Terraria Bad Ideas

The Restricted Update:
-Any underworld related thing (its enemies, items, and the underworld itself) will be blocked with an invisible block (similar to the one existing in the 4 edges of the world, which is unbreakable by any means) barrier that seals it until EVERY SINGLE PREHARDMODE BOSS IS SLAIN!!!!! (Not including WoF)
-The game is now rated with the 18 rating instead of the 13 rating.
-Celestial weapons are now restricted to "The Beginning of the End" and Moon Lord, if used before said event/boss, they will leave an explosive.
-The Jungle Temple is now restricted, with a giant lihzahrd block wall blocking entrance until Plantera is killed.
-Duke Fishron is now restricted to post-golem hardmode, not early hardmode.
-Queen Bee is also restricted to post-EoW/BoC.
-Cultists are restricted to Post-Fishron.
-Slime rain is restricted to post-Kingslime.
-Blood Moon is restricted to post-EoC.
-Goblin Invasions happen AFTER killing the WHOLE EATER OF WORLDS OR THE BRAIN ITSELF, not breaking shadow orbs.
-Chlorophyte only generates after killing All Mechs, due to the way its mined.
-Crates can only be obtained after killing a certain boss.
crate|min requirements
Wooden|Early Game
Iron|Post-EoC
Golden|Post-WoF
Corrupted|Post-EoW
Crimson|Post-BoC
Jungle|Post-Queen Bee
Dungeon|Post-Skeletron
Hallowed|Post-Mech
Sky|Post-EoC and EoW/BoC
-Gold Ore is now obtainable using a silver pickaxe, not a copper pickaxe.
-Reaver Shark is now restricted to post-Skeletron, due to its insane power.
-Some modded bosses (if they aren't a boss summoned after killing a post-MoonLord boss) are restricted to some vanilla ones (ex.
Ragnarök is restricted to Post-Moon Lord instead of the lunar pillars, Mushroom Beetle restricted to EoW/BoC (due to how overpowered the mushroom tools and armour are), Slime God restriced to Hardmode (because the boss is insanely strong post-Skeletron),Leviathan being completely Post Plantera,...).
 
That'd work as good adventure-mode suggestion.

Speaking of which:

Fixed Eye of Cthulhu. It's now necessary to beat it to summon every other boss.
Fixed Eye of Cthulhu again. It inflicts Frozen, Petrified and Webbed on entrance, with 0.0001 time, refreshing at rate of same time.
Fixed Pocket Mirror. Now it petrifies you.
 
The Restricted Update:
-Any underworld related thing (its enemies, items, and the underworld itself) will be blocked with an invisible block (similar to the one existing in the 4 edges of the world, which is unbreakable by any means) barrier that seals it until EVERY SINGLE PREHARDMODE BOSS IS SLAIN!!!!! (Not including WoF)
-The game is now rated with the 18 rating instead of the 13 rating.
-Celestial weapons are now restricted to "The Beginning of the End" and Moon Lord, if used before said event/boss, they will leave an explosive.
-The Jungle Temple is now restricted, with a giant lihzahrd block wall blocking entrance until Plantera is killed.
-Duke Fishron is now restricted to post-golem hardmode, not early hardmode.
-Queen Bee is also restricted to post-EoW/BoC.
-Cultists are restricted to Post-Fishron.
-Slime rain is restricted to post-Kingslime.
-Blood Moon is restricted to post-EoC.
-Goblin Invasions happen AFTER killing the WHOLE EATER OF WORLDS OR THE BRAIN ITSELF, not breaking shadow orbs.
-Chlorophyte only generates after killing All Mechs, due to the way its mined.
-Crates can only be obtained after killing a certain boss.
crate|min requirements
Wooden|Early Game
Iron|Post-EoC
Golden|Post-WoF
Corrupted|Post-EoW
Crimson|Post-BoC
Jungle|Post-Queen Bee
Dungeon|Post-Skeletron
Hallowed|Post-Mech
Sky|Post-EoC and EoW/BoC
-Gold Ore is now obtainable using a silver pickaxe, not a copper pickaxe.
-Reaver Shark is now restricted to post-Skeletron, due to its insane power.
-Some modded bosses (if they aren't a boss summoned after killing a post-MoonLord boss) are restricted to some vanilla ones (ex.
Ragnarök is restricted to Post-Moon Lord instead of the lunar pillars, Mushroom Beetle restricted to EoW/BoC (due to how overpowered the mushroom tools and armour are), Slime God restriced to Hardmode (because the boss is insanely strong post-Skeletron),Leviathan being completely Post Plantera,...).
except terraria is pg in australia, this is vanilla discussion and other than that, this is a good idea
 
