It's cool to think that this mod actually had a lore element.
Blue:*I'm taking you to brazil*"You have triggered my trap card."
Edit:. And... I need to fix Blue's arms.
Not really. But I did have fun trying to figure out what's going onSomewhat. When a companion is being pulled by the player, it is pulled to your direction. If the player character doesn't counts as being on the ground, the companion tried to get into the player position, to then detach the pull rope. Due to your character constantly pulling the companion, and your companion holding your character, it may have triggered a bug with the slopes position relocation, which then caused it to ignore collisions partially.
Ok, I think I made spaghetti of your brain now, haha.
I didn't actually worked much on the multiplayer aspect of the mod, beside by what you said, it seems like a crash related to their town npc was fixed?Hi I love your mod. Though I was testing out if it could go multiplayer for a story me and my wife are writing. Upon dismissing anyone from the party it crashes the entire server. Let alone going into multiplayer with multiple terra guardians in the party only 1 shows up. So I tried to dismiss the ones that were not showing up and crashed myself a few times. Was just wanting to know if you had any ideas of what to do?