Terraria Bad Ideas

Randomized mode:
-Enemy stats and attacks randomized between all enemies (so for example a green slime could have dungeon guardian stats with eyezor attack aand the next one could be with prime laser attack with face monster stats.)
-Weapon stats randomized for each attack (just the numbers, not effects)
-Armor stats and effects randomized (You probably get the idea.)
-Yeah, accessories too.
-Starting items also randomized.
-And the loot pools.
-And the everything.
 
Randomized mode:
-Enemy stats and attacks randomized between all enemies (so for example a green slime could have dungeon guardian stats with eyezor attack aand the next one could be with prime laser attack with face monster stats.)
-Weapon stats randomized for each attack (just the numbers, not effects)
-Armor stats and effects randomized (You probably get the idea.)
-Yeah, accessories too.
-Starting items also randomized.
-And the loot pools.
-And the everything.
That actually would sound interesting if someone made a mod of that
 
Monetize everything update
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Every action including existing, running, walking etc. costs $10 for 1 nanosecond

Every Extra Feature needs to be installed for $20

To defeat a boss, you need to pay $100

To mine a single block, you need to pay $50

To defeat a mob, you need to pay $30

To craft one item, you need to pay $60

All armors, weapons, and tools are DLCs costing $30
 
I believe the word you're looking for is "1 minute"
New crap:
  • Cthulhu replaces Moon Lord when fighting him with all debuffs, 100 Health, 10 Mana, no equipables and a Broken Copper Shortsword on Hardcore Expert
  • When Moon Lord explodes into bones when defeated, a Mach 20 yellow slimy squid Dungeon Guardian pops out and kills everything in a 500 block radius in under 0.001 nanoseconds
 
Every DLC download takes an hour, regardless of how small it is.

Requires Constant Internet Connection

[doublepost=1543412100,1543412022][/doublepost]All bosses=23123099983289842389095902970079575309783928276345739027894298724879298723748 Moon Lords
 
You now have to pay to go into hard mode instead of beating wall of flesh ;)
Paid with ∞ (Dollars [USA, Australia,...], Euros [EUROpean Union], Pounds [UK, Sudan etc], Riyals [KSA, Qatar, Yemen,...], Rupees [India, Pakistan, etc] et cetera), too.

New bad idea: Medusae fire defence-piercing last prisms when they have a golden aura on their eyes.
 
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Sharks now shoot homing Last Prism lasers.
LAZOR SHARKS
  • Goblin Thieves can now steal from chests and equip armor, accessories and weapons
  • Having the Bleeding debuff while in the Ocean will instantly spawn 2 sharks
  • Clowns throw Pumpkin Pies at you, giving you the Well Fed buff
  • When wiring systems are connected to 30+ outputs, there is a chance of a technical problem, shutting down everything (Bye AFK farms)
  • When The Destroyer is spawning (You feel vibrations from deep below...), structures that are not connected to blocks on the ground (Walls are counted as support blocks, so use them) will collapse (Walls included), dealing (maxhealth*10) defense-ignoring damage
 
Master Mode:
Harder than Expert Mode, enemies have 10x boosted stats, increased Corruption spread (3x the pre-plantera Hardmode spread), the Corruption will kill the Hallow, Deltarune's King and Undertale's Sans become the Penultimate and Final Bosses respectively (only destructible with a feature phone [burnt, causing a very violent explosion that is 50x more powerful than an explosive block]), permafrostburn in frozen water, snow biomes make you chilled, Volcanoes appear after digging hellevators, and NPCs become evil in corrupt locations. Unlocked by KILLING THE MOON LORD IN EXPERT MODE WITH VERY WEAK WEAPONS AT A QUARTER TO FIVE A.M. (Terrarian Time) AT SEPTEMBER 11 (IRL) WITH A WEAK COMPUTER.
 
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