Yep, I can't open it either....Windows Defender hates this program...
You can click "More info" and the option to Run Anyway will appear, Windows just does that for most .exe files that aren't labelled with an authorYep, I can't open it either....
View attachment 310688
I just want to make the textures like my texture pack from Minecraft
It doesn't even give an option to run, as you see here. I don't know why it isn't working
Will this be updated for 1.4.2?![]()
A combination tool for managing Terraria content resources. Extract from Xnbs, convert to Xnbs, backup, and restore. The unofficial sequel to TExtract.
Supports: Images, Sounds, Sprite Fonts, ReLogic's Dynamic Sprite Fonts, and Wave Banks
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Preview
(This preview has been sped up)
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Features
~ Extract image, sound, and font resources from Terraria's Xnb files, and extract songs from Terraria's Xwb wave bank ~
~ Convert images and sounds back into Xnb format and copy them to the content directory ~
~ Backup and restore your content folder for when you need to remove changes (Glorified file copier) ~
~ Run scripts that give more control over where files go when they are converted or extracted ~
~ Drop files into the window to automatically process them ~
~ Command line support for use with Windows Shell or the command prompt ~
~ Set paths as "." to use the current directory of the executable ~
Requirements
.NET Framework 4.5.2 | Windows 7 or later
Downloads: v1.0.2.1
TConvert-1.0.2.1.exe
(The main UI-based executable)
TConvert-Console-1.0.2.1.exe
(The pure terminal version of TConvert. Works better in command prompt but has no UI)
~ Previous downloads can be found at the bottom of the page ~
![]()
Script Guides
How to Write XML
How to Write Scripts
Example Script
Links
Wiki | Credits | Image Album | Source Code
![]()
⬅ Other Information
v1.0.2.1
- Program no longer crashes when failing to find the Terraria install directory and trying to extract a Wave Bank.
v1.0.2.0
- Both now support premultiplying image alpha when converting to XNB. Note: This feature is enabled by default as most users will be expecting it (especially when A == 0 and RGB != Black)
v1.0.1.0
- Now packaged with the full version of FFmpeg, which drastically increased the file size of the executable.
- Numerous non-wave audio formats are now supported.
- Now launches Terraria from the configured save folder in Terra Launcher if present on the computer.
- A bit of code refactoring.
v1.0.0.4
- No longer throws an error when encountering comments in xml scripts.
v1.0.0.3
- Wave Banks can now extract to and from paths with spaces in them.
- Renamed extracted tracks and TrackList file.
v1.0.0.2
- Font checkbox in extract tab should properly disable.
- No more errors related to invalid or null paths.
v1.0.0.1
- Fixed an outdated error message window using the old program name and not linking to the correct GitHub page.
v1.0.0.0The first release. Comes with everything you need to convert and extract Xnb files.
![]()
A combination tool for managing Terraria content resources. Extract from Xnbs, convert to Xnbs, backup, and restore. The unofficial sequel to TExtract.
Supports: Images, Sounds, Sprite Fonts, ReLogic's Dynamic Sprite Fonts, and Wave Banks
![]()
![]()
![]()
![]()
![]()
Preview
(This preview has been sped up)
![]()
![]()
Features
~ Extract image, sound, and font resources from Terraria's Xnb files, and extract songs from Terraria's Xwb wave bank ~
~ Convert images and sounds back into Xnb format and copy them to the content directory ~
~ Backup and restore your content folder for when you need to remove changes (Glorified file copier) ~
~ Run scripts that give more control over where files go when they are converted or extracted ~
~ Drop files into the window to automatically process them ~
~ Command line support for use with Windows Shell or the command prompt ~
~ Set paths as "." to use the current directory of the executable ~
Requirements
.NET Framework 4.5.2 | Windows 7 or later
Downloads: v1.0.2.1
TConvert-1.0.2.1.exe
(The main UI-based executable)
TConvert-Console-1.0.2.1.exe
(The pure terminal version of TConvert. Works better in command prompt but has no UI)
~ Previous downloads can be found at the bottom of the page ~
![]()
Script Guides
How to Write XML
How to Write Scripts
Example Script
Links
Wiki | Credits | Image Album | Source Code
![]()
⬅ Other Information
v1.0.2.1
- Program no longer crashes when failing to find the Terraria install directory and trying to extract a Wave Bank.
v1.0.2.0
- Both now support premultiplying image alpha when converting to XNB. Note: This feature is enabled by default as most users will be expecting it (especially when A == 0 and RGB != Black)
v1.0.1.0
- Now packaged with the full version of FFmpeg, which drastically increased the file size of the executable.
