@Slycool universe, there must be something else that occurred if you had issues. This tool has been available for years from a respected and respectable member with no problems at all.uhh this is a frisking virus when it opend thousands of tabs opened one by one
It's not gonna be updated to 64 bit for a while. You might have to disable most of your mods, if not all, if you wanna make a world that big right now, unfortunately.Sorry Because I know somewhere it has been asked I'm sure, will this be updated to 64bit of tmodloarder? and if so do we have a rough eta of it? If it is already working with 64bit how does one get it to work. Thanks!!!!! the reason I currently ask this is it keeps crashing around 50%. less than 800 chests used. I do have a lot of mods though which is why I'm 90% sure It just needs more ram in general. trying to make a 12400 by 3600 world.
I don't know why I didn't think of just keeping the mods that add stuff to the generation active and disabling everything else that doesn't matter before your comment. Imma try that and see if that helps. Thanks for the reply!It's not gonna be updated to 64 bit for a while. You might have to disable most of your mods, if not all, if you wanna make a world that big right now, unfortunately.
I have also had this issue occur. Specifically, it happened when attempting to use TerraCustom while Terraria Overhaul was enabled. For some reason, TerraCustom shows an older version of tModLoader even when I have a newer version, and Overhaul interprets this as me using an out-of-date tModLoader that is incompatible with Overhaul. Under normal circumstances, it simply displays a pop-up informing the user their version is out-of-date, and opens a browser window/tab to tModLoader's GitHub page; however, when using TerraCustom under the above conditions, it displays the pop-up like normal, but then it opens new browser tabs constantly until I quickly Alt-F4 or get into Task Manager and kill the process. It managed to open a couple hundred tabs in just a few seconds.
As of right now yes, Calamity is incompatible with TerraCustom (For me it's usually the Underworld or Jungle Shrines that crash...)I don't know why I didn't think of just keeping the mods that add stuff to the generation active and disabling everything else that doesn't matter before your comment. Imma try that and see if that helps. Thanks for the reply!
Edit; So It keeps getting stuck on The Abyss (calamity mod) is this mod no longer compatible with calamity?
You should be starting TerraCustom, not tModLoader, but read the message above as well, it doesn't work right now.Am I doing something wrong, because I put the correct file in my Tmod loader official folder but when I start up Tmod loader there aren't any new options in settings or the world creator and no new mods in the mods tab, plus the Tmod loader logo appears instead of the mod's logo.
No, it's much easier to piggy back on the tmodloader efforts, since then I just make a few modifications to that code for terracustomIs there a possibility of TerraCustom being updated to support 1.4 before the tModLoader catches up? The sole reason I use both the mod loader and TerraCustom is to create 16800 tile-wide words using the Large World Enabler
Yeah, it wont work until much later, I'm busy with tmodloaderthis has probably been mentioned before but ill say it again
terracustom has stopped working ever since i got the tmodloader dlc thingy
it comes up with this whenever i try to run it
View attachment 280851
i'm running it from the dlc files, it also crashes when i run it from the base game files
View attachment 280852