• For issues you find with the Switch and Console releases, please follow this link and give as much detail as possible. This is the speediest way to get info to Pipeworks and get a hotfix in the works.
  • 1.4 will bring many changes to the PC version. We strongly advise making plans to back up your worlds and players prior to updating your game. More details here.
  • Begin your search for Journey's End information here and here. Please report bugs and issues for Journey's End here.
  • For issues you find with the Mobile 1.3 update, please follow this link and give as much detail as possible. This is the speediest way to get info to DR Studios to look at your issue. Also, some troubleshooting hints here.

Official Terraria 1.3 Status Update: Mobile & Switch

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ShadowOfDarkness

Duke Fishron
Hello i have a question will mobile 1.3 still be available to play on the ipad mini 2?

Thank you for reading
They aren't quite sure what specs the new update will require yet. The goal is to make it available to as many players as it can.
A good way to tell though, if you can still receive new, or recent iOS updates on your device, (E.G, Apple is still supporting your device) It will likely be compatible when it comes out.
 

Coopracorn

Terrarian
Omg when will it happen I've been waiting ever since the first post about 1.3 for mobile and it's not here and on top of that my computer broke so I can't play there either :(
 

Peazo

Terrarian
There was a "mock up" of the interface 6 months ago, which could mean they've created an image in Paintshop, vague to say the least, with no word since. I imagine we'll see this released by end of 2019. The switch seemed to be a higher priority and as there is never any updates, it's barely on my radar anymore.
 
Sounds to me like the port from PC was WAY more complicated than the developer or publisher expected. I think it was pushed out too early, and sadly for good reasons probably related to public relations and financial needs. Finishing the needed polish seems have have taken a lot longer than they expected as well, and has pushed everything else back in the process. They talked like they had added more people to the developer to try and speed things up. Problem is there's a period after adding new staff where things actually slow down as you try to get the new people up to speed on how things work.

I expect that the ball will get rolling by next year and we should hopefully see releases speed up. Right now they are in a period of building a foundation for the future of the game. The more solid they make that foundation now the better things will be for future ports and patch content releases.
 

Slimesword09

Terrarian
Greetings, Terrarians!

We know you have been anxious to see some progress on the 1.3 update for Terraria on mobile devices. Both Re-Logic and Pipeworks have also been excited to share some pre-production work that has been completed! This work focuses on the specific features and changes that are required for the Mobile version above and beyond the core codebase.

This small teaser showcases some of what users might expect to see on their mobile devices when the update comes out. This also gives us a chance to show you a little peek into the development process to those who are curious. Note that this is only intended to be sample image and is still very much “work in progress”.

View attachment 202151


This is a first-pass mockup of the new mobile UI. As you can see, the layout is similar to the PC and console versions, with some alterations to make it fit the mobile screen space. After several rounds of feedback, we have made and continue to work on polish with the User Interface. Primarily, we have tweaked a few things in the UI to be less cluttered; the icons on the left side now have a uniform background, and the menu icons on the bottom of the screen no longer have backgrounds taking up space. This is still very much work in progress, and we expect a few more tweaks to this sample image before it is finalized (with similar work going on at the same time for other parts of the UI).

We also wanted to take this opportunity to update you on our current plans since the original forum post from when we took over console & mobile development of Terraria is no longer accurate.

We’ve been working with both 505 Games & Re-Logic on updated priorities after the console launch. This includes fixing a list of bugs that are still present in the console versions and moving full-speed ahead with Switch development. Mobile development has been focused on UI design and codebase refinement thus far.

In terms of launch order and timing, the nature of game development makes this very hard to predict. Our current expectation is that the Nintendo Switch version of Terraria will launch first, with the mobile update coming out after the Switch version is completed. We are discussing ways to accelerate both paths as well. Currently, we don’t have a timeline on that, but as soon as we have more information we will make sure to share it with you guys.

We want to thank everyone for their patience and support.

The Terraria Team
Do we have any further updates for this update?
 

YaBoiriri

Terrarian
:golem:
I’ve been waiting for a long time I’m happy to hear this as I am a iOS player.Is there any estimated time for the mobile version’s update (which date it comes out)?
 
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