Ilmarinen
Terrarian
I think an in-game, vanilla ability place Monster spawning walls (i.e. natural dirt / mud / snow / cave / sandstone / hive walls as well as natural dungeon walls and natural temple walls) would be the easiest way to deal with this problem. And it would give us the the ability to easily make custom "dungeons" as well.Any chance we will see a fix for the bug of cultists not spawning if the top of the dungeon has been modded at all? My main (normal) world I flattened the entire surface, including the dungeon entrance, so I cant do any of the Lunar events on it. I really don't want to have to make a new normal world just to farm the lunar event (I cant beat it on expert yet)
Either an accessory that allows us to place natural walls, or a wand tool (like bone wand or hive wand), or a crafting station that lets us craft the walls directly.