70 MP 28/28 Min-Attack 34 Max-Attack 47 Defence 16 Crit rate 25%) Buffs: None

[3] Cyanogynist Level 7 HP 55/55 MP 44/44 Min-Attack 49 (+5) Max-Attack 67 (+8) Defence 21 Crit rate 30% Equipment: Dubstep Railgun MK1 (T1 Weapon: +6 ATK, +10 MAX ATK, +5% CRIT.), Black Hole Helmet (T1 Helmet +2 DEF, +5% MIN/MAX ATK) Crawlipede Scale Shield (T2 Shield: +8 HP +5 DEF), The Great Axe (T2 Axe: +15 ATK, 20 MAX ATK, 5% CRIT and 7% MIN/MAX ATK)
Adds 5 defense and 8 HP. Class: Dubmaster Super Spell: Okiba Crackdown! IIIII READY. (Base Stats: HP 47/47 Min-Attack 28 Max-Attack 37 Defence 14 Crit rate 20%) Items: None Power Modifier: +12% ATK and +12% MAX ATK Buffs: None

[4] Redstonetam15 Level 7 HP 75/75 MP 20/20 Min-Attack 35 (40) Max-Attack 48 (53) Defence 22 Crit rate 20% Equipment: Joy Pistols (T1 Dual Pistols +10 Min-ATK, +19 Max-Damage (Attacks Twice) If an enemy is killed using this weapon, next attack will have 1.5x damage) Class Striker Super Spell: Annihilate IIIII READY. (HP 75/75 MP 20/20 Min-Attack 30 Max-Attack 36 Defence 22 Crit rate 20%) Items: None Buffs: 1.5x DMG for Next Attack

Stage 3 Waves until Miniboss: 5

Balance Scale:

Player/Ally ====O==== Enemy

Money: 1899 Gold

Enemies:

Noob Ninja [Tier 2] HP 120/120 Attack 30 Defense 8

Allies: (Members 5/10)

Weak Knight Level 6 HP 120/120 Attack 46 Defense 30

Weak Mage Level 6 HP 54/54 MP 48/48 Attack 65 Defense 17 Spells: Fireball (2 MP, 100% damage from ATK)

Weak Priest Level 6 HP 70/70 MP 40/40 Attack 50 Defence 19 Spells: Heal (2 MP, Heals for 20 HP)

Weak Rouge Level 6 HP 75/75 Attack 54 Defense 21 Special: Has a 25% chance of earning 25% gold after killing.

Assassin Level 6 HP 88/88 Attack 48 Defense 20 Special: Crit Mastery I: increases critical chance and damage to 3x

Goblin Camp Raid:

[2] Thartler Level 7 HP 54/54 MP 20/20 Min-Attack 44 (+5) Max-Attack 52 (+8) Defence 19 Crit rate 45% Equipment Royal Rocket Launcher (Tier 2 Weapon: +12 ATT, +16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT) Visor Helmet (Tier 2 Helmet +4 DEF +5% CRIT), Bronze Reinforced Suit (Tier 1 Armour suit: +3 DEF, +7 HP) Class Commando Super Spell: Rocket Barrage III READY (Base Stats: HP: 47/47 Min-Attack 27 Max-Attack 29 Defence 10 Crit rate 33%) Items: Band Of Regeneration - Regens 2% of HP per turn (Tier 1 Band 1 HP every turn), Targeting Computer (T1 Trinket: +7% MIN and MAX), Rocket Emblem I (T1 Emblem: Rockets and Explosives deal 20% more damage), Philosopher's Stone (T1 Trinket +25% Potion Efficiency), Spiky Heavy Hermes Boots (Allows Decent level Mario Stomping enemy and faster actions) Power Modifier: +12% ATK and +17% MAX ATK. Buffs: 25% Damage Boost for 2 turns

Waves until Miniboss 1

Enemies:

Goblin Swordsman HP 180/180 Attack 38 Defense 25

Allies: (Members 1/3)

CET 0-12 Level 6 HP 136/136 Attack 125 (+25) Defence 37 Passive: Chance to Crit enemy Special: Locked till lvl 15...

Shop:

Healing Potion Price: 10 Gold

Healing Pages (comes in 10) Price: 100 Gold

Other:

Navi: Taking out Enemies as soon as possible.

Legendary Item Passives: Nubcaik adds 10 perm HP to all players Laser Cannon adds 5 perm Min/Max ATK to all players

Crystal Storage: has Life Crystal I (Raises 5 permanent HP to the players.)

Laser Factory (boosts CET 0-12 Attack by 1.25x)

Relics: 2 (There is no Artifacts to be found yet.)

Nubcaik: Current holder: Thartler. can heal for 100 HP and adds 10 Min/Max Attack and Defence for 3 turns also it can be used on the allies and other players for same effects. COOLDOWN: 5/5 READY

Laser Cannon: Current holder: Cyanogynist. can be used for dealing massive damage to enemies but halves the damage on boss type enemies COOLDOWN: 5/5 READY
 
<:|~~~~|/\|Action:|/\|~~~~|:>

I just decide to take goblin out by TNT.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (3/33)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

DONE: Crystal && Heart && Essence of Life && Essence of War == War Crystal I (16/16) (It'll be universal buffer) (+1 PRICEY)
+5 life, +2 Min ATT, + 4 Max ATT, +1% CRIT +3 DEF

DONE: Ebonwood && (Leather && Paintbrush && Paint && Clothes) && Leaves == Battle Standard (15/15)
+8% MIN ATT an 12% MAX ATT to all players and allies...


<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (34/75)
Link's Awakening (9/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIII

ATT: 49/60(27/29)
DEF: 19(10)
CRIT: 45%(30%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
 
<:|~~~~|/\|Action:|/\|~~~~|:>

I just decide to take goblin out by TNT.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (3/33)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

DONE: Crystal && Heart && Essence of Life && Essence of War == War Crystal I (16/16) (It'll be universal buffer) (+1 PRICEY)
+5 life, +2 Min ATT, + 4 Max ATT, +1% CRIT +3 DEF

DONE: Ebonwood && (Leather && Paintbrush && Paint && Clothes) && Leaves == Battle Standard (15/15)
+8% MIN ATT an 12% MAX ATT to all players and allies...


<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (34/75)
Link's Awakening (9/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIII

ATT: 49/60(27/29)
DEF: 19(10)
CRIT: 45%(30%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
You deal 50 damage. Battle Standard built and the War Crystal I was made however, the Max ATT are also used on the Ally Attack Power as well.

I send Thartler a 25% Defence Booster for 2 turns. I +1 to Thartler and Cyan.

A Super Project 24/250 +1 from Thartler

Hidden Project 12/40

Super Magical Stone Sword && Ironizer && Fire && Axe = Flaming Iron Axeblade 11/29

Vial Blood of the Old Allies && Charge Canisters && Batteries && Wings = Crimson Wings 1/35 (Gains 2 Charge/Tinker Points when if a Player dies or 1 Charge/Tinker Point every 20 levels of an Ally dies (This might gives me a boost when I am doing bigger projects like a Super Project))

Main:

Ally Action: The Allies dogpiles a Noob Ninja again, and it dies gaining 60 gold

Enemy Action: ...

We saw a Noob Knight.

Goblin Camp:

Ally Action: The CET smashes a Goblin Swordsman on the floor gaining 75 gold.

Enemy Action: ...

As you reach the Training Camp, You see a large red coloured goblin with a big rocket launcher and he smiles at you as you try to reclaim the Training camp... You also see a pink shade of an mysterious creature far off.

The Crimson Rocket is weaker than the Official Miniboss strongest attack it will deal 135 damage (Luckily the CET might survive this)

Main:

[MCF] [1] Pricey12345 Level 7 HP 95/95 MP 45/45 Min-Attack 44 (+3)/52 (+4) Max-Attack 59 (+4)/68 (+8) Defence 25 Crit rate 27% Equipment Super Magical Stone Sword (+14 ATK and Max-ATK), Arcane Crystallised Silver Chestplate (6 defence, 10 HP and 25% MP/Spell Power), Cloak of the Taps (+10 HP/MP, +5 min/MAX ATK, +3 DEF, +1 CRIT) Class Warrior? Super Spell: Mega Tap IIIII READY. (Base Stats: HP 70/70 MP 28/28 Min-Attack 34 Max-Attack 47 Defence 16 Crit rate 25%) Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

[3] Cyanogynist Level 7 HP 60/60 MP 44/44 Min-Attack 51 (+10) Max-Attack 71 (+17) Defence 24 Crit rate 31% Equipment: Dubstep Railgun MK1 (T1 Weapon: +6 ATK, +10 MAX ATK, +5% CRIT.), Black Hole Helmet (T1 Helmet +2 DEF, +5% MIN/MAX ATK) Crawlipede Scale Shield (T2 Shield: +8 HP +5 DEF), The Great Axe (T2 Axe: +15 ATK, 20 MAX ATK, 5% CRIT and 7% MIN/MAX ATK)
Adds 5 defense and 8 HP. Class: Dubmaster Super Spell: Okiba Crackdown! IIIII READY. (Base Stats: HP 47/47 Min-Attack 28 Max-Attack 37 Defence 14 Crit rate 20%) Items: None Power Modifier: +20% ATK and +24% MAX ATK Buffs: None

[4] Redstonetam15 Level 7 HP 80/80 MP 20/20 Min-Attack 37 (+2) (42) Max-Attack 52 (+6) (57) Defence 25 Crit rate 21% Equipment: Joy Pistols (T1 Dual Pistols +10 Min-ATK, +19 Max-Damage (Attacks Twice) If an enemy is killed using this weapon, next attack will have 1.5x damage) Class Striker Super Spell: Annihilate IIIII READY. (HP 75/75 MP 20/20 Min-Attack 30 Max-Attack 36 Defence 22 Crit rate 20%) Items: None Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

Stage 3 Waves until Miniboss: 4

Balance Scale:

Player/Ally ====O==== Enemy

Money: 2034 Gold

Enemies:

Noob Knight [Tier 2] HP 165/165 Attack 30 Defense 20

Allies: (Members 5/10)

Weak Knight Level 6 HP 125/125 Attack 50 (+6) Defense 33

Weak Mage Level 6 HP 54/54 MP 48/48 Attack 69 (+8) Defense 20 Spells: Fireball (2 MP, 100% damage from ATK)

Weak Priest Level 6 HP 75/75 MP 40/40 Attack 54 (+6) Defence 22 Spells: Heal (2 MP, Heals for 20 HP)

Weak Rouge Level 6 HP 80/80 Attack 58 (+6) Defense 24 Special: Has a 25% chance of earning 25% gold after killing.

