What happens when you fish in the ocean biome with a truffle worm?i cant seem to fight Duke alone on Xbox 360
What happens when you fish in the ocean biome with a truffle worm?i cant seem to fight Duke alone on Xbox 360
Yes, but only for Xbox 1, PS4, and Nintendo Switch.Is there going to be a new update for consoles?
Yes, that is correct. Sign text and chest names are not able to be seen in online multiplayer. If I remember correctly, it would violate guidelines.I'm not sure if this is how it's supposed to be, but I'm unable to see my chests names when playing in multiplayer (Xbox One). Not sure if the same thing happens on the Xbox 360 version.
I wanted to ask if PS vita 2000 is still getting cut.Because Terraria and Watch Dogs are vastly different games, in the ways that they are created and run.
Terraria requires that all world info be loaded into RAM at all times (on all platforms). I haven't played Watch Dogs myself, but I'm fairly sure that like most games of its type, it loads a small part at a time, and there are loading screens/pauses as you move around. Terraria has no loading screens by design and necessity.
As Terraria has grown (in terms of number of items/features and size of the code base), the amount of RAM required to run smoothly (without crashes, stutters and lags) has grown. The game has gotten large enough that the RAM available on the PS3 (and Vita, Xbox 360, and Wii U as well) is not sufficient to run the game any longer (with more content past 1.2.4). There's only so much optimization that can be done to make it fit, and optimization itself may unintentionally cause bugs and crashing issues that are much harder to diagnose and fix.
This chart show the crucial difference that is at the heart of the issue (even though it's from 2013, the specs are still accurate today):
View attachment 152392
The RAM specs are highlighted, and shows that the PS4 has 16X the amount of RAM as your PS3. Most current mobile phones and tablets have more RAM than your PS3. There's nothing you, Re-Logic, Engine, or PipeWorks can do to change that about your 10+ year-old model console.
There's only so much code and data that you can cram into 512MB of RAM and have it run predictably without major issues. That's the reason why 'last-gen' consoles and mobile devices of that level are not getting further content updates from this game. It's not the processor, the graphics chip, or the HDD. It's the RAM.
The Vita will not be getting further updates, sorry. It's in the same specs range as the PS3.I wanted to ask if PS vita 2000 is still getting cut.
(Also, the first vita, is like five years old, I got it when I was in third grade. Still have it today, and it's working beautifully.)
Alright, thanks for clearing this up.The Vita will not be getting further updates, sorry. It's in the same specs range as the PS3.
You'll need to be much more descriptive if you want assistance.Terraria on Xbox One is Broken. O-O
If you don't currently have an update then there are no more planned updates for any consoles besides Xbox One and PS4. The last update for last gen systems was released some months ago.I have a glitch for 360 that I don't know if it has been patched:
Mallard DUCKS Spawn From My Meteor Hamaxe
I have no clue what this means but, oh well
I still have the bug where Duke's eyes are red, and Paladin's hammer glitch, but there is also another. I dunno if this was intendid on te Xbox 360, but when I kill a critter with Horseman's Blade, a pumpkin spawns. This isn't a bad thing, but wasn't that fixed?
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Thanks for the report but no further updates are planned for Xbox 360, PS3, PS Vita, or Wii U and 3DS.I still have the bug where Duke's eyes are red, and Paladin's hammer glitch, but there is also another. I dunno if this was intendid on te Xbox 360, but when I kill a critter with Horseman's Blade, a pumpkin spawns. This isn't a bad thing, but wasn't that fixed?
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Xbox One and PS4 haven't gotten any updates beyond last gen and won't until the new 1.3 update slotted for Q2.Did they fix these issues on the Xbox One? I haven't beaten Plantera yet, so I woudn't know.