In continuing working on integrating secret seeds (drunk world completed above with the both evils option, I forgot to mention), I am looking for input on what parts of the other seeds do people enjoy? Specifically the seeds that make things harder (not the bees, for the worthy, no traps, get fixed boi), I have not finished playthroughs on these seeds since I just was not having fun. So, I am uncertain what features to adapt.
For people who do enjoy those secret seeds (and I suppose any other secret seeds, if you have more ideas), what do you like about them? What would you like to see from a Terra AWG adaption of them?