Assassin Level 6 HP 93/93 Attack 52 (+6) Defense 23 Special: Crit Mastery I: increases critical chance and damage to 3x

Power Modifier: +12% ATK to all allied units present (Including the CET)

Goblin Camp Raid:

[2] Thartler Level 7 HP 59/59 MP 20/20 Min-Attack 46 (+9) Max-Attack 56 (+16) Defence 22 Crit rate 46% Equipment Royal Rocket Launcher (Tier 2 Weapon: +12 ATT, +16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT) Visor Helmet (Tier 2 Helmet +4 DEF +5% CRIT), Bronze Reinforced Suit (Tier 1 Armour suit: +3 DEF, +7 HP) Class Commando Super Spell: Rocket Barrage III READY (Base Stats: HP: 47/47 Min-Attack 27 Max-Attack 29 Defence 10 Crit rate 33%) Items: Band Of Regeneration - Regens 2% of HP per turn (Tier 1 Band 1 HP every turn), Targeting Computer (T1 Trinket: +7% MIN and MAX), Rocket Emblem I (T1 Emblem: Rockets and Explosives deal 20% more damage), Philosopher's Stone (T1 Trinket +25% Potion Efficiency), Spiky Heavy Hermes Boots (Allows Decent level Mario Stomping enemy and faster actions) Power Modifier: +20% ATK and +29% MAX ATK. Buffs: 25% Damage Boost for 1 turns 25% Defence Boost for 2 turns

Miniboss battle

Enemies:

Crimson Goblin Rocketeer (Miniboss) HP 700/700 Attack 45 Defense 35 Crimson Rocket IIIII

Allies: (Members 1/3)

CET 0-12 Level 6 HP 141/141 Attack 129 (+47) Defence 40 Passive: Chance to Crit enemy Special: Locked till lvl 15...

Shop:

Healing Potion Price: 10 Gold

Healing Pages (comes in 10) Price: 100 Gold

Other:

Navi: Be careful beating the Crimson Goblin, he can destroy you in 3 hits without buffs.

Legendary Item Passives: Nubcaik adds 10 perm HP to all players Laser Cannon adds 5 perm Min/Max ATK to all players

Crystal Storage: has Life Crystal I (Raises 5 permanent HP to the players), War Crystal I (+5 HP, +2 Min ATT, +4 Max ATT, +1% CRIT +3 DEF to all players and allies + new ones)

Laser Factory (boosts CET 0-12 Attack by 1.25x)

Battle Standard (+8% MIN ATT an 12% MAX ATT to all players and allies)

Relics: 2 (There is no Artifacts to be found yet.)

Nubcaik: Current holder: Thartler. can heal for 100 HP and adds 10 Min/Max Attack and Defence for 3 turns also it can be used on the allies and other players for same effects. COOLDOWN: 5/5 READY

Laser Cannon: Current holder: Cyanogynist. can be used for dealing massive damage to enemies but halves the damage on boss type enemies COOLDOWN: 5/5 READY
 
<:|~~~~|/\|Action:|/\|~~~~|:>

"Heh... heh... heh..." I shoot Rocket at Goblin Rocketeer, but it is linked with TNT and Rocket was activator. Ground under goblin exploded and I aimed for him, shooting once more.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (5/33) (+1 PRICEY)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (1/66)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often. (Both due to user becoming 'putrid', but still same as before)

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (1/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.



<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (35/75)
Link's Awakening (10/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIII

ATT: 55/72(27/29)[68.75/90]{137.5/180}
DEF: 22(10)[27.5]
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
 
Last edited:
<:|~~~~|/\|Action:|/\|~~~~|:>

"Heh... heh... heh..." I shoot Rocket at Goblin Rocketeer, but it is linked with TNT and Rocket was activator. Ground under goblin exploded and I aimed for him, shooting once more.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (5/33) (+1 PRICEY)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (1/66)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often. (Both due to user becoming 'putrid', but still same as before)

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (1/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.



<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (35/75)
Link's Awakening (10/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIII

ATT: 55/72(27/29)[68.75/90]{137.5/180}
DEF: 22(10)[27.5]
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
52 damage.

I send Thartler a 25% Damage Booster for 2 turns. I +2 to Thartler.

A Super Project 26/250 +1 from Thartler

Hidden Project 13/40

Super Magical Stone Sword && Ironizer && Fire && Axe = Flaming Iron Axeblade 12/29

Vial Blood of the Old Allies && Charge Canisters && Batteries && Wings = Crimson Wings 2/35 (Gains 2 Charge/Tinker Points when if a Player dies or 1 Charge/Tinker Point every 20 levels of an Ally dies (This might gives me a boost when I am doing bigger projects like a Super Project))

Charge Assist Booster Crystal I 1/35

Main:

Ally Action: The Allies smashes a Noob Knight gaining 70 gold.

Enemy Action: ...

We saw another Noob Knight.

Goblin Camp:

Ally Action: The CET hits the Crimson Goblin Rocketeer for 141 damage.

Enemy Action: The Crimson Goblin Rocketeer blasts the CET for 5 damage.

Main:

[MCF] [1] Pricey12345 Level 7 HP 95/95 MP 45/45 Min-Attack 44 (+3)/52 (+4) Max-Attack 59 (+4)/68 (+8) Defence 25 Crit rate 27% Equipment Super Magical Stone Sword (+14 ATK and Max-ATK), Arcane Crystallised Silver Chestplate (6 defence, 10 HP and 25% MP/Spell Power), Cloak of the Taps (+10 HP/MP, +5 min/MAX ATK, +3 DEF, +1 CRIT) Class Warrior? Super Spell: Mega Tap IIIII READY. (Base Stats: HP 70/70 MP 28/28 Min-Attack 34 Max-Attack 47 Defence 16 Crit rate 25%) Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

[3] Cyanogynist Level 7 HP 60/60 MP 44/44 Min-Attack 51 (+10) Max-Attack 71 (+17) Defence 24 Crit rate 31% Equipment: Dubstep Railgun MK1 (T1 Weapon: +6 ATK, +10 MAX ATK, +5% CRIT.), Black Hole Helmet (T1 Helmet +2 DEF, +5% MIN/MAX ATK) Crawlipede Scale Shield (T2 Shield: +8 HP +5 DEF), The Great Axe (T2 Axe: +15 ATK, 20 MAX ATK, 5% CRIT and 7% MIN/MAX ATK)
Adds 5 defense and 8 HP. Class: Dubmaster Super Spell: Okiba Crackdown! IIIII READY. (Base Stats: HP 47/47 Min-Attack 28 Max-Attack 37 Defence 14 Crit rate 20%) Items: None Power Modifier: +20% ATK and +24% MAX ATK Buffs: None

[4] Redstonetam15 Level 7 HP 80/80 MP 20/20 Min-Attack 37 (+2) (42) Max-Attack 52 (+6) (57) Defence 25 Crit rate 21% Equipment: Joy Pistols (T1 Dual Pistols +10 Min-ATK, +19 Max-Damage (Attacks Twice) If an enemy is killed using this weapon, next attack will have 1.5x damage) Class Striker Super Spell: Annihilate IIIII READY. (HP 75/75 MP 20/20 Min-Attack 30 Max-Attack 36 Defence 22 Crit rate 20%) Items: None Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

Stage 3 Waves until Miniboss: 3

Balance Scale:

Player/Ally ====O==== Enemy

Money: 2104 Gold

Enemies:

Noob Knight [Tier 2] HP 165/165 Attack 30 Defense 20

Allies: (Members 5/10)

Weak Knight Level 6 HP 125/125 Attack 50 (+6) Defense 33

Weak Mage Level 6 HP 54/54 MP 48/48 Attack 69 (+8) Defense 20 Spells: Fireball (2 MP, 100% damage from ATK)

Weak Priest Level 6 HP 75/75 MP 40/40 Attack 54 (+6) Defence 22 Spells: Heal (2 MP, Heals for 20 HP)

Weak Rouge Level 6 HP 80/80 Attack 58 (+6) Defense 24 Special: Has a 25% chance of earning 25% gold after killing.

Assassin Level 6 HP 93/93 Attack 52 (+6) Defense 23 Special: Crit Mastery I: increases critical chance and damage to 3x

Power Modifier: +12% ATK to all allied units present (Including the CET)

Goblin Camp Raid:

[2] Thartler Level 7 HP 59/59 MP 20/20 Min-Attack 46 (+9) Max-Attack 56 (+16) Defence 22 Crit rate 46% Equipment Royal Rocket Launcher (Tier 2 Weapon: +12 ATT, +16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT) Visor Helmet (Tier 2 Helmet +4 DEF +5% CRIT), Bronze Reinforced Suit (Tier 1 Armour suit: +3 DEF, +7 HP) Class Commando Super Spell: Rocket Barrage III READY (Base Stats: HP: 47/47 Min-Attack 27 Max-Attack 29 Defence 10 Crit rate 33%) Items: Band Of Regeneration - Regens 2% of HP per turn (Tier 1 Band 1 HP every turn), Targeting Computer (T1 Trinket: +7% MIN and MAX), Rocket Emblem I (T1 Emblem: Rockets and Explosives deal 20% more damage), Philosopher's Stone (T1 Trinket +25% Potion Efficiency), Spiky Heavy Hermes Boots (Allows Decent level Mario Stomping enemy and faster actions) Power Modifier: +20% ATK and +29% MAX ATK. Buffs: 25% Damage Boost for 2 turns 25% Defence Boost for 1 turn

Miniboss battle

Enemies:

Crimson Goblin Rocketeer (Miniboss) HP 507/700 Attack 45 Defense 35 Crimson Rocket IIIII

Allies: (Members 1/3)

CET 0-12 Level 6 HP 136/141 Attack 129 (+47) Defence 40 Passive: Chance to Crit enemy Special: Locked till lvl 15...

Shop:

Healing Potion Price: 10 Gold

Healing Pages (comes in 10) Price: 100 Gold

Other:

Navi: Be careful beating the Crimson Goblin, he can destroy you in 3 hits without buffs.

Legendary Item Passives: Nubcaik adds 10 perm HP to all players Laser Cannon adds 5 perm Min/Max ATK to all players

Crystal Storage: has Life Crystal I (Raises 5 permanent HP to the players), War Crystal I (+5 HP, +2 Min ATT, +4 Max ATT, +1% CRIT +3 DEF to all players and allies + new ones)

Laser Factory (boosts CET 0-12 Attack by 1.25x)

Battle Standard (+8% MIN ATT an 12% MAX ATT to all players and allies)

Relics: 2 (There is no Artifacts to be found yet.)