- Numerous non-wave audio formats are now supported.
- Now launches Terraria from the configured save folder in Terra Launcher if present on the computer.
- A bit of code refactoring.
v1.0.0.4
- No longer throws an error when encountering comments in xml scripts.
v1.0.0.3
- Wave Banks can now extract to and from paths with spaces in them.
- Renamed extracted tracks and TrackList file.
v1.0.0.2
- Font checkbox in extract tab should properly disable.
- No more errors related to invalid or null paths.
v1.0.0.1
- Fixed an outdated error message window using the old program name and not linking to the correct GitHub page.
v1.0.0.0The first release. Comes with everything you need to convert and extract Xnb files.[/SPOIL
Hey,can i change 1.3 music by this?![]()
A combination tool for managing Terraria content resources. Extract from Xnbs, convert to Xnbs, backup, and restore. The unofficial sequel to TExtract.
Supports: Images, Sounds, Sprite Fonts, ReLogic's Dynamic Sprite Fonts, and Wave Banks
![]()
![]()
![]()
![]()
![]()
Preview
(This preview has been sped up)
![]()
![]()
Features
~ Extract image, sound, and font resources from Terraria's Xnb files, and extract songs from Terraria's Xwb wave bank ~
~ Convert images and sounds back into Xnb format and copy them to the content directory ~
~ Backup and restore your content folder for when you need to remove changes (Glorified file copier) ~
~ Run scripts that give more control over where files go when they are converted or extracted ~
~ Drop files into the window to automatically process them ~
~ Command line support for use with Windows Shell or the command prompt ~
~ Set paths as "." to use the current directory of the executable ~
Requirements
.NET Framework 4.5.2 | Windows 7 or later
Downloads: v1.0.2.1
TConvert-1.0.2.1.exe
(The main UI-based executable)
TConvert-Console-1.0.2.1.exe
(The pure terminal version of TConvert. Works better in command prompt but has no UI)
~ Previous downloads can be found at the bottom of the page ~
![]()
Script Guides
How to Write XML
How to Write Scripts
Example Script
Links
Wiki | Credits | Image Album | Source Code
![]()
⬅ Other Information
v1.0.2.1
- Program no longer crashes when failing to find the Terraria install directory and trying to extract a Wave Bank.
v1.0.2.0
- Both now support premultiplying image alpha when converting to XNB. Note: This feature is enabled by default as most users will be expecting it (especially when A == 0 and RGB != Black)
v1.0.1.0
- Now packaged with the full version of FFmpeg, which drastically increased the file size of the executable.
- Numerous non-wave audio formats are now supported.
- Now launches Terraria from the configured save folder in Terra Launcher if present on the computer.
- A bit of code refactoring.
v1.0.0.4
- No longer throws an error when encountering comments in xml scripts.
v1.0.0.3
- Wave Banks can now extract to and from paths with spaces in them.
- Renamed extracted tracks and TrackList file.
v1.0.0.2
- Font checkbox in extract tab should properly disable.
- No more errors related to invalid or null paths.
v1.0.0.1
- Fixed an outdated error message window using the old program name and not linking to the correct GitHub page.
v1.0.0.0The first release. Comes with everything you need to convert and extract Xnb files.
When I try to transform fonts into png it just won't show some letters![]()
A combination tool for managing Terraria content resources. Extract from Xnbs, convert to Xnbs, backup, and restore. The unofficial sequel to TExtract.
Supports: Images, Sounds, Sprite Fonts, ReLogic's Dynamic Sprite Fonts, and Wave Banks
![]()
![]()
![]()
![]()
![]()
Preview
(This preview has been sped up)
![]()
![]()
Features
~ Extract image, sound, and font resources from Terraria's Xnb files, and extract songs from Terraria's Xwb wave bank ~
~ Convert images and sounds back into Xnb format and copy them to the content directory ~
~ Backup and restore your content folder for when you need to remove changes (Glorified file copier) ~
~ Run scripts that give more control over where files go when they are converted or extracted ~
~ Drop files into the window to automatically process them ~
~ Command line support for use with Windows Shell or the command prompt ~
~ Set paths as "." to use the current directory of the executable ~
Requirements
.NET Framework 4.5.2 | Windows 7 or later
Downloads: v1.0.2.1
TConvert-1.0.2.1.exe
(The main UI-based executable)
TConvert-Console-1.0.2.1.exe
(The pure terminal version of TConvert. Works better in command prompt but has no UI)
~ Previous downloads can be found at the bottom of the page ~
![]()
Script Guides
How to Write XML
How to Write Scripts
Example Script
Links
Wiki | Credits | Image Album | Source Code
![]()
⬅ Other Information
v1.0.2.1
- Program no longer crashes when failing to find the Terraria install directory and trying to extract a Wave Bank.
