enigmaquip
Terrarian
@Aaron Terraria you're probably seeing the error described here https://github.com/TEdit/Terraria-Map-Editor/issues/751
basically force update directx to 11.1 as described in the microsoft link in the top of that issue
@Kìrîtö_⚔️_Kãžütō™ the flip part of the clipboard tool ignores sprites greater than 1x1 as it hasn't yet been built to handle them, probably not happening anytime soon
TEdit was built on XNA and WPF, while upgrading the engine to monogame gets closer to cross platform the Windows Presentation Format that the entire gui is built on is not cross platform and wont see it happen anytime soon. Also supporting mobile content or switching between the two would be a huge pain in the with the disconnect between versions and content available on the two different platforms
basically force update directx to 11.1 as described in the microsoft link in the top of that issue
@Kìrîtö_⚔️_Kãžütō™ the flip part of the clipboard tool ignores sprites greater than 1x1 as it hasn't yet been built to handle them, probably not happening anytime soon
TEdit was built on XNA and WPF, while upgrading the engine to monogame gets closer to cross platform the Windows Presentation Format that the entire gui is built on is not cross platform and wont see it happen anytime soon. Also supporting mobile content or switching between the two would be a huge pain in the with the disconnect between versions and content available on the two different platforms