Nubcaik: Current holder: Thartler. can heal for 100 HP and adds 10 Min/Max Attack and Defence for 3 turns also it can be used on the allies and other players for same effects. COOLDOWN: 5/5 READY

Laser Cannon: Current holder: Cyanogynist. can be used for dealing massive damage to enemies but halves the damage on boss type enemies COOLDOWN: 5/5 READY
 
<:|~~~~|/\|Action:|/\|~~~~|:>

"VAS ON TOLEDO!" I said as I rocket-barraged Goblin Rocketeer.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (7/33) (+1 PRICEY)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (3/66) (+1 PRICEY)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often. (Both due to user becoming 'putrid', but still same as before)

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (2/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.



<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (36/75)
Link's Awakening (11/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIII

ATT: 55/72(27/29)[68.75/90]{137.5/180}
DEF: 22(10)[27.5]
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
 
<:|~~~~|/\|Action:|/\|~~~~|:>

"VAS ON TOLEDO!" I said as I rocket-barraged Goblin Rocketeer.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (7/33) (+1 PRICEY)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (3/66) (+1 PRICEY)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often. (Both due to user becoming 'putrid', but still same as before)

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (2/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.



<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (36/75)
Link's Awakening (11/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIII

ATT: 55/72(27/29)[68.75/90]{137.5/180}
DEF: 22(10)[27.5]
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
Rocket Barrage used, dealing a total of 462 damage to it.

I send Thartler a 25% Defence Booster for 2 turns. I +2 to Thartler.

A Super Project 28/250 +1 from Thartler

Hidden Project 14/40

Super Magical Stone Sword && Ironizer && Fire && Axe = Flaming Iron Axeblade 13/29

Vial Blood of the Old Allies && Charge Canisters && Batteries && Wings = Crimson Wings 3/35 (Gains 2 Charge/Tinker Points when if a Player dies or 1 Charge/Tinker Point every 20 levels of an Ally dies (This might gives me a boost when I am doing bigger projects like a Super Project))

Charge Assist Booster Crystal I 2/35

Main:

Ally Action: The Allies smashes a Noob Knight gaining 70 gold.

Enemy Action: ...

We have to wait.

Goblin Camp:

Ally Action: The CET beats the Crimson Goblin Rocketeer on the floor gaining 500 gold and you reclaimed the Training Area + a Level Up for us after the Intermission with a bonus a +3 to everything (Charges and Tinker slots) for Soloing this adventure (with your companion).

Enemy Action: ...

Story/Lore: As Thartler beats the Crimson Goblin Rocketeer, it drops a crimson rocket on the floor however a female pink fluffy dragon lands on the floor between you and the Crimson Goblin Rocketeer while she has the egg inside her belly and she is walking closer...

???: You look tasty... so I have to eat you for my dinner tonight.

The Crimson Rocketeer is reacting to that thing before she bit it's leg and chucks it into the air before she swallows it whole and takes the crimson rocket launcher away while it yells inside her stomach.

Crimson Goblin Rocketeer: I will take revenge on you next time you stupid fluff-beast!

???: Ahhh~ it's nice to see you fighting the goblins until the very end but I saw someone who got tied up badly so let me help that person by ripping the ropes.


She rips the ropes that holds the person and outcomes a Trainer of the Training Camp.

The Trainer: Thanks for saving me, I was tied up by some goblins luckily that dragon has scared them off and one who saved me.

The Trainer moves his Training Camp to where we are and that pink thing looks at us while flying

???: Just to know you and others, My name is Tailclaw Whitefluff however, I have to help other mortals do their things but I have a surprise when I fly off and leave something after some fighting but let me have a few things while we have a little chat while we wait

Tailclaw sat on the floor while we have a nice chat also, Intermission started.

[MCF] [1] Pricey12345 Level 7 HP 95/95 MP 45/45 Min-Attack 44 (+3)/52 (+4) Max-Attack 59 (+4)/68 (+8) Defence 25 Crit rate 27% Equipment Super Magical Stone Sword (+14 ATK and Max-ATK), Arcane Crystallised Silver Chestplate (6 defence, 10 HP and 25% MP/Spell Power), Cloak of the Taps (+10 HP/MP, +5 min/MAX ATK, +3 DEF, +1 CRIT) Class Warrior? Super Spell: Mega Tap IIIII READY. (Base Stats: HP 70/70 MP 28/28 Min-Attack 34 Max-Attack 47 Defence 16 Crit rate 25%) Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

[2] Thartler Level 7 HP 59/59 MP 20/20 Min-Attack 46 (+9) Max-Attack 56 (+16) Defence 22 Crit rate 46% Equipment Royal Rocket Launcher (Tier 2 Weapon: +12 ATT, +16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT) Visor Helmet (Tier 2 Helmet +4 DEF +5% CRIT), Bronze Reinforced Suit (Tier 1 Armour suit: +3 DEF, +7 HP) Class Commando Super Spell: Rocket Barrage III (Base Stats: HP: 47/47 Min-Attack 27 Max-Attack 29 Defence 10 Crit rate 33%) Items: Band Of Regeneration - Regens 2% of HP per turn (Tier 1 Band 1 HP every turn), Targeting Computer (T1 Trinket: +7% MIN and MAX), Rocket Emblem I (T1 Emblem: Rockets and Explosives deal 20% more damage), Philosopher's Stone (T1 Trinket +25% Potion Efficiency), Spiky Heavy Hermes Boots (Allows Decent level Mario Stomping enemy and faster actions) Power Modifier: +20% ATK and +29% MAX ATK. Buffs: 25% Damage Boost for 1 turn 25% Defence Boost for 2 turns

[3] Cyanogynist Level 7 HP 60/60 MP 44/44 Min-Attack 51 (+10) Max-Attack 71 (+17) Defence 24 Crit rate 31% Equipment: Dubstep Railgun MK1 (T1 Weapon: +6 ATK, +10 MAX ATK, +5% CRIT.), Black Hole Helmet (T1 Helmet +2 DEF, +5% MIN/MAX ATK) Crawlipede Scale Shield (T2 Shield: +8 HP +5 DEF), The Great Axe (T2 Axe: +15 ATK, 20 MAX ATK, 5% CRIT and 7% MIN/MAX ATK)
Adds 5 defense and 8 HP. Class: Dubmaster Super Spell: Okiba Crackdown! IIIII READY. (Base Stats: HP 47/47 Min-Attack 28 Max-Attack 37 Defence 14 Crit rate 20%) Items: None Power Modifier: +20% ATK and +24% MAX ATK Buffs: None

[4] Redstonetam15 Level 7 HP 80/80 MP 20/20 Min-Attack 37 (+2) (42) Max-Attack 52 (+6) (57) Defence 25 Crit rate 21% Equipment: Joy Pistols (T1 Dual Pistols +10 Min-ATK, +19 Max-Damage (Attacks Twice) If an enemy is killed using this weapon, next attack will have 1.5x damage) Class Striker Super Spell: Annihilate IIIII READY. (HP 75/75 MP 20/20 Min-Attack 30 Max-Attack 36 Defence 22 Crit rate 20%) Items: None Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

Stage 3 Waves until Miniboss: 2 + Intermission

Balance Scale:

Player/Ally ====O==== Enemy

Money: 2674 Gold

Enemies:

There will be some incoming after the Intermission...

Allies: (Members 6/10)

Weak Knight Level 6 HP 125/125 Attack 50 (+6) Defense 33

Weak Mage Level 6 HP 54/54 MP 48/48 Attack 69 (+8) Defense 20 Spells: Fireball (2 MP, 100% damage from ATK)

Weak Priest Level 6 HP 75/75 MP 40/40 Attack 54 (+6) Defence 22 Spells: Heal (2 MP, Heals for 20 HP)

Weak Rouge Level 6 HP 80/80 Attack 58 (+6) Defense 24 Special: Has a 25% chance of earning 25% gold after killing.

Assassin Level 6 HP 93/93 Attack 52 (+6) Defense 23 Special: Crit Mastery I: increases critical chance and damage to 3x

CET 0-12 Level 6 HP 141/141 Attack 129 (+47) Defence 40 Passive: Chance to Crit enemy Special: Locked till lvl 15...

Power Modifier: +12% ATK to all allied units present

Training Camp:

Owned by the Trainer who was saved by Thartler

+5 HP (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)
+2 ATK (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)
+2 DEF (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)

Shop:

Healing Potion Price: 10 Gold

Healing Pages (comes in 10) Price: 100 Gold

Other/Utilities:

Navi: We have to wait...

Legendary Item Passives: Nubcaik adds 10 perm HP to all players Laser Cannon adds 5 perm Min/Max ATK to all players

Crystal Storage: has Life Crystal I (Raises 5 permanent HP to the players), War Crystal I (+5 HP, +2 Min ATT, +4 Max ATT, +1% CRIT +3 DEF to all players and allies + new ones)

Laser Factory (boosts CET 0-12 Attack by 1.25x)

Battle Standard (+8% MIN ATT an 12% MAX ATT to all players and allies)

Dry Level Up Gem: It will activate after the Intermission.

Tailclaw Whitefluff (Can be talked to her also, she has an extremely powerful source inside her)

Relics: 2 (There is no Artifacts to be found yet.)

Nubcaik: Current holder: Thartler. can heal for 100 HP and adds 10 Min/Max Attack and Defence for 3 turns also it can be used on the allies and other players for same effects. COOLDOWN: 5/5 READY

Laser Cannon: Current holder: Cyanogynist. can be used for dealing massive damage to enemies but halves the damage on boss type enemies COOLDOWN: 5/5 READY

Note: Tailclaw Whitefluff is one of my roleplay characters also she can be found in different realms and games that I participate (She's one of my original characters I was using and she is part Modern/Terraria version if you are thinking.)
 
<:|~~~~|/\|Action:|/\|~~~~|:>

"You know... Even if I'm stronger, I still feel like I'm a bit weaker than rest of you..."


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (12/33) (+1 PRICEY)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Desc: Medigun made to heal person orginally, however now is the weapon in hands of medic. It's healing only applies after end of turn.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (8/66) (+1 PRICEY)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often.

Desc: Impossible to human's things opened to Thartler. Superhuman sight allows him to pick weaknesses of foes. Superior hearing makes him more dodgey. Superior brain makes him less fragile to head damage andallows to abuse weaknesses. However, the price he have to pay is that he becomes fragile.

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (6/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.

Desc: Adopted pet of Thartler... It fights just like him and then Thartler decided to take it.