v1.0.2.0
- Both now support premultiplying image alpha when converting to XNB. Note: This feature is enabled by default as most users will be expecting it (especially when A == 0 and RGB != Black)
v1.0.1.0
- Now packaged with the full version of FFmpeg, which drastically increased the file size of the executable.
- Numerous non-wave audio formats are now supported.
- Now launches Terraria from the configured save folder in Terra Launcher if present on the computer.
- A bit of code refactoring.
v1.0.0.4
- No longer throws an error when encountering comments in xml scripts.
v1.0.0.3
- Wave Banks can now extract to and from paths with spaces in them.
- Renamed extracted tracks and TrackList file.
v1.0.0.2
- Font checkbox in extract tab should properly disable.
- No more errors related to invalid or null paths.
v1.0.0.1
- Fixed an outdated error message window using the old program name and not linking to the correct GitHub page.
v1.0.0.0The first release. Comes with everything you need to convert and extract Xnb files.
Im kinda late but, just open TConvert, search for your Terraria files, select if you want just a file or a whole folder, then select the files you need, then look for the folder you want them to be exported and done, you have the files converted.How do i use it?
First delete terraria and go steam then reinstall the terraria and download tmodloader Warning Terraria it's not for mods, hey and also tmodloader it's with mods you can create your modsI have a problem. I replaced the music files and the following error appeared when converting to XNB:
Time: 02.03.2022 17:29:16
Error: Converting: E:\Terraria output\Sounds\Female_Hit_0.wav
Reason: Wav error (Invalid file format: ���D.)
Error: Converting: E:\Terraria output\Sounds\Female_Hit_1.wav
Reason: Wav error (Invalid file format: ID3.)
Error: Converting: E:\Terraria output\Sounds\Female_Hit_2.wav
Reason: Wav error (Invalid file format: ID3.)
Error: Converting: E:\Terraria output\Sounds\Player_Hit_0.wav
Reason: Wav error (Invalid file format: ���D.)
Error: Converting: E:\Terraria output\Sounds\Player_Hit_1.wav
Reason: Wav error (Invalid file format: ID3.)
Error: Converting: E:\Terraria output\Sounds\Player_Hit_2.wav
Reason: Wav error (Invalid file format: ID3.)
Error: Converting: E:\Terraria output\Sounds\Player_Killed.wav
Reason: Wav error (Invalid file format: ID3.)
Error: Converting: E:\Terraria output\Sounds\Roar_0.wav
Reason: Wav error (Invalid file format: ID3.)
Error: Converting: E:\Terraria output\04 Boss 1.wav
Reason: Wav error (Invalid file format: ID3.)
Error: Converting: E:\Terraria output\11 Boss 2.wav
Reason: Wav error (Invalid file format: ID3.)
Error: Converting: E:\Terraria output\13 Boss 3.wav
Reason: Wav error (Invalid file format: ID3.)
Error: Converting: E:\Terraria output\17 Boss 4.wav
Reason: Wav error (Invalid file format: ID3.)
Error: Converting: E:\Terraria output\24 Plantera.wav
Reason: Wav error (Invalid file format: ID3.)
Error: Converting: E:\Terraria output\38 Moon Lord.wav
Reason: Wav error (Invalid file format: ID3.)
Error: Converting: E:\Terraria output\57 Unknown.wav
Reason: Wav error (Invalid file format: ID3.)
What's wrong? How to fix it?
Thank you in advance.
i got the same question, running it in wine doesn't workHow can I run TConvert in Linux?
Hi there - please don't discuss that specific source here as it makes use of numerous game assets without their permission.i got the same question, running it in wine doesn't work
edit: i got the spritesheet i wanted off of -source removed- instead, im not sure of the legality of this though