Official Terraria 1.3 Status Update: Mobile & Switch

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I like the progress that is being made on 1.3 update, but as taxing on performance as it would likely be, it begs the question, what if my device wont be capable of handling next version? Would i be able to refund the purchase? Or will there be absolutely no compensation?
I think that depends on the store you bought the game from. In most cases though I think you're going to be far beyond the option of a refund.

ReLogic might have the option of releasing the 1.3 update as a separate app that purchasers of the current version can get for free. It would be similar to how Minecraft is currently handled on the Switch. That would allow those that can't run the new update to at least still be able to play the 1.2 version.
 
Greetings, Terrarians!

We know you have been anxious to see some progress on the 1.3 update for Terraria on mobile devices. Both Re-Logic and Pipeworks have also been excited to share some pre-production work that has been completed! This work focuses on the specific features and changes that are required for the Mobile version above and beyond the core codebase.

This small teaser showcases some of what users might expect to see on their mobile devices when the update comes out. This also gives us a chance to show you a little peek into the development process to those who are curious. Note that this is only intended to be sample image and is still very much “work in progress”.

View attachment 202151


This is a first-pass mockup of the new mobile UI. As you can see, the layout is similar to the PC and console versions, with some alterations to make it fit the mobile screen space. After several rounds of feedback, we have made and continue to work on polish with the User Interface. Primarily, we have tweaked a few things in the UI to be less cluttered; the icons on the left side now have a uniform background, and the menu icons on the bottom of the screen no longer have backgrounds taking up space. This is still very much work in progress, and we expect a few more tweaks to this sample image before it is finalized (with similar work going on at the same time for other parts of the UI).

We also wanted to take this opportunity to update you on our current plans since the original forum post from when we took over console & mobile development of Terraria is no longer accurate.

We’ve been working with both 505 Games & Re-Logic on updated priorities after the console launch. This includes fixing a list of bugs that are still present in the console versions and moving full-speed ahead with Switch development. Mobile development has been focused on UI design and codebase refinement thus far.

In terms of launch order and timing, the nature of game development makes this very hard to predict. Our current expectation is that the Nintendo Switch version of Terraria will launch first, with the mobile update coming out after the Switch version is completed. We are discussing ways to accelerate both paths as well. Currently, we don’t have a timeline on that, but as soon as we have more information we will make sure to share it with you guys.

We want to thank everyone for their patience and support.

The Terraria Team
Finally! The 1.3 update!!! Been waiting since forever
 
I like the progress that is being made on 1.3 update, but as taxing on performance as it would likely be, it begs the question, what if my device wont be capable of handling next version? Would i be able to refund the purchase? Or will there be absolutely no compensation?
You won't be able to download the update if your device can't handle it.
 
Greetings, Terrarians!

We know you have been anxious to see some progress on the 1.3 update for Terraria on mobile devices. Both Re-Logic and Pipeworks have also been excited to share some pre-production work that has been completed! This work focuses on the specific features and changes that are required for the Mobile version above and beyond the core codebase.

This small teaser showcases some of what users might expect to see on their mobile devices when the update comes out. This also gives us a chance to show you a little peek into the development process to those who are curious. Note that this is only intended to be sample image and is still very much “work in progress”.

View attachment 202151


This is a first-pass mockup of the new mobile UI. As you can see, the layout is similar to the PC and console versions, with some alterations to make it fit the mobile screen space. After several rounds of feedback, we have made and continue to work on polish with the User Interface. Primarily, we have tweaked a few things in the UI to be less cluttered; the icons on the left side now have a uniform background, and the menu icons on the bottom of the screen no longer have backgrounds taking up space. This is still very much work in progress, and we expect a few more tweaks to this sample image before it is finalized (with similar work going on at the same time for other parts of the UI).

We also wanted to take this opportunity to update you on our current plans since the original forum post from when we took over console & mobile development of Terraria is no longer accurate.

We’ve been working with both 505 Games & Re-Logic on updated priorities after the console launch. This includes fixing a list of bugs that are still present in the console versions and moving full-speed ahead with Switch development. Mobile development has been focused on UI design and codebase refinement thus far.