<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (40/75)
Link's Awakening (15/50)

(+3 to all - soloing.)

<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIII

ATT: 55/72(27/29){110/144}
DEF: 22(10)
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
 
Last edited:
<:|~~~~|/\|Action:|/\|~~~~|:>

"You know... Even if I'm stronger, I still feel like I'm a bit weaker than rest of you..."


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (12/33) (+1 PRICEY)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (8/66) (+1 PRICEY)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often. (Both due to user becoming 'putrid', but still same as before)

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (6/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.



<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (40/75)
Link's Awakening (15/50)

(+3 to all - soloing.)

<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIII

ATT: 55/72(27/29)[68.75/90]{137.5/180}
DEF: 22(10)[27.5]
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
Tailclaw walks to you then she starts talking to you.

Tailclaw: Dont worry, I will help you and others that I meet and however, you are still a long way to becoming strong at this time.

I hug Tailclaw, she smiles at me for doing it. I +2 to Thartler.

A Super Project 30/250 +1 from Thartler

Hidden Project 15/40

Super Magical Stone Sword && Ironizer && Fire && Axe = Flaming Iron Axeblade 14/29

Vial Blood of the Old Allies && Charge Canisters && Batteries && Wings = Crimson Wings 4/35 (Gains 2 Charge/Tinker Points when if a Player dies or 1 Charge/Tinker Point every 20 levels of an Ally dies (This might gives me a boost when I am doing bigger projects like a Super Project))

Charge Assist Booster Crystal I 3/35

Ally Action: ...

Enemy Action: ...

Story/Lore: Moments later, while we are speaking to her, I sense there are more danger ahead but Tailclaw picks up a dry level up gem.

Tailclaw: I have to power up this gem to make it have a burst of magic.

She powers up a level up gem then the gem exploded giving all of us and and the allies a level up.

After the level up gem exploded, Tailclaw saw 2 Noob Knights which are tiered 3 and wants to smash them down and she flew off and she will help others while we are attacking them.

[MCF] [1] Pricey12345 Level 8 HP 105/105 MP 61/61 Min-Attack 49 (+3)/61 (+4) Max-Attack 60 (+7)/75 (+9) Defence 33 Crit rate 27% Equipment Super Magical Stone Sword (+14 ATK and Max-ATK), Arcane Crystallised Silver Chestplate (6 defence, 10 HP and 25% MP/Spell Power), Cloak of the Taps (+10 HP/MP, +5 min/MAX ATK, +3 DEF, +1 CRIT) Class Warrior? Super Spell: Mega Tap IIIII READY. (Base Stats: HP 80/80 MP 39/39 Min-Attack 34 Max-Attack 47 Defence 16 Crit rate 25%) Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

[2] Thartler Level 8 HP 68/68 MP 25/25 Min-Attack 53 (+10) Max-Attack 67 (+19) Defence 28 Crit rate 46% Equipment Royal Rocket Launcher (Tier 2 Weapon: +12 ATT, +16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT) Visor Helmet (Tier 2 Helmet +4 DEF +5% CRIT), Bronze Reinforced Suit (Tier 1 Armour suit: +3 DEF, +7 HP) Class Commando Super Spell: Rocket Barrage III (Base Stats: HP: 56/56 MP 25/25 Min-Attack 34 Max-Attack 40 Defence 16 Crit rate 33%) Items: Band Of Regeneration - Regens 2% of HP per turn (Tier 1 Band 1 HP every turn), Targeting Computer (T1 Trinket: +7% MIN and MAX), Rocket Emblem I (T1 Emblem: Rockets and Explosives deal 20% more damage), Philosopher's Stone (T1 Trinket +25% Potion Efficiency), Spiky Heavy Hermes Boots (Allows Decent level Mario Stomping enemy and faster actions) Power Modifier: +20% ATK and +29% MAX ATK. Buffs: 25% Defence Boost for 1 turn

[3] Cyanogynist Level 8 HP 66/66 MP 52/52 Min-Attack 58 (+11) Max-Attack 78 (+18) Defence 30 Crit rate 31% Equipment: Dubstep Railgun MK1 (T1 Weapon: +6 ATK, +10 MAX ATK, +5% CRIT.), Black Hole Helmet (T1 Helmet +2 DEF, +5% MIN/MAX ATK) Crawlipede Scale Shield (T2 Shield: +8 HP +5 DEF), The Great Axe (T2 Axe: +15 ATK, 20 MAX ATK, 5% CRIT and 7% MIN/MAX ATK)
Adds 5 defense and 8 HP. Class: Dubmaster Super Spell: Okiba Crackdown! IIIII READY. (Base Stats: HP 53/53 MP 52/52 Min-Attack 35 Max-Attack 44 Defence 20 Crit rate 20%) Items: None Power Modifier: +20% ATK and +24% MAX ATK Buffs: None

[4] Redstonetam15 Level 8 HP 88/88 MP 24/24 Min-Attack 46 (+3) (51) Max-Attack 62 (+7) (57) Defence 32 Crit rate 21% Equipment: Joy Pistols (T1 Dual Pistols +10 Min-ATK, +19 Max-Damage (Attacks Twice) If an enemy is killed using this weapon, next attack will have 1.5x damage) Class Striker Super Spell: Annihilate IIIII READY. (HP 88/88 MP 24/24 Min-Attack 36 Max-Attack 43 Defence 29 Crit rate 20%) Items: None Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

Stage 3 Waves until Miniboss: 2

Balance Scale:

Player/Ally ====O==== Enemy

Money: 2674 Gold

Enemies:

Noob Knight [Tier 3] HP 180/180 Attack 32 Defense 23
Noob Knight [Tier 3] HP 180/180 Attack 32 Defense 23

Allies: (Members 6/10)

Weak Knight Level 7 HP 145/145 Attack 62 (+7) Defense 40

Weak Mage Level 7 HP 63/63 MP 60/60 Attack 82 (+9) Defense 26 Spells: Fireball (2 MP, 100% damage from ATK)

Weak Priest Level 7 HP 86/86 MP 52/52 Attack 68 (+8) Defence 30 Spells: Heal (2 MP, Heals for 0.5x HP based on the level.)

Weak Rouge Level 7 HP 91/91 Attack 68 (+8) Defense 34 Special: Has a 25% chance of earning 25% gold after killing.

Assassin Level 7 HP 93/93 Attack 72 (+8) Defense 32 Special: Crit Mastery I: increases critical chance and damage to 3x

CET 0-12 Level 7 HP 160/160 Attack 140 (+51) Defence 40 Passive: Chance to Crit enemy Special: Locked till lvl 15...

Power Modifier: +12% ATK to all allied units present

Training Camp:

Owned by the Trainer who was saved by Thartler

+5 HP (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)
+2 ATK (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)
+2 DEF (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)

Shop:

Healing Potion Price: 10 Gold

Healing Pages (comes in 10) Price: 100 Gold

Other/Utilities:

Navi: We are fighting now.

Legendary Item Passives: Nubcaik adds 10 perm HP to all players Laser Cannon adds 5 perm Min/Max ATK to all players

Crystal Storage: has Life Crystal I (Raises 5 permanent HP to the players), War Crystal I (+5 HP, +2 Min ATT, +4 Max ATT, +1% CRIT +3 DEF to all players and allies + new ones)

Laser Factory (boosts CET 0-12 Attack by 1.25x)

Battle Standard (+8% MIN ATT an 12% MAX ATT to all players and allies)

Relics: 2 (There is no Artifacts to be found yet.)

Nubcaik: Current holder: Thartler. can heal for 100 HP and adds 10 Min/Max Attack and Defence for 3 turns also it can be used on the allies and other players for same effects. COOLDOWN: 5/5 READY

Laser Cannon: Current holder: Cyanogynist. can be used for dealing massive damage to enemies but halves the damage on boss type enemies COOLDOWN: 5/5 READY
 
<:|~~~~|/\|Action:|/\|~~~~|:>

"Valar Morghulis!" I decide to press button. The button was explosive trap against Noob Knights. One of them exploded like they were nothing.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (14/33) (+1 PRICEY)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Desc: Medigun made to heal person orginally, however now is the weapon in hands of medic. It's healing only applies after end of turn.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (10/66) (+1 PRICEY)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often.

Desc: Impossible to human's things opened to Thartler. Superhuman sight allows him to pick weaknesses of foes. Superior hearing makes him more dodgey. Superior brain makes him less fragile to head damage andallows to abuse weaknesses. However, the price he have to pay is that he becomes fragile.

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (7/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.

Desc: Adopted pet of Thartler... It fights just like him and then Thartler decided to take it.


<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (41/75)
Link's Awakening (16/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIIIIIIII

ATT: 63/86(34/40){126/172}
DEF: 28(16)
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
 
<:|~~~~|/\|Action:|/\|~~~~|:>

"Valar Morghulis!" I decide to press button. The button was explosive trap against Noob Knights. One of them exploded like they were nothing.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (14/33) (+1 PRICEY)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Desc: Medigun made to heal person orginally, however now is the weapon in hands of medic. It's healing only applies after end of turn.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (10/66) (+1 PRICEY)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often.

Desc: Impossible to human's things opened to Thartler. Superhuman sight allows him to pick weaknesses of foes. Superior hearing makes him more dodgey. Superior brain makes him less fragile to head damage andallows to abuse weaknesses. However, the price he have to pay is that he becomes fragile.

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (7/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.

Desc: Adopted pet of Thartler... It fights just like him and then Thartler decided to take it.


<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (41/75)
Link's Awakening (16/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIIIIIIII

ATT: 63/86(34/40){126/172}
DEF: 28(16)
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
Critical 145 damage

I cast Fireball at a Noob Knight melting it gaining 85 gold. I +2 to Thartler.

A Super Project 32/250 +1 from Thartler

Hidden Project 16/40

Super Magical Stone Sword && Ironizer && Fire && Axe = Flaming Iron Axeblade 15/29

Vial Blood of the Old Allies && Charge Canisters && Batteries && Wings = Crimson Wings 5/35 (Gains 2 Charge/Tinker Points when if a Player dies or 1 Charge/Tinker Point every 20 levels of an Ally dies (This might gives me a boost when I am doing bigger projects like a Super Project))

Charge Assist Booster Crystal I 4/35

Ally Action: The Weak Rouge and the CET murderifies a Noob Knight gaining 85 gold.

Enemy Action: ...

An Mysterious Being appears, but reveals to be a Noob Heavy Knight.

