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Terraria 8th Anniversary Lore Event

Luni

Terrarian

Happy 8th Terraria Anniversary everyone! Eight years is a long time indeed, and it has been a wild ride – one full of ups and downs, joy and challenges, and a whole lot of additions to the game we all love so much. What began as a game that ended with Skeletron has flourished into an expansive adventure that spans multiple diverse biomes, culminating in an epic battle against the dreaded Moon Lord!



We never could have made it this far without your amazing, unwavering support – and we promise we never have and never will take that lightly or for granted. Thank you!



As a way of celebrating the occasion, we figured it would be fun to give everyone a little peek behind the curtain into the “what”, “why”, and “how” of this great Terrarian adventure! Why are things in the world the way they are? What’s the deal with the Dryad? Read on to have your burning questions answered… and even deeper questions raised – because after all, its still your adventure as well!

This game has a lot more to it than I thought. Not just a sandbox game confirmed.
 

Laggianput

Terrarian

Happy 8th Terraria Anniversary everyone! Eight years is a long time indeed, and it has been a wild ride – one full of ups and downs, joy and challenges, and a whole lot of additions to the game we all love so much. What began as a game that ended with Skeletron has flourished into an expansive adventure that spans multiple diverse biomes, culminating in an epic battle against the dreaded Moon Lord!



We never could have made it this far without your amazing, unwavering support – and we promise we never have and never will take that lightly or for granted. Thank you!



As a way of celebrating the occasion, we figured it would be fun to give everyone a little peek behind the curtain into the “what”, “why”, and “how” of this great Terrarian adventure! Why are things in the world the way they are? What’s the deal with the Dryad? Read on to have your burning questions answered… and even deeper questions raised – because after all, its still your adventure as well!

Too bad the lore store series was not turned canon. It was amazing
 

RandomSquid

Steampunker
People seem very keen to point out holes in this, but all of the supposed holes are quite easy to patch without contradicting this lore in any way.

1. How do the corruption, the crimson, and the hallow serve balance?
First, remember that balance here means "fairness for all living creatures", not balance between light and dark or good and evil or order and chaos.
The corruption and crimson both exploit a loophole in this definition. The corruption, eventually, snuffs out life, which does result in fairness for all living creatures: with no living creatures left, there's nothing to be unfair to, and in the meantime it causes pain to balance out joy. The crimson, meanwhile, assimilates all other life, which will again result in fairness: with only one being, the world must be fair. The hallow is fair and kind to all of its creatures; and therefore it is its duty to spread and overtake the less-fair areas. The dryad sees the hallow as good because it cannot be overtaken by corruption or crimson and is a safe place, in the sense that NPCs can live there and therefore carve out a little patch of security.

2. Why does killing the guide summon the guardian of the world?
The wall of flesh is friends with the guide, so when you kill him with a voodoo doll it gets mad and comes to beat the snot out of you

3. How is skeletron supposed to be part of cthulhu, it's the wrong scale with the eyes and brain?
It's not. Skeletron is its own thing; the part of cthulhu's skeleton that was ripped out was its spine, which became the eater of worlds. Skeletron prime was created as a test, based on the original skeletron.

4. Why does killing the lunatic cultist summon the lunar events?
With his dying words, he calls out to the celestial creatures, knowing they'll invade, as a final act of spite.

5. What's the deal with the moon lord?
He's not cthulhu, but he's something eldritch nonetheless.

6. No indication of the importance/role of dungeon, clothier, mechanic, dryad, etc.
The dungeon is already a mysterious place, and the idea that it was a city is pretty well supported by the sheer amount of furniture inside. The clothier/old man doesn't remember much of being cursed; the mechanic doesn't see fit to mention her role in the creation of the mechanical bosses, but she's the only logical one to do so: the mechanical bosses are far from steampunk, and goblin technology seems to be rather improvised. The dryad mentions being ancient, and she probably considers the whole cthulhu thing something of a sore subject considering her family and friends all died in the process.

7. Doesn't mention the lihzahrds, the jungle temple, or plantera, even though they are very important
The lihzahrds seem to be rather isolationist: when cthulhu ravaged the world, they sealed themselves in their nigh-indestructible temple. The only reason the cultists don't appear until after you've fought golem is to preserve the boss progression; contrary to what seems to be a popular belief, the mysterious tablet doesn't come from the temple. Plantera is a legitimate mystery, but she may just be a natural part of the jungle.
 

ISS600

Terrarian
THIS IS SO AWESOME!!! Thank you so much for posting this. I can't wait to mix this with the lore of 8.
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I'm expecting the Lore of the Red Hat when the 10th anniversary rolls around
Agreed
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And with that, I take my leave.

Nice to feel like I wasted 6+ years making my own.
Don't feel that bad. Those 6+ years of lore are your own lore and your own take on Terraria and that's always neat. Just because canon lore is released doesn't make your efforts worthless. Fanon lore is always appreciated and fun to read and write about.
 

2d Minecraft

Terrarian
no... no... NOOOOOOOO!!! Of all the insignificant fools!!! A LORE?!!! YOU MADE A LORE?!!! THIS IS 2D MINECRAFT, THERE IS NO LORE!!! 10 YEARS OF ACADEMY TRAINING, WASTED!!!!!!
 

AeroSniper4K

Official Terrarian
Cool lore! I wanna see an update where if the mechanic is in the dungeon in hardmode, a mechanical brain will spawn!
 
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