In terms of launch order and timing, the nature of game development makes this very hard to predict. Our current expectation is that the Nintendo Switch version of Terraria will launch first, with the mobile update coming out after the Switch version is completed. We are discussing ways to accelerate both paths as well. Currently, we don’t have a timeline on that, but as soon as we have more information we will make sure to share it with you guys.

We want to thank everyone for their patience and support.

The Terraria Team
Looks good. Can we please get a similar UI upgrade for console? The current inventory screen is translucent and very hard to read on the screen.
 
Looks good. Can we please get a similar UI upgrade for console? The current inventory screen is translucent and very hard to read on the screen.
THIS IS MOBILE! You should be thankful you already got the update!
just because you a re on a priority server doesn't mean they stop and ignore us to fix a visual problem. plus, who looks at the background anyway!
we have not had an update for about 6 years i was in 1st grade in last update now i am in 6th! be aware that lepus is dead! they just did a whole update for console! Give mobile a turn!
 
THIS IS MOBILE! You should be thankful you already got the update!
just because you a re on a priority server doesn't mean they stop and ignore us to fix a visual problem. plus, who looks at the background anyway!
we have not had an update for about 6 years i was in 1st grade in last update now i am in 6th! be aware that lepus is dead! they just did a whole update for console! Give mobile a turn!
Sheesh, dude. He was just wondering if Console would get something similar. He's not dissing Mobile.
 
Can you please make it use the full resolution of phones with aspect ratios other than 16x9? It's annoying having two massive black bars along the sides of my Galaxy S9+ that could be used to see more of the game. Other games that utilize the whole 18.5x9 screen just feel so much more immersive because of it. Attached is an image to show just how much of the screen is being wasted.
 

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I just want to know how close they are to finishing this update and when do they think it might come out even if it’s not the real release date for the update
 
I just want to know how close they are to finishing this update and when do they think it might come out even if it’s not the real release date for the update
They don't know and have no clue. Welcome to software development.

They tried the tentative release schedule already. It blew up in their face because they ended up almost a year late. That development situation is really common when you don't have corporate overlords breathing down your back to enforce a deadline.

It will be ready when it's ready. Quality over quantity, or in this case on time delivery.
 
They don't know and have no clue. Welcome to software development.

They tried the tentative release schedule already. It blew up in their face because they ended up almost a year late. That development situation is really common when you don't have corporate overlords breathing down your back to enforce a deadline.

It will be ready when it's ready. Quality over quantity, or in this case on time delivery.
Then how much do they think is about done like how close do they think they are from being done and I know it’s not accurate but I just want to know what THEY THINK even if it’s not correct/accurate at least it’s something to go off of
 
Then how much do they think is about done like how close do they think they are from being done and I know it’s not accurate but I just want to know what THEY THINK even if it’s not correct/accurate at least it’s something to go off of
You're just asking the same question with different words. There is no reasonable answer for that, and none will be given just to make something up.

When they feel comfortable giving a release date, it will be announced prominently on this site and social media.
 
You're just asking the same question with different words. There is no reasonable answer for that, and none will be given just to make something up.

When they feel comfortable giving a release date, it will be announced prominently on this site and social media.
No no no that’s not what I mean ...
What I mean is like percentage wise on how much is done and how much there is in total so like percentage on how much is done and not release date really what I’m trying to get at is kinda like a loading bar you know how much is done is the part on left and how much is left is on the right and the whole thing is how much is there in the whole update kinda thing ok
 
No no no that’s not what I mean ...
What I mean is like percentage wise on how much is done and how much there is in total so like percentage on how much is done and not release date really what I’m trying to get at is kinda like a loading bar you know how much is done is the part on left and how much is left is on the right and the whole thing is how much is there in the whole update kinda thing ok
That's the problem with software development. 30% done and 80% done both look about the same to an observer. There's no way to give you an arbitrary judgement of how close the work is to being finished. There's always a chance something can come up and throw that number completely out the window. All they can do is commit to a date when they have something they think is reasonably ready (because nothing is ever finished in software).
 
It's great to see that this progress is being made. Terraria experience on these devices isn't the best, but I'm super happy that it can be (hopefully) updated. This news is awesome! (I hope there aren't as many bugs as there are on console though)
 
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