[MCF] [1] Pricey12345 Level 8 HP 105/105 MP 61/61 Min-Attack 49 (+3)/61 (+4) Max-Attack 60 (+7)/75 (+9) Defence 33 Crit rate 27% Equipment Super Magical Stone Sword (+14 ATK and Max-ATK), Arcane Crystallised Silver Chestplate (6 defence, 10 HP and 25% MP/Spell Power), Cloak of the Taps (+10 HP/MP, +5 min/MAX ATK, +3 DEF, +1 CRIT) Class Warrior? Super Spell: Mega Tap IIIII READY. (Base Stats: HP 80/80 MP 39/39 Min-Attack 34 Max-Attack 47 Defence 16 Crit rate 25%) Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

[2] Thartler Level 8 HP 68/68 MP 25/25 Min-Attack 53 (+10) Max-Attack 67 (+19) Defence 28 Crit rate 46% Equipment Royal Rocket Launcher (Tier 2 Weapon: +12 ATT, +16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT) Visor Helmet (Tier 2 Helmet +4 DEF +5% CRIT), Bronze Reinforced Suit (Tier 1 Armour suit: +3 DEF, +7 HP) Class Commando Super Spell: Rocket Barrage III (Base Stats: HP: 56/56 MP 25/25 Min-Attack 34 Max-Attack 40 Defence 16 Crit rate 33%) Items: Band Of Regeneration - Regens 2% of HP per turn (Tier 1 Band 1 HP every turn), Targeting Computer (T1 Trinket: +7% MIN and MAX), Rocket Emblem I (T1 Emblem: Rockets and Explosives deal 20% more damage), Philosopher's Stone (T1 Trinket +25% Potion Efficiency), Spiky Heavy Hermes Boots (Allows Decent level Mario Stomping enemy and faster actions) Power Modifier: +20% ATK and +29% MAX ATK. Buffs: 25% Defence Boost for 1 turn

[3] Cyanogynist Level 8 HP 66/66 MP 52/52 Min-Attack 58 (+11) Max-Attack 78 (+18) Defence 30 Crit rate 31% Equipment: Dubstep Railgun MK1 (T1 Weapon: +6 ATK, +10 MAX ATK, +5% CRIT.), Black Hole Helmet (T1 Helmet +2 DEF, +5% MIN/MAX ATK) Crawlipede Scale Shield (T2 Shield: +8 HP +5 DEF), The Great Axe (T2 Axe: +15 ATK, 20 MAX ATK, 5% CRIT and 7% MIN/MAX ATK)
Adds 5 defense and 8 HP. Class: Dubmaster Super Spell: Okiba Crackdown! IIIII READY. (Base Stats: HP 53/53 MP 52/52 Min-Attack 35 Max-Attack 44 Defence 20 Crit rate 20%) Items: None Power Modifier: +20% ATK and +24% MAX ATK Buffs: None

[4] Redstonetam15 Level 8 HP 88/88 MP 24/24 Min-Attack 46 (+3) (51) Max-Attack 62 (+7) (57) Defence 32 Crit rate 21% Equipment: Joy Pistols (T1 Dual Pistols +10 Min-ATK, +19 Max-Damage (Attacks Twice) If an enemy is killed using this weapon, next attack will have 1.5x damage) Class Striker Super Spell: Annihilate IIIII READY. (HP 88/88 MP 24/24 Min-Attack 36 Max-Attack 43 Defence 29 Crit rate 20%) Items: None Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

Stage 3 Waves until Miniboss: 1

Balance Scale:

Player/Ally ====O==== Enemy

Money: 2674 Gold

Enemies:

Noob Heavy Knight [Tier 3] HP 350/350 Attack 45 Defense 32

Allies: (Members 6/10)

Weak Knight Level 7 HP 145/145 Attack 62 (+7) Defense 40

Weak Mage Level 7 HP 63/63 MP 60/60 Attack 82 (+9) Defense 26 Spells: Fireball (2 MP, 100% damage from ATK)

Weak Priest Level 7 HP 86/86 MP 52/52 Attack 68 (+8) Defence 30 Spells: Heal (2 MP, Heals for 0.5x HP based on the level.)

Weak Rouge Level 7 HP 91/91 Attack 68 (+8) Defense 34 Special: Has a 25% chance of earning 25% gold after killing.

Assassin Level 7 HP 93/93 Attack 72 (+8) Defense 32 Special: Crit Mastery I: increases critical chance and damage to 3x

CET 0-12 Level 7 HP 160/160 Attack 140 (+51) Defence 40 Passive: Chance to Crit enemy Special: Locked till lvl 15...

Power Modifier: +12% ATK to all allied units present

Training Camp:

Owned by the Trainer who was saved by Thartler

+5 HP (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)
+2 ATK (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)
+2 DEF (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)

Shop:

Healing Potion Price: 10 Gold

Healing Pages (comes in 10) Price: 100 Gold

Other/Utilities:

Navi: Fighting stuff...

Legendary Item Passives: Nubcaik adds 10 perm HP to all players Laser Cannon adds 5 perm Min/Max ATK to all players

Crystal Storage: has Life Crystal I (Raises 5 permanent HP to the players), War Crystal I (+5 HP, +2 Min ATT, +4 Max ATT, +1% CRIT +3 DEF to all players and allies + new ones)

Laser Factory (boosts CET 0-12 Attack by 1.25x)

Battle Standard (+8% MIN ATT an 12% MAX ATT to all players and allies)

Relics: 2 (There is no Artifacts to be found yet.)

Nubcaik: Current holder: Thartler. can heal for 100 HP and adds 10 Min/Max Attack and Defence for 3 turns also it can be used on the allies and other players for same effects. COOLDOWN: 5/5 READY

Laser Cannon: Current holder: Cyanogynist. can be used for dealing massive damage to enemies but halves the damage on boss type enemies COOLDOWN: 5/5 READY
 
<:|~~~~|/\|Action:|/\|~~~~|:>

Rocket Jumping, rocketying and landimg. My life is for Aiur! I rocket noob, then stomp on him then rocket-jump on him...


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (16/33) (+1 PRICEY)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Desc: Medigun made to heal person orginally, however now is the weapon in hands of medic. It's healing only applies after end of turn.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (12/66) (+1 PRICEY)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often.

Desc: Impossible to human's things opened to Thartler. Superhuman sight allows him to pick weaknesses of foes. Superior hearing makes him more dodgey. Superior brain makes him less fragile to head damage andallows to abuse weaknesses. However, the price he have to pay is that he becomes fragile.

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (8/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.

Desc: Adopted pet of Thartler... It fights just like him and then Thartler decided to take it.


<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (42/75)
Link's Awakening (17/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIIIIIIII

ATT: 63/86(34/40){126/172}
DEF: 28(16)
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
 
<:|~~~~|/\|Action:|/\|~~~~|:>

Rocket Jumping, rocketying and landimg. My life is for Aiur! I rocket noob, then stomp on him then rocket-jump on him...


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (16/33) (+1 PRICEY)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Desc: Medigun made to heal person orginally, however now is the weapon in hands of medic. It's healing only applies after end of turn.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (12/66) (+1 PRICEY)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often.

Desc: Impossible to human's things opened to Thartler. Superhuman sight allows him to pick weaknesses of foes. Superior hearing makes him more dodgey. Superior brain makes him less fragile to head damage andallows to abuse weaknesses. However, the price he have to pay is that he becomes fragile.

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (8/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.

Desc: Adopted pet of Thartler... It fights just like him and then Thartler decided to take it.


<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (42/75)
Link's Awakening (17/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIIIIIIII

ATT: 63/86(34/40){126/172}
DEF: 28(16)
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
Critical 238 damage

I wait. I +2 to Thartler.

A Super Project 34/250 +1 from Thartler

Hidden Project 17/40

Super Magical Stone Sword && Ironizer && Fire && Axe = Flaming Iron Axeblade 16/29

Vial Blood of the Old Allies && Charge Canisters && Batteries && Wings = Crimson Wings 6/35 (Gains 2 Charge/Tinker Points when if a Player dies or 1 Charge/Tinker Point every 20 levels of an Ally dies (This might gives me a boost when I am doing bigger projects like a Super Project))

Charge Assist Booster Crystal I 5/35

Ally Action: The CET flattens a Noob Knight gaining 125 gold.

Enemy Action: ...

The Noob Mech has appeared somewhere all by itself.

[MCF] [1] Pricey12345 Level 8 HP 105/105 MP 61/61 Min-Attack 49 (+3)/61 (+4) Max-Attack 60 (+7)/75 (+9) Defence 33 Crit rate 27% Equipment Super Magical Stone Sword (+14 ATK and Max-ATK), Arcane Crystallised Silver Chestplate (6 defence, 10 HP and 25% MP/Spell Power), Cloak of the Taps (+10 HP/MP, +5 min/MAX ATK, +3 DEF, +1 CRIT) Class Warrior? Super Spell: Mega Tap IIIII READY. (Base Stats: HP 80/80 MP 39/39 Min-Attack 34 Max-Attack 47 Defence 16 Crit rate 25%) Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

[2] Thartler Level 8 HP 68/68 MP 25/25 Min-Attack 53 (+10) Max-Attack 67 (+19) Defence 28 Crit rate 46% Equipment Royal Rocket Launcher (Tier 2 Weapon: +12 ATT, +16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT) Visor Helmet (Tier 2 Helmet +4 DEF +5% CRIT), Bronze Reinforced Suit (Tier 1 Armour suit: +3 DEF, +7 HP) Class Commando Super Spell: Rocket Barrage III (Base Stats: HP: 56/56 MP 25/25 Min-Attack 34 Max-Attack 40 Defence 16 Crit rate 33%) Items: Band Of Regeneration - Regens 2% of HP per turn (Tier 1 Band 1 HP every turn), Targeting Computer (T1 Trinket: +7% MIN and MAX), Rocket Emblem I (T1 Emblem: Rockets and Explosives deal 20% more damage), Philosopher's Stone (T1 Trinket +25% Potion Efficiency), Spiky Heavy Hermes Boots (Allows Decent level Mario Stomping enemy and faster actions) Power Modifier: +20% ATK and +29% MAX ATK. Buffs: None

[3] Cyanogynist Level 8 HP 66/66 MP 52/52 Min-Attack 58 (+11) Max-Attack 78 (+18) Defence 30 Crit rate 31% Equipment: Dubstep Railgun MK1 (T1 Weapon: +6 ATK, +10 MAX ATK, +5% CRIT.), Black Hole Helmet (T1 Helmet +2 DEF, +5% MIN/MAX ATK) Crawlipede Scale Shield (T2 Shield: +8 HP +5 DEF), The Great Axe (T2 Axe: +15 ATK, 20 MAX ATK, 5% CRIT and 7% MIN/MAX ATK)
Adds 5 defense and 8 HP. Class: Dubmaster Super Spell: Okiba Crackdown! IIIII READY. (Base Stats: HP 53/53 MP 52/52 Min-Attack 35 Max-Attack 44 Defence 20 Crit rate 20%) Items: None Power Modifier: +20% ATK and +24% MAX ATK Buffs: None

