Razor_Typhoon
Living Tree
But i just don't tmodloader come with it since it crashes upon opening
Well, you have to open it in the Terraria install folder. Usually C:\Program Files (x86)\Steam\steamapps\common\Terraria. I'm not sure why it is randomly closing on you.Okay so I have the copied exe in my Terraria folder. I run it. It open, starts compatibilizing mods, closes. I open Terraria, nothing is different. TF do I do? I've opened the exe from the Terraria folder (opens, compatibilizes, closes) and from the desktop (crashes)
Nope. Nothing spatial is required.Do I need to do something special to make this work for multiplayer? I made a new map and the only change I made was so that there was corruption and crimson. When my bother tries to connect it just sits on the loading screen forever and he never connects. We are using some mods like calamity, spirit, and others.
Do I need to do something special to make this work for multiplayer? I made a new map and the only change I made was so that there was corruption and crimson. When my bother tries to connect it just sits on the loading screen forever and he never connects. We are using some mods like calamity, spirit, and others.
if (k < skyLakes - (skyLakes + 2))
You can disable Overhaul and then launch TerraCustomCan you compile for the new version of Tmod? Can't create worlds for Overhaul because of version incompatibility.
No, that happens in game, this only affects the generated world, not how it behaves after that.Is there an option to disable the spread of the Corruption/Crimson/Hollow?
No, making all the settings on the command line interface would be a pain. Just copy the world over if you are using a host or use the regular Linux Client version.Hey, could you add a command line version for Linux? That would be much appreciated
Overhaul doesn't add anything to worldgen afaikIt does disable Overhaul during the boot (says overhaul was compiled for .14 and TerraCustom was for .13), I'm just concerned there is content not being generated in the world since the mod isn't loaded.
Did you smash ores in game or in TerraCustom. both ores only works for pre smashing altars.So I've created a new world, using your tool, and the only two problems I have is that the moon is type 3, while I selected type 2 (no biggy really), and that I selected both for all ores options (including hardmode ores), but when I smashed like 15 altars, I've only got the cobalt, mythrill and adamantite ores. I used terrafirma to check the map and there were only these 3 ores on the map. May I ask how does the both option work on hardmode ores?
Love your tool (mod?) by the way.
Whoops, didn't know that, but thanks anyway.Did you smash ores in game or in TerraCustom. both ores only works for pre smashing altars.