Terraria Bad Ideas

New enemy: The Sniper
Drops "Soul of Mate"

Jarate (Basically poison flask, applies ichor debuff):
5 Soul of Mate
10 Ichor
 
-Playing on october 2016 causes every mobspawn to be a clown.
-The Jungle shrinks/Purity infects the jungle.
-Getting killed by a green slime triggers lunar event.
-fixed bug causing pyramids to spawn.
-fixed bug causing life crystals to raise HP.
-fixed bug where animars that are docile IRL to attack you. [not including giant tortoises.]
-upon entering the jungle/desert, 8 Tortoises/Dunesplicers will fly from the edge of the screen.
-fixed bug where dungeon guardian only spawns in dungeon.


the endearing sequel

-fixed bug where Alaskan Bull Worm spawned as "the destroyer"
-fixed bug where the infection wouldn't spawn
-fixed bug where only medusa stones you
-removed cyber/contagion/covert/confection/sensation/izzabelle's stuff's chance of ever becoming canon.
-wall of steel
-corruption/crimson/hallow will spread to yoour computer, and to IRL.
-minecraft
-all minions are now minions like from despicable me


The Grand Finale
-Moonlord and Medusa switch places.
-DLC.
 
Last edited:
Air potion
Crafted from 50 of each pillar fragment and 100 empty bottles
Gives you the Air buff, which lets you breathe air 0.0001% better
 
After the Moon Lord has been defeated, there's a 0.001% chance that Martian Madness, Pumpkin Moon, and Frost Moon will all combine at night to form the "End-all" event. And if you aren't actively trying to beat it, you will gain a debuff that rapidly drains your health until you die.
 
All accessories are now removed.

Queen Bee is the only boss.

Re-added bee accessories

Removed every item.

Added back bee items.

Water replaced with Honey.

Lava replaced with a new liquid called Warm Honey, which kills you while regenerating your health, causing Warm Honey to do nothing at all.
 
Made slimes the only enemy
all bosses are King Slime
Using the celestial sigil summons the slime lord.
300 damage
40 defense
10,000 health
slime staff is now only got from the slime lord, with a 0.000001 chance.
 
-The Swag Update-


-Added new items (below)

upload_2016-11-12_15-0-51.png
Nerd Glasses

upload_2016-11-12_15-1-31.png
Essence of Swag

upload_2016-11-12_15-1-43.png
Cool Sunglasses

upload_2016-11-12_15-2-28.png
True Potato Glasses of Swag



-New crafting recipes (below)


Goggles + Book + Lens =
upload_2016-11-12_15-0-51.png



The Undertaker/Musket + Medusa Head + Cell Phone + 10 Luminite Bars + =
upload_2016-11-12_15-1-31.png


upload_2016-11-12_15-0-51.png
+ Sunglasses (Normal) + 10 Black Lens =
upload_2016-11-12_15-1-43.png


upload_2016-11-12_15-1-43.png
+
upload_2016-11-12_15-1-31.png
+ 999 Luminite Bars + Broken Hero Sword =
upload_2016-11-12_15-2-28.png



-New item abilities
upload_2016-11-12_15-0-51.png
Vanity

upload_2016-11-12_15-1-31.png
Material

upload_2016-11-12_15-1-43.png
Accessory - +10 Defense
+%50 All Stats

upload_2016-11-12_15-2-28.png
Accessory/Weapon - Damage

+ Defense
+% All Stats
All enemies around you permanently are stoned


- Buffed Medusa's attack and health by 500

-Re-added Medusa in Pre-Hardmode
-Added annoying slime final boss, it has the stats of a regular green slime but equipped with the True Potato Glasses of Swag so you can suffer as you die each time cuz your stoned lol
-Make all slimes suck the current item you are holding
-On the 20th of the 4th all spawns are replaced by a medusa with the True Potato Glasses of Swag equipped









 
  • Fixed bug where the Destroyer had multiple hitboxes
  • Quadrupled the range of Spazmatism's flamethrower
  • Boomerangs can no longer return through blocks, and will drop on the ground as an item if they get stuck on the return trip
  • Fixed bug where rare items were arbitrarily immune to lava
  • Fixed bug where dead players respawned
  • Health regeneration speed slowed to 0.01% for added realism
  • Taking significant fall damage will now inflict you with the 'broken legs' debuff for 20 in game days, where you cannot move
  • The nurse's healing effect now takes thirty in-game minutes to apply. :nurserolleyes:
  • If a character swings a weapon too rapidly, they will now go into cardiac arrest and die from physical strain
  • Taking coins from dead enemies will now cause massive inflation, and ruin the in-game economy
  • Fixed bug where treasure chests and portable storage items held more items than could visually fit in them
  • The breath meter now appears in space
  • All blocks now subject to gravity, unless they are connected to other anchored blocks
  • Fixed bug where expert Skeletron could be killed
  • If you let the Corruption spread too much, it will actually corrupt your game files.
  • Critters placed in terrariums will now die of hunger if not fed regularly. The stench of their rotting carcasses will invalidate NPC housing in the vicinity.
  • Moon event minibosses can now spawnkill players repeatedly, all night long, killing all of their NPCs, and stealing their gold and dignity. Oh, wait... :pumpking::nursenaughty::pumpking:

NEW:
  • You now take fall damage when landing in liquids. Mythbusters proved that liquids don't break your fall, only your bones!
  • You now get potion sickness from drinking any potion
  • You no longer get potion sickness from bottled water, you instead get the debuff 'shards of glass in throat', which drains HP. Why did you consume the bottle!?!
  • You no longer get potion sickness from mushrooms. Happy spamming!
  • All armor and weapons can now break.
  • Fixed bug where the Guide would sometimes not open doors during the blood moon. :zombie::zombie::naughty:
  • Explosives traps are no longer destroyed on use, and the hidden variety is much more common.
  • Fixed bug where players would sometimes survive a boulder trap.
  • Fixed the bug where players could 'hoik' `:cry:
  • Fixed bug where Moon Lord and Martian Saucer's attacks couldn't pass through blocks.
  • Fixed bug where the painting 'Sparky' was obtainable. Oh, wait... :red2:
 
Last edited:
Back
Top Bottom