[4] Redstonetam15 Level 8 HP 88/88 MP 24/24 Min-Attack 46 (+3) (51) Max-Attack 62 (+7) (57) Defence 32 Crit rate 21% Equipment: Joy Pistols (T1 Dual Pistols +10 Min-ATK, +19 Max-Damage (Attacks Twice) If an enemy is killed using this weapon, next attack will have 1.5x damage) Class Striker Super Spell: Annihilate IIIII READY. (HP 88/88 MP 24/24 Min-Attack 36 Max-Attack 43 Defence 29 Crit rate 20%) Items: None Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

Stage 3 Miniboss time

Balance Scale:

Player/Ally ====O==== Enemy

Money: 2,799 Gold

Enemies:

Noob Mech (Miniboss) HP 1000/1000 Attack 60 Defense 40 Foot Smash IIII Beam of Death IIIIIII

Allies: (Members 6/10)

Weak Knight Level 7 HP 145/145 Attack 62 (+7) Defense 40

Weak Mage Level 7 HP 63/63 MP 60/60 Attack 82 (+9) Defense 26 Spells: Fireball (2 MP, 100% damage from ATK)

Weak Priest Level 7 HP 86/86 MP 52/52 Attack 68 (+8) Defence 30 Spells: Heal (2 MP, Heals for 0.5x HP based on the level.)

Weak Rouge Level 7 HP 91/91 Attack 68 (+8) Defense 34 Special: Has a 25% chance of earning 25% gold after killing.

Assassin Level 7 HP 93/93 Attack 72 (+8) Defense 32 Special: Crit Mastery I: increases critical chance and damage to 3x

CET 0-12 Level 7 HP 160/160 Attack 140 (+51) Defence 40 Passive: Chance to Crit enemy Special: Locked till lvl 15...

Power Modifier: +12% ATK to all allied units present

Training Camp:

Owned by the Trainer who was saved by Thartler

+5 HP (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)
+2 ATK (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)
+2 DEF (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)

Shop:

Healing Potion Price: 10 Gold

Healing Pages (comes in 10) Price: 100 Gold

Other/Utilities:

Navi: Foot Smash will deal 120 damage and Beam of Death can instantly obliterate the Player or an Ally in 1 hit.

Legendary Item Passives: Nubcaik adds 10 perm HP to all players Laser Cannon adds 5 perm Min/Max ATK to all players

Crystal Storage: has Life Crystal I (Raises 5 permanent HP to the players), War Crystal I (+5 HP, +2 Min ATT, +4 Max ATT, +1% CRIT +3 DEF to all players and allies + new ones)

Laser Factory (boosts CET 0-12 Attack by 1.25x)

Battle Standard (+8% MIN ATT an 12% MAX ATT to all players and allies)

Relics: 2 (There is no Artifacts to be found yet.)

Nubcaik: Current holder: Thartler. can heal for 100 HP and adds 10 Min/Max Attack and Defence for 3 turns also it can be used on the allies and other players for same effects. COOLDOWN: 5/5 READY

Laser Cannon: Current holder: Cyanogynist. can be used for dealing massive damage to enemies but halves the damage on boss type enemies COOLDOWN: 5/5 READY
 
<:|~~~~|/\|Action:|/\|~~~~|:>

"FROM WHEN NOOBS HAVE MECHS ON THEIR OWN!?" I rocket jump off the noob mech legs, then hit two noob mech arms then hit head of the Noob Mech.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (18/33) (+1 PRICEY)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Desc: Medigun made to heal person orginally, however now is the weapon in hands of medic. It's healing only applies after end of turn.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (14/66) (+1 PRICEY)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often.

Desc: Impossible to human's things opened to Thartler. Superhuman sight allows him to pick weaknesses of foes. Superior hearing makes him more dodgey. Superior brain makes him less fragile to head damage andallows to abuse weaknesses. However, the price he have to pay is that he becomes fragile.

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (9/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.

Desc: Adopted pet of Thartler... It fights just like him and then Thartler decided to take it.


<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (43/75)
Link's Awakening (18/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIIIIIIII

ATT: 63/86(34/40){126/172}
DEF: 28(16)
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
 
Last edited:
+1 to Redstone.
+1 to Pricey.
~~~~
I drain all of my MP into the Great Axe, then drive it into the Noob Mech. It explodes, Michael Bay-style, but with blue mana-charged explosions.
~~Alchemies~~
SLOT 1: (Emerald Glove && Death Grip (Thorium Mod throwing weapon)) && Powered Magatama && Madoka's Soul Gem && Homura's Soul Gem && Warp Core = Takyon (12/35) (+7 Thartler)
Adds 20 min damage, 30 max damage, 10% crit chance, 10% min and max damage, and 25% Spell Power.
SLOT 2: Frost Chestplate && Mechanical Wagon Piece && Frozen Turtle Shield = Reinforced Frost Chestplate (12/15)
Adds 25% damage resistance when below 50% HP, 3 defense, and 5 HP.
SLOT 3: Avenger Emblem && Bass Concres:red: = Avenger Headphones (10/15)
Music-based attacks deal 20% more damage. This includes Dubstep Railgun attacks.
~~Summons~~
SLOT 1: Lenny (19/69)
SLOT 2: Dry Meme (16/20)
~~Inventory~~
The Great Axe (Level 20) - +15 min damage, +20 max damage, +5% crit chance, and 7% min and max damage.
Dubstep Railgun MK1 (Level 10) - +6 min damage, +10 max damage, +5% crit chance.
Black Hole Helmet (Level 8) - +2 defense, +5% min and max damage.
Crawlipede Scale Shield (Level 15) - +5 defense, +8 HP.
How to Adventure, a book by Dunderpatrullen (Level 0) - Cosmetic.
Laser Cannon (LEGENDARY) - Can deal massive damage to enemies. 50% damage to bosses. Cooldown of 5 turns.
 
<:|~~~~|/\|Action:|/\|~~~~|:>

"FROM WHEN NOOBS HAVE MECHS ON THEIR OWN!?" I rocket jump off the noob mech legs, then hit two noob mech arms then hit head of the Noob Mech.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (18/33) (+1 PRICEY)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Desc: Medigun made to heal person orginally, however now is the weapon in hands of medic. It's healing only applies after end of turn.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (14/66) (+1 PRICEY)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often.

Desc: Impossible to human's things opened to Thartler. Superhuman sight allows him to pick weaknesses of foes. Superior hearing makes him more dodgey. Superior brain makes him less fragile to head damage andallows to abuse weaknesses. However, the price he have to pay is that he becomes fragile.

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (9/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.

Desc: Adopted pet of Thartler... It fights just like him and then Thartler decided to take it.


<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (43/75)
Link's Awakening (18/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIIIIIIII

ATT: 63/86(34/40){126/172}
DEF: 28(16)
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
46 damage.
+1 to Redstone.
+1 to Pricey.
~~~~
I drain all of my MP into the Great Axe, then drive it into the Noob Mech. It explodes, Michael Bay-style, but with blue mana-charged explosions.
~~Alchemies~~
SLOT 1: (Emerald Glove && Death Grip (Thorium Mod throwing weapon)) && Powered Magatama && Madoka's Soul Gem && Homura's Soul Gem && Warp Core = Takyon (12/35) (+7 Thartler)
Adds 20 min damage, 30 max damage, 10% crit chance, 10% min and max damage, and 25% Spell Power.
SLOT 2: Frost Chestplate && Mechanical Wagon Piece && Frozen Turtle Shield = Reinforced Frost Chestplate (12/15)
Adds 25% damage resistance when below 50% HP, 3 defense, and 5 HP.
SLOT 3: Avenger Emblem && Bass Concres:red: = Avenger Headphones (10/15)
Music-based attacks deal 20% more damage. This includes Dubstep Railgun attacks.
~~Summons~~
SLOT 1: Lenny (19/69)
SLOT 2: Dry Meme (16/20)
~~Inventory~~
The Great Axe (Level 20) - +15 min damage, +20 max damage, +5% crit chance, and 7% min and max damage.
Dubstep Railgun MK1 (Level 10) - +6 min damage, +10 max damage, +5% crit chance.
Black Hole Helmet (Level 8) - +2 defense, +5% min and max damage.
Crawlipede Scale Shield (Level 15) - +5 defense, +8 HP.
How to Adventure, a book by Dunderpatrullen (Level 0) - Cosmetic.
Laser Cannon (LEGENDARY) - Can deal massive damage to enemies. 50% damage to bosses. Cooldown of 5 turns.
You expend all your MP dealing a total of (MD x5 +CRT) 960 damage and the Noob Mech falls down gaining 1,000 gold, a level up and looting a utility weapon the Death Ray also it's ready.

I wait. I +1 to Thartler and Cyan.

A Super Project 37/250 +1 from Thartler and Cyan

Hidden Project 18/40

Super Magical Stone Sword && Ironizer && Fire && Axe = Flaming Iron Axeblade 17/29

Vial Blood of the Old Allies && Charge Canisters && Batteries && Wings = Crimson Wings 7/35 (Gains 2 Charge/Tinker Points when if a Player dies or 1 Charge/Tinker Point every 20 levels of an Ally dies (This might gives me a boost when I am doing bigger projects like a Super Project))

Charge Assist Booster Crystal I 6/35

Ally Action: ...

Enemy Action: ...

As you return to the Shop, you see a sign that says Shopkeeper is busy however a Temmie Shopkeeper yells out h0I!!1 for visiting and it puts up a few new items for us and I saw a egg that is recently layed by a same dragon which is we saw some time ago and it comes with a message.

