Console Terraria Console Bugs & Issues Status

Long time player here. Out of the blue I'm having and issue. Started a new game and trying to build a Hell Road. with cetain tools or with out, every few minutes, while laying out my Hell Road, something is launching me forward like a catapult. Makes things so much crappier, and seeing as this never happened before, I'm will to bet it's a 1.3.1.1 bug :/ please fix
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Long time player here. Out of the blue I'm having and issue. Started a new game and trying to build a Hell Road. with cetain tools or with out, every few minutes, while laying out my Hell Road, something is launching me forward like a catapult. Makes things so much crappier, and seeing as this never happened before, I'm will to bet it's a 1.3.1.1 bug :/ please fix
Lirerally will clear out enemies, and start laying my road and after maybe 10-15 seconds I just get launched forward. Effing sucks... :/
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Long time player here. Out of the blue I'm having and issue. Started a new game and trying to build a Hell Road. with cetain tools or with out, every few minutes, while laying out my Hell Road, something is launching me forward like a catapult. Makes things so much crappier, and seeing as this never happened before, I'm will to bet it's a 1.3.1.1 bug :/ please fix
[doublepost=1465343684,1465343511][/doublepost]
Lirerally will clear out enemies, and start laying my road and after maybe 10-15 seconds I just get launched forward. Effing sucks... :/
I started using the Tool Belt and Brick layer equip. When it started happening I switched off on the two. It happens no matter what. More so when Traveling Right, but I happens going left, though not as much. Boo... bugs... Going to ask this bug to Hold the door...
 
Important Note: We will keep these posts updated as further information comes in from the community and/or development team. Please read the fixed and reported bug lists below before submitting this form to reduce duplicates. Going forward, completing the form will be the best way to report bugs to the devs. For other issues, please consult the 505 Support Portal: http://support.505games.com/support/home


Mobile bug hub thread: http://forums.terraria.org/index.php?threads/terraria-mobile-bugs-issues-status.37778/
3DS bug hub thread: http://forums.terraria.org/index.php?threads/3ds-known-issues.37772/



Hi everyone,

Hope you’re all enjoying the recently released console update! We were very excited to bring this content to you, but in doing so, there have been a number of new and preexisting bugs cropping up that we’d like to keep track of and address. As part of our mission to communicate as clearly and openly with you as possible, we will be using this thread to keep track of and update issues with the non-Nintendo console versions of Terraria, so that you can see where we stand on each of them. This includes PS3, PS4, PS Vita, 360, and Xbox One.

We all believe it’s just as important for you to know about what’s being fixed as it is to know when we still can’t reproduce a problem or don’t have a solution yet, so we’ll do our best to keep you in the loop on all going’s on. Due to how software development works, you may not hear about updates for stretches at a time, so please be patient while we collect, reproduce, isolate, and fix these issues.

Things may also seem slightly messy at first as we filter all the data and get everything organized and vetted against our own internal systems, but again, this will serve as a great one-stop place for you to see what’s going on with the current version and future updates.

Without any further ado, let’s get to it!


Top Platform-Specific Issues:

Xbox One & Xbox 360:
  • Xbox One-Xbox 360 Cross-Saves not working properly: UPDATED INFO -
    We have narrowed down the Xbox 360/Xbox One cross-save issue to an interaction between Terraria and systems on Microsoft's end. Microsoft has been great in working hand in hand with us to get things up and running just as soon as possible - stay tuned!

Reproduced by QA, Planned Fixes for Future Update:

  • Waterleaf no longer needs to be submerged in water to bloom
  • Megashark sound is far too slow for its fire rate. Video attached.
  • Acorns will not grow on Sand when planted, therefore yielding no Palm Trees.
  • Glass walls have lines across them instead of being a single wall (includes newly places walls)
  • Tiles do not have priority over Walls when torches are placed. Basically when the Torch