725371.4746252425 update:
Features:
-Every enemy is replaced by Dungeon Guardians.
-Every boss is replaced by a horde of Duke Fishrons following you
-Every event is now replaced with hordes of crawltepedes, star gazers and Moon Lords.
-Every biome is replace by the new "CTHULHULU'S TUNNEL OF D00M" that consisted of Cthulhu Bricks (stronger than Lihzahrd bricks meaning you need a pickaxe stronger than Laser Drills).
-added Cthulhu, can only be summoned in his Tunnel of Doom.
health: 9999999999999999999
Damage: insta kill (he can attack with tentacles)
Defence: invincible (unless you get Moon Lord weapons, Drastically reducing it to 50 whatever)
Drops: Waluigi Launcher, Staff of Cthulhu, Poop Shortsword, Ocean Trident.
Waluigi Launcher:
Deals 501438561449591547 damage
Shoots Waluigi in costs of rockets

Staff of Cthulhu:
Does 646242536575774514274 damage
Summons Cthulhu to attack your enemies.

Poop Shortsword:
Deals 745247551254759675¹² damage
Behaves like a shortsword but shoots mud balls that inflict the Stinky Debuff

Ocean Trident:
Deals 9414264757574 damage
Shoots sharknadoes at cost of 10 mana
-Every normal music is replaced by "Ridin'" (underground and caverns) "Scatman" (overworld/Purity), "Through the Fire and Flames" (Underworld/Evil), and "Despacito" (Rest of biomes).
-Every event music is replaced by "Never Gonna Give you up" except for sandstorms (using "Darude Sandstorm").
-Every Boss music is replaced by Super Mario Bros. 3 Bowser battle theme but using dr. Robotnik's Pingas (PreHardMode Bosses),
"Gotta Go Fast" (Early-Mid Hardmode bosses [Pre-Plantera]) and Ganon's ALttP boss theme on drums and double reed flutes (Late Hardmode [post-Planteta] bosses, Duke Fishron, and Moon Lord).
-the Old Man is replaced by the Pokémon FireRed old man.
 
Last edited:
725371.4746252425 update:
Features:
-Every enemy is replaced by Medusas wih expert stats and infinite defence.
-Every boss is replaced by a horde of Duke Fishrons following you
-Every event is now replaced with hordes of crawltepedes, star gazers and Moon Lords.
-Every biome is replace by the new "CTHULHULU'S TUNNEL OF D00M" that consisted of Cthulhu Bricks (stronger than Lihzahrd bricks meaning you need a pickaxe stronger than Laser Drills).
-added Cthulhu, can only be summoned in his Tunnel of Doom.
health: 9999999999999999999
Damage: insta kill (he can attack with tentacles)
Defence: invincible (unless you get Moon Lord weapons, Drastically reducing it to 50 whatever)
Drops: Waluigi Launcher, Staff of Cthulhu, Poop Shortsword, Ocean Trident.
Waluigi Launcher:
Deals 501438561449591547 damage
Shoots Waluigi in costs of rockets

Staff of Cthulhu:
Does 646242536575774514274 damage
Summons Cthulhu to attack your enemies.

Poop Shortsword:
Deals 745247551254759675¹² damage
Behaves like a shortsword but shoots mud balls that inflict the Stinky Debuff

Ocean Trident:
Deals 9414264757574 damage
Shoots sharknadoes at cost of 10 mana
-Every normal music is replaced by "Ridin'" (underground and caverns) "Scatman" (overworld/Purity), "Through the Fire and Flames" (Underworld/Evil), and "Despacito" (Rest of biomes).
-Every event music is replaced by "Never Gonna Give you up" except for sandstorms (using "Darude Sandstorm").
-Every Boss music is replaced by Super Mario Bros. 3 Bowser battle theme but using dr. Robotnik's Pingas (PreHardMode Bosses),
"Gotta Go Fast" (Early-Mid Hardmode bosses [Pre-Plantera]) and Ganon's ALttP boss theme on drums and double reed flutes (Late Hardmode [post-Planteta] bosses, Duke Fishron, and Moon Lord).
-the Old Man is replaced by the Pokémon FireRed old man.
hmmm, medusa spam, where have i heard that before?
 