[MCF] [1] Pricey12345 Level 9 HP 117/117 MP 71/71 Min-Attack 60 (+7)/75 (+6) Max-Attack 73 (+8)/91 (+10) Defence 37 Crit rate 27% Equipment Super Magical Stone Sword (+14 ATK and Max-ATK), Arcane Crystallised Silver Chestplate (6 DEF, 10 HP and 25% MP/Spell Power), Cloak of the Taps (+10 HP/MP, +5 min/MAX ATK, +3 DEF, +1 CRIT) Class Warrior? Super Spell: Mega Tap IIIII READY. (Base Stats: HP 92/92 MP 47/47 Min-Attack 45 Max-Attack 58 Defence 25 Crit rate 25%) Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

[2] Thartler Level 9 HP 80/80 MP 32/32 Min-Attack 66 (+13) Max-Attack 82 (+23) Defence 28 Crit rate 46% Equipment Royal Rocket Launcher (Tier 2 Weapon: +12 ATT, +16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT) Visor Helmet (Tier 2 Helmet +4 DEF +5% CRIT), Bronze Reinforced Suit (Tier 1 Armour suit: +3 DEF, +7 HP) Class Commando Super Spell: Rocket Barrage III READY. (Base Stats: HP: 68/68 MP 32/32 Min-Attack 47 Max-Attack 55 Defence 16 Crit rate 33%) Items: Band Of Regeneration - Regens 2% of HP per turn (Tier 1 Band 1 HP every turn), Targeting Computer (T1 Trinket: +7% MIN and MAX), Rocket Emblem I (T1 Emblem: Rockets and Explosives deal 20% more damage), Philosopher's Stone (T1 Trinket +25% Potion Efficiency), Spiky Heavy Hermes Boots (Allows Decent level Mario Stomping enemy and faster actions) Power Modifier: +20% ATK and +29% MAX ATK. Buffs: None

[3] Cyanogynist Level 9 HP 81/81 MP 66/66 Min-Attack 70 (+14) Max-Attack 92 (+22) Defence 30 Crit rate 31% Equipment: Dubstep Railgun MK1 (T1 Weapon: +6 ATK, +10 MAX ATK, +5% CRIT.), Black Hole Helmet (T1 Helmet +2 DEF, +5% MIN/MAX ATK) Crawlipede Scale Shield (T2 Shield: +8 HP +5 DEF), The Great Axe (T2 Axe: +15 ATK, 20 MAX ATK, 5% CRIT and 7% MIN/MAX ATK)
Adds 5 defense and 8 HP. Class: Dubmaster Super Spell: Okiba Crackdown! IIIII READY. (Base Stats: HP 66/66 MP 66/66 Min-Attack 50 Max-Attack 58 Defence 20 Crit rate 20%) Items: None Power Modifier: +20% ATK and +24% MAX ATK Buffs: None

[4] Redstonetam15 Level 9 HP 105/105 MP 30/30 Min-Attack 60 (+4) (65) Max-Attack 79 (+9) (84) Defence 43 Crit rate 21% Equipment: Joy Pistols (T1 Dual Pistols +10 Min-ATK, +19 Max-Damage (Attacks Twice) If an enemy is killed using this weapon, next attack will have 1.5x damage) Class Striker Super Spell: Annihilate IIIII READY. (HP 105/105 MP 30/30 Min-Attack 50 Max-Attack 60 Defence 43 Crit rate 20%) Items: None Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

Stage 4 Intermission

Balance Scale:

Player/Ally ====O==== Enemy

Money: 3,799 Gold

Enemies:

After this Intermission

Allies: (Members 6/10)

Weak Knight Level 8 HP 162/162 Attack 77 (+9) Defense 52

Weak Mage Level 8 HP 75/75 MP 74/74 Attack 95 (+9) Defense 35 Spells: Fireball (2 MP, 100% damage from ATK)

Weak Priest Level 8 HP 95/95 MP 63/63 Attack 80 (+9) Defence 40 Spells: Heal (2 MP, Heals for 0.5x HP based on the level.)

Weak Rouge Level 8 HP 105/105 Attack 75 (+9) Defense 43 Special: Has a 25% chance of earning 25% gold after killing.

Assassin Level 8 HP 115/115 Attack 84 (+10) Defense 45 Special: Crit Mastery I: increases critical chance and damage to 3x

CET 0-12 Level 7 HP 160/160 Attack 158 (+58) Defence 58 Passive: Chance to Crit enemy Special: Locked till lvl 15...

Power Modifier: +12% ATK to all allied units present

Training Camp:

Owned by the Trainer who was saved by Thartler

+5 HP (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)
+2 ATK (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)
+2 DEF (100 Gold Increases price and the stats (if you buy it with a higher price) everytime if you buy it)

All Stat upgrades you purchases goes to the allies and the players

Buyed Stat Buffs: HP 0 ATK 0 DEF 0

Shop:

Healing Potion (Heals 1.5x HP (when you use it based on min ATK) to a player/ally) Price: 10 Gold

Weak Attack Potion (Adds 0.10x Min-attack and 5 Max-attack for 3 turns) Price: 25 Gold

Weak Defense Potion (Adds 0.10x Defense for 3 turns) Price: 25 Gold

Fire Canister (Sets some Enemies on fire reducing 0.2x HP (when you use it based on min ATK) per turn for 5 turns) Price: 50 Gold

Healing Pages (Heals 0.2x HP (when you use it based on min ATK) to a player/ally, Comes in packs of 10) Price: 100

One Shot (Instant kills an Enemy (25% HP to a miniboss or 10% HP to a boss) comes in only 1 use and only useable every 5 waves) Price: 250

Other/Utilities:

Navi: It's Intermission time.

Legendary Item Passives: Nubcaik adds 10 perm HP to all players Laser Cannon adds 5 perm Min/Max ATK to all players

Crystal Storage: has Life Crystal I (Raises 5 permanent HP to the players), War Crystal I (+5 HP, +2 Min ATT, +4 Max ATT, +1% CRIT +3 DEF to all players and allies + new ones)

Laser Factory (boosts CET 0-12 Attack by 1.25x)

Battle Standard (+8% MIN ATT an 12% MAX ATT to all players and allies)

Death Ray: CD 8/8 READY

The (Dragon) Egg with a message written (You cant take the egg yet, but you can read the message if you wish.)

Relics: 2 (There is no Artifacts to be found yet.)

Nubcaik: Current holder: Thartler. can heal for 100 HP and adds 10 Min/Max Attack and Defence for 3 turns also it can be used on the allies and other players for same effects. COOLDOWN: 5/5 READY

Laser Cannon: Current holder: Cyanogynist. can be used for dealing massive damage to enemies but halves the damage on boss type enemies COOLDOWN: 5/5 READY
 
*mic drop*
~~~~
+1 to Redstone.
+1 to Pricey.
~~~~
I read the message.
~~Alchemies~~
SLOT 1: (Emerald Glove && Death Grip (Thorium Mod throwing weapon)) && Powered Magatama && Madoka's Soul Gem && Homura's Soul Gem && Warp Core = Takyon (14/35) (+1 Pricey)
Adds 20 min damage, 30 max damage, 10% crit chance, 10% min and max damage, and 25% Spell Power.
SLOT 2: Frost Chestplate && Mechanical Wagon Piece && Frozen Turtle Shield = Reinforced Frost Chestplate (13/15)
Adds 25% damage resistance when below 50% HP, 3 defense, and 5 HP.
SLOT 3: Avenger Emblem && Bass Concres:red: = Avenger Headphones (11/15)
Music-based attacks deal 20% more damage. This includes Dubstep Railgun attacks.
~~Summons~~
SLOT 1: Lenny (20/69)
SLOT 2: Dry Meme (17/20)
~~Inventory~~
The Great Axe (Level 20) - +15 min damage, +20 max damage, +5% crit chance, and 7% min and max damage.
Dubstep Railgun MK1 (Level 10) - +6 min damage, +10 max damage, +5% crit chance.
Black Hole Helmet (Level 8) - +2 defense, +5% min and max damage.
Crawlipede Scale Shield (Level 15) - +5 defense, +8 HP.
How to Adventure, a book by Dunderpatrullen (Level 0) - Cosmetic.
Laser Cannon (LEGENDARY) - Can deal massive damage to enemies. 50% damage to bosses. Cooldown of 5 turns.
 
<:|~~~~|/\|Action:|/\|~~~~|:>

"Welp me... Having nothing to do..." I train HP, DEF and ATT.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (19/33)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Desc: Medigun made to heal person orginally, however now is the weapon in hands of medic. It's healing only applies after end of turn.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (16/66) (+1 PRICEY)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often.

Desc: Impossible to human's things opened to Thartler. Superhuman sight allows him to pick weaknesses of foes. Superior hearing makes him more dodgey. Superior brain makes him less fragile to head damage andallows to abuse weaknesses. However, the price he have to pay is that he becomes fragile.

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (10/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.

Desc: Adopted pet of Thartler... It fights just like him and then Thartler decided to take it.


<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (44/75)
Link's Awakening (19/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIIIIIIII

ATT: 63/86(34/40){126/172}
DEF: 28(16)
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
 
*mic drop*
~~~~
+1 to Redstone.
+1 to Pricey.
~~~~
I read the message.
~~Alchemies~~
SLOT 1: (Emerald Glove && Death Grip (Thorium Mod throwing weapon)) && Powered Magatama && Madoka's Soul Gem && Homura's Soul Gem && Warp Core = Takyon (14/35) (+1 Pricey)
Adds 20 min damage, 30 max damage, 10% crit chance, 10% min and max damage, and 25% Spell Power.
SLOT 2: Frost Chestplate && Mechanical Wagon Piece && Frozen Turtle Shield = Reinforced Frost Chestplate (13/15)
Adds 25% damage resistance when below 50% HP, 3 defense, and 5 HP.
SLOT 3: Avenger Emblem && Bass Concres:red: = Avenger Headphones (11/15)
Music-based attacks deal 20% more damage. This includes Dubstep Railgun attacks.
~~Summons~~
SLOT 1: Lenny (20/69)
SLOT 2: Dry Meme (17/20)
~~Inventory~~
The Great Axe (Level 20) - +15 min damage, +20 max damage, +5% crit chance, and 7% min and max damage.
Dubstep Railgun MK1 (Level 10) - +6 min damage, +10 max damage, +5% crit chance.
Black Hole Helmet (Level 8) - +2 defense, +5% min and max damage.
Crawlipede Scale Shield (Level 15) - +5 defense, +8 HP.
How to Adventure, a book by Dunderpatrullen (Level 0) - Cosmetic.
Laser Cannon (LEGENDARY) - Can deal massive damage to enemies. 50% damage to bosses. Cooldown of 5 turns.
You read the message also this message is from Tailclaw.

"Glad I had my egg laid before I went into the Shop for the refreshment and recovery and I have to speak to my children and Runepaw"
<:|~~~~|/\|Action:|/\|~~~~|:>

"Welp me... Having nothing to do..." I train HP, DEF and ATT.


<:|~~~~|/\|Items in progress:|/\|~~~~|:>

Leather && Fur && Eevee's Egg && Magic && Hex Staff && Nova && Medigun == Eeveeize Medigun (19/33)
Thartler can revive before time, but everything he heals from death become one of nine Eeveelutions. Those have same stats: 0.5x HP, 1.4x ATT, 0.2x DEF, +20% dodge, +10% CRIT, 1x MP. Otherwise heals 10% of HP and gives "Agile" buff, which increass ATT by 1.2x, CRIT by 5% and dodge by 10% He can use it every 5 turns and can target self.

Eeveeize is thing just-to-death. However, teammates has reduced cooldown after death.

Desc: Medigun made to heal person orginally, however now is the weapon in hands of medic. It's healing only applies after end of turn.

Cursed Flames && Rotten Flesh && (Ebonwood && Demonite && Ebonstone) && (Shadow Orb && Putrid Scent) && (Soul of Night && Soul of Fright && Soul of Might && Nebula Fragment && Mysterious Tablet) == Eater's 'Curse' (16/66) (+1 PRICEY)
Buffs greatly offensive power. Base stats (0 Relics, 0 progress) - 7 HP, 10 MIN ATT, 20 MAX ATT, 5% CRIT, 3% DODGE. However, user takes 1.5x as much damage. Luckily, he is targeted less often.

Desc: Impossible to human's things opened to Thartler. Superhuman sight allows him to pick weaknesses of foes. Superior hearing makes him more dodgey. Superior brain makes him less fragile to head damage andallows to abuse weaknesses. However, the price he have to pay is that he becomes fragile.

Pokeball && Pretty Stone && (Eevee && Convalence) && Soulstone && Magic && Terraforme Maximus == Bound Eevee (10/60)

Summons pet Eevee, which is same level as Thartler, has 0.7x of his Stats and Thartler can control both himself and Eevee... Eevee acts like secondary Main Hero. If it dies, it still need to wait same amount of time Thartler would wait when he would die.

Desc: Adopted pet of Thartler... It fights just like him and then Thartler decided to take it.


<:|~~~~|/\|Summons:|/\|~~~~|:>

Prophet (44/75)
Link's Awakening (19/50)


<:|~~~~|/\|Status:|/\|~~~~|:>
HP: IIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII (+1 each turn)
MP: IIIIIIIIIIIIIIIIIIIIIIIII

ATT: 63/86(34/40){126/172}
DEF: 28(16)
CRIT: 46%(33%)


Visor Helmet - Adds 4 DEF and 5% CRIT chance.
Cthulhu's Launcher - Adds 12 ATT and 16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT.
Band Of Regeneration - Regens 2% of HP per turn.
Bronze Reinforced Suit - Adds 3 DEF and 7 HP.
Targeting Computer - +7% DMG, both MIN and MAX
Rocket Emblem I - Rockets and Explosives deal 20% more damage...
Spiky Heavy Hermes Boots - Allows Decent level Mario Stomping enemy and faster actions...
Philosopher's stone - Potions work 25% more effeciently...
Navi - Always gives tips, how to defeat opponents... Is a fairy...
Battle Standard - Adds 8% MIN. ATT and 12% Allied/MAX. ATT
<:|~~~~|/\|Helping:|/\|~~~~|:>

+1 @Cyanogynist
+1 @Pricey12345
You spend 300 gold for all 3 stats also as a bonus, You get +1 to all tinker slots.

I wait. I +1 to Thartler and Cyan.

A Super Project 40/250 +1 from Thartler and Cyan

Hidden Project 19/40

Super Magical Stone Sword && Ironizer && Fire && Axe = Flaming Iron Axeblade 18/29

Vial Blood of the Old Allies && Charge Canisters && Batteries && Wings = Crimson Wings 8/35 (Gains 2 Charge/Tinker Points when if a Player dies or 1 Charge/Tinker Point every 20 levels of an Ally dies (This might gives me a boost when I am doing bigger projects like a Super Project))

Charge Assist Booster Crystal I 7/35

Ally Action: ...

Enemy Action: ...

As you go outside, you see a Chesterson.

[MCF] [1] Pricey12345 Level 9 HP 122/122 MP 71/71 Min-Attack 62 (+4)/77 (+6) Max-Attack 75 (+9)/93 (+10) Defence 37 Crit rate 27% Equipment Super Magical Stone Sword (+14 ATK and Max-ATK), Arcane Crystallised Silver Chestplate (6 DEF, 10 HP and 25% MP/Spell Power), Cloak of the Taps (+10 HP/MP, +5 min/MAX ATK, +3 DEF, +1 CRIT) Class Warrior? Super Spell: Mega Tap IIIII READY. (Base Stats: HP 92/92 MP 47/47 Min-Attack 45 Max-Attack 58 Defence 25 Crit rate 25%) Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

[2] Thartler Level 9 HP 85/85 MP 32/32 Min-Attack 68 (+13) Max-Attack 84 (+24) Defence 30 Crit rate 46% Equipment Royal Rocket Launcher (Tier 2 Weapon: +12 ATT, +16 MAX ATT +5% to Min ATT +10% to MAX ATT and 7% CRIT) Visor Helmet (Tier 2 Helmet +4 DEF +5% CRIT), Bronze Reinforced Suit (Tier 1 Armour suit: +3 DEF, +7 HP) Class Commando Super Spell: Rocket Barrage III READY. (Base Stats: HP: 68/68 MP 32/32 Min-Attack 47 Max-Attack 55 Defence 16 Crit rate 33%) Items: Band Of Regeneration - Regens 2% of HP per turn (Tier 1 Band 1 HP every turn), Targeting Computer (T1 Trinket: +7% MIN and MAX), Rocket Emblem I (T1 Emblem: Rockets and Explosives deal 20% more damage), Philosopher's Stone (T1 Trinket +25% Potion Efficiency), Spiky Heavy Hermes Boots (Allows Decent level Mario Stomping enemy and faster actions) Power Modifier: +20% ATK and +29% MAX ATK. Buffs: None

[3] Cyanogynist Level 9 HP 86/86 MP 66/66 Min-Attack 72 (+14) Max-Attack 94 (+22) Defence 32 Crit rate 31% Equipment: Dubstep Railgun MK1 (T1 Weapon: +6 ATK, +10 MAX ATK, +5% CRIT.), Black Hole Helmet (T1 Helmet +2 DEF, +5% MIN/MAX ATK) Crawlipede Scale Shield (T2 Shield: +8 HP +5 DEF), The Great Axe (T2 Axe: +15 ATK, 20 MAX ATK, 5% CRIT and 7% MIN/MAX ATK) Class: Dubmaster Super Spell: Okiba Crackdown! IIIII READY. (Base Stats: HP 66/66 MP 66/66 Min-Attack 50 Max-Attack 58 Defence 20 Crit rate 20%) Items: None Power Modifier: +20% ATK and +24% MAX ATK Buffs: None

[4] Redstonetam15 Level 9 HP 110/110 MP 30/30 Min-Attack 62 (+4) (67) Max-Attack 81 (+9) (86) Defence 45 Crit rate 21% Equipment: Joy Pistols (T1 Dual Pistols +10 Min-ATK, +19 Max-Damage (Attacks Twice) If an enemy is killed using this weapon, next attack will have 1.5x damage) Class Striker Super Spell: Annihilate IIIII READY. (HP 105/105 MP 30/30 Min-Attack 50 Max-Attack 60 Defence 43 Crit rate 20%) Items: None Power Modifier: +8% ATK and +12% MAX ATK Buffs: None

Stage 4 Waves until Something: 9

Balance Scale:

Player/Ally ====O==== Enemy

Money: 3,499 Gold

Enemies:

Chesterson HP 230/230 Attack 0 Defense 0

Allies: (Members 6/10)

Weak Knight Level 8 HP 167/167 Attack 79 (+9) Defense 52

Weak Mage Level 8 HP 80/80 MP 74/74 Attack 97 (+11) Defense 37 Spells: Fireball (2 MP, 100% damage from ATK)

Weak Priest Level 8 HP 100/100 MP 63/63 Attack 82 (+9) Defence 42 Spells: Heal (2 MP, Heals for 0.5x HP based on the level.)

Weak Rouge Level 8 HP 110/110 Attack 77 (+9) Defense 45 Special: Has a 25% chance of earning 25% gold after killing.

Assassin Level 8 HP 120/120 Attack 86 (+10) Defense 47 Special: Crit Mastery I: increases critical chance and damage to 3x

CET 0-12 Level 7 HP 165/165 Attack 160 (+59) Defence 60 Passive: Chance to Crit enemy Special: Locked till lvl 15...

Power Modifier: +12% ATK to all allied units present (+37% for the CET)

Training Camp:

Owned by the Trainer who was saved by Thartler

+? HP CD 1/3
+? ATK CD 1/3
+? DEF CD 1/3

All Stat upgrades you purchases goes to the allies and the players

Purchased Stat Buffs: HP 5 ATK 2 DEF 2

Shop:

Healing Potion (Heals 1.5x HP (when you use it based on min ATK) to a player/ally) Price: 10 Gold

Weak Attack Potion (Adds 0.10x Min-attack and 5 Max-attack for 3 turns) Price: 25 Gold

Weak Defense Potion (Adds 0.10x Defense for 3 turns) Price: 25 Gold

Fire Canister (Sets some Enemies on fire reducing 0.2x HP (when you use it based on min ATK) per turn for 5 turns) Price: 50 Gold

Healing Pages (Heals 0.2x HP (when you use it based on min ATK) to a player/ally, Comes in packs of 10) Price: 100

One Shot (Instant kills an Enemy (25% HP to a miniboss or 10% HP to a boss) comes in only 1 use and only useable every 5 waves) Price: 250

Other/Utilities:

Navi: It's time for battles.

Legendary Item Passives: Nubcaik adds 10 perm HP to all players Laser Cannon adds 5 perm Min/Max ATK to all players

Crystal Storage: has Life Crystal I (Raises 5 permanent HP to the players), War Crystal I (+5 HP, +2 Min ATT, +4 Max ATT, +1% CRIT +3 DEF to all players and allies + new ones)

Laser Factory (boosts CET 0-12 Attack by 1.25x)

Battle Standard (+8% MIN ATT an 12% MAX ATT to all players and allies)

Death Ray: CD 8/8 READY

Relics: 2 (There is no Artifacts to be found yet.)

Nubcaik: Current holder: Thartler. can heal for 100 HP and adds 10 Min/Max Attack and Defence for 3 turns also it can be used on the allies and other players for same effects. COOLDOWN: 5/5 READY

Laser Cannon: Current holder: Cyanogynist. can be used for dealing massive damage to enemies but halves the damage on boss type enemies COOLDOWN: 5/5 READY
 
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