Bj007pro
Terrarian
You ran out of memory.
Yeah, pfft, I ran out of memory on a computer with 16GBs of RAM
You ran out of memory.
1-open terrariaSo i just keep getting the "System out of memory" error... Any help? My PC is pretty beastly don't think that's a problem. And yes i'm running it in the terraria steam folder
So i just keep getting the "System out of memory" error... Any help? My PC is pretty beastly don't think that's a problem. And yes i'm running it in the terraria steam folder
Yeah, pfft, I ran out of memory on a computer with 16GBs of RAM
Terraria is a 32 bit program and as such is limited to 4 GB (less overhead) no matter how much RAM you have installed on your computer.
Based on previous posts, out of memory errors occur because you have too many mods active. The solution here is to disable some of the mods.
I am not familiar with mods (I don't use any myself aside from TerraCustom), but I'd hazard a guess Large World Editor might be the culprit. WorldGen Previewer and TMod Loader aren't required to use TerraCustom. (Unless it's actually part of the TerraCustom install package, but they are not separate prerequisites.)The only other three mods that were running while using TerraCustom at the time is TModLoader which is required (obviously), Large World Editor (v0.1.1), and WorldGen Previewer (v0.1.5) which two of three (WorldGen Previewer) is required to use TerraCustom.
Yeah technically was my point. I know that 32-bit programs can only access certain parts of your PC's hardware/specs but since my PC has 16GB of memory, up to 4GBs would've available guaranteed since Terraria/TerraCustom was the only program running at the time.
The only other three mods that were running while using TerraCustom at the time is TModLoader which is required (obviously), Large World Editor (v0.1.1), and WorldGen Previewer (v0.1.5) which two of three (WorldGen Previewer) is required to use TerraCustom.
Looks like you are just using an old TEdit. You need 3.10 not 3.9 for 1.3.5 worlds.I am not sure if this problem I am having is related to this mod, but I think it is. I generated a world with TerraCustom, and I left the world size to its default (vanilla) large world settings. I made a world, and I played on a server with it for about 150 hours or so. I made sure to back up this world manually every three hours or so. Now, every single backup is apparently corrupted. I can load everything up fine in single player, but in multiplayer there is always a massive chunk missing. I downloaded and opened the world with TEdit to see what would happen. TEdit reports that the file might be corrupt, but it will still open the file. Everything looks fine in TEdit: no missing chunks or anything. However, TEdit did report one thing when informing me that the file may be corrupt that I don't really understand but that sent me to this thread.
Here is the exact error report:
-------
There was an error reading the world file. This is usually caused by a corrupt save file or a world version newer than supported.
TEdit v3.9.17105.0355
TEdit Max World: 187 Current World: 194
The error is:
Unexpected Position: Invalid Mob and NPC Data
System.IO.FileFormatException: Unexpected Position: Invalid Mob and NPC Data at TEditXNA.Terraria.World.LoadV2(BinaryReader b, String filename, World w) in c:\projects\terraria-map-editor\TEditXna\Terraria\World.FileV2.cs:line 652 at TEditXNA.Terraria.World.LoadWorld(String filename) in c:\projects\terraria-map-editor]TEditXna\Terraria\World.cs:line 128
-------
I apologize if this is too much information. I am not a programmer, and I did not know what was relevant so I copied it all. If this has nothing to do with this TerraCustom, I also apologize. I saw "TEdit Max World: 187" and assumed that that must be the value of a max world size or something, and then I saw that it reported the world that won't load properly at being "194," so I thought that maybe the world was larger than the default/expected size? I did generate this world using TerraCustom, and it has worked fine until now on my server. I can still play it with no issues at all on single player. Every single one of my last 25 backups is apparently corrupted. I simply find that hard to believe, especially considering I have two copies of each of the 25 backups across two separate external hard drives. Anyway, if this is not relevant to this thread, could a mod please move it for me? I don't want to spam the post with relevant posts. If it is relevant, I hope someone here can help me. We have 150 hours worth of building on this world spread across four people. We really don't want to lose it all. Thanks for taking the time to read my post, and thanks for any input!
~Sage Raziel
Thank you for your reply. Do you happen to know why my world files keep corrupting? This isn't the first time its happened. It's odd because I can still play on single player, but not on mutiplayer with those worlds. I have experienced this without mods installed and with mods installed, and I am really at a loss for the cause. I thought maybe TerraCustom had something to do with it, but maybe not. I can provide any of my world backups, if anyone wants to take a look at them. The same issue in multiplayer applies regardless of if I use a dedicated server or Steam server. I am really appreciative of any help. I've spent literally days searching forums and the web, and I can't find anything. I hate to start a new world, but I will gladly do it if I can figure out what is causing this issue and prevent it from happening in the future. I just don't want my friends and me to get deep into a game and invest many, many hours if it is just going to randomly corrupt again. I hope someone more knowledgeable about this than myself can help us figure this out. As always, thanks in advance for your time. It is greatly appreciated.
~Sage Raziel
P.S. I will update TEdit and see what the new version says about my so-called 'corrupted' world files.
EDIT #1: TEdit 3.10 opens all of my world backup files perfectly. There is no error reported. I would simply save the world using TEdit and try loading it, but in this particular case, we are playing with mods. Still, the server loads the world, but a large chunk is missing. This is not the case in TEdit or in single player.
EDIT #2: Now, for whatever reason, single player loads the world 50% of the time, and the other 50% it throws the out of memory error. I'm guessing that the world save file is too big? I mean, it worked for like 150 hours of gameplay, so is it the case that all of our building made it too big to load alongside the mods we're running? Sorry for all the annoyance...
Has anyone had success generating worlds with both crimson and corruption biomes in them? I'm generating worlds at 16800 x 1950 and random with 50% on each generates only one while setting it to both causes the world to generate in T custom fine but once I select the world in game it fails to load and gives a memory limit crash.
I am running Thorium and the spirit mod so it's possible the world gen goes over the limit by factoring in their biomes but the whole reason I'm trying to generate such a wide world is so the game can fit in more biomes with fewer overlaps.
is there a way to make the snow biome bigger?