Destroyer has a second form when he reaches 40000 health (70k in expert). In this form, he instakills anything he touches and destroys any block other than Lihzahrd bricks.
 
Duke fishton has a third form when he reaches one fourth life that turns him the opaqueness of the 'invisible' pigron. And has 2 times more defense. (ichor effects will be useless. E.g) lowers enemy defense tooltip)
 
Dungeon Guardian boss update:
-Added Dungeon Ultiguardian and his sword.
Health: 7451425475857523354758963635645
Damage: 3752463759685653487252
Defence: 7251525739495737
Knockback resistance: 100%
Coins: IT IS OVER NINE THOSAND!!!! Platinum.
Drops: Bone Keyblade.
Bone Keyblade:
Damage: 62514537424374747
Class: Melee
Speed: 1 (insanely fast)
Knockback: 72542738474 (Insane)
Critical Chance: 69%
Tooltip: "shoots Skeletron skulls that cause every bad ailment"
Shoots: Skeletron Heads that inflict every debuff including oiled and stoned.
 
Remade ultiguardian stats and sword stats

Health: 999999999999999
Damage: 1,000
Defense: 10,000
Knock back resistance: 100%
Coins: 10-20 gold 10-80 copper 20-35 silver
Shoots: shoots bones that cause confusion
Drops: bone key blade and dungeon guardian skull (pet item)


Bone key blade stats

Damage: 100,000
Class: melee
Speed: 7 (insane)
Knock back: 123 (insane)
Critical strike chance: 50%
tooltip: shoots a spear made out of bones that can pierce up to 7 enemies
Shoots: bone spear (25 base damage) (does not require ammo to shoot bone spear)

Description of ultiguardian:

The dungeon ultiguardian spawns on the rare occasion that you have three one keys. You craft the three bone keys together along with 20 souls from each of the mechanical boss'. This makes the ultiguardian summoning key. You must use it within 50 blocks of the dungeon. The ultiguardian has a slow speed and are easily able to outrun him with Hermes boots. If he kills you you drop everything in your inventory no matter what difficulty your character is set to.


Hope you enjoy the upload :D. Don't take this personally but the stats were a little wierd (no offense) I just made them a little more terraria-ish. (again don't take this offensively. Enjoy the new stats!!!
 
Remade ultiguardian stats and sword stats

Health: 999999999999999
Damage: 1,000
Defense: 10,000
Knock back resistance: 100%
Coins: 10-20 gold 10-80 copper 20-35 silver
Shoots: shoots bones that cause confusion
Drops: bone key blade and dungeon guardian skull (pet item)


Bone key blade stats

Damage: 100,000
Class: melee
Speed: 7 (insane)
Knock back: 123 (insane)
Critical strike chance: 50%
tooltip: shoots a spear made out of bones that can pierce up to 7 enemies
Shoots: bone spear (25 base damage) (does not require ammo to shoot bone spear)

Description of ultiguardian:

The dungeon ultiguardian spawns on the rare occasion that you have three one keys. You craft the three bone keys together along with 20 souls from each of the mechanical boss'. This makes the ultiguardian summoning key. You must use it within 50 blocks of the dungeon. The ultiguardian has a slow speed and are easily able to outrun him with Hermes boots. If he kills you you drop everything in your inventory no matter what difficulty your character is set to.


Hope you enjoy the upload :D. Don't take this personally but the stats were a little wierd (no offense) I just made them a little more terraria-ish. (again don't take this offensively. Enjoy the new stats!!!
I think you copied the suggestion of mine @waydawiz711 and then you modified it
 
Update: -0.1
-Every hour all the block you place dissapear
-Every 5 hours all of the bosses you killed will come back for revenge
 
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