Incinerate
Official Terrarian
Wow. Incredibly rude. There was absolutely zero need for the sarcasm.
It wasn't my intention, so I'll apologize for that.
Wow. Incredibly rude. There was absolutely zero need for the sarcasm.
TerraCustom just stopped working for me :\
Everytime i create a world, it freezes at generating structures, but i only changed backgrouds and ore spawn rate :\
I don't remember ever making a slider for that yet. It should be comparable to vanilla though. Let me know if it is disproportionately large.Firstly I have to say, fantastic program! Thank you so much for this! Now onto my issue. Every time I generate a world there's a MASSIVE underground snow biome. Try as I might, I can't see anywhere I can adjust this. Am I just blind or is there a setting/slider for this?
It looks to be the same as vanilla. Happy to hear that "yet" though! Thanks.I don't remember ever making a slider for that yet. It should be comparable to vanilla though. Let me know if it is disproportionately large.
2) I really like the option to modify the upper bound on tree height. I made a world with super tall trees and it delights me for some reason, plus it means it's easy to get lots of wood early on. However, right now, the default option is to set both the lower limit and the upper limit on tree height as 5, so if you don't purposely change that option, all the trees come out exactly 5 tiles high? I think it would be better to set the default as...whatever the vanilla game default is.
2. I'm pretty sure I programmed it to use default behavior if you don't touch the sliders.Thank you for making this program! I love it.
Two minor suggestions/requests if feasible:
1) I would really love an option to scale up or down the amount of corruption/crimson the world starts with. I often wish I could start with about 50% as much corruption as it tends to give you. This is made worse because when I use TerraCustom, I like to select both the option to make corruption exclusively on the side of the world where the jungle *isn't*, and the option to start with BOTH corruption and crimson, but the result of that combination of things is that pretty much the *entire* other half of the world map, including the entire tundra, is riddled with either corruption or crimson chasms. So, I'm very demanding, apparently, and I could just Tedit it...but an option would be lovely.
2) I really like the option to modify the upper bound on tree height. I made a world with super tall trees and it delights me for some reason, plus it means it's easy to get lots of wood early on. However, right now, the default option is to set both the lower limit and the upper limit on tree height as 5, so if you don't purposely change that option, all the trees come out exactly 5 tiles high? I think it would be better to set the default as...whatever the vanilla game default is.
2. I'm pretty sure I programmed it to use default behavior if you don't touch the sliders.
Last 1.3.0.8 releaseWould you mind giving us download links to the older versions? Im currently looking for the 1.3.0.8 version but couldnt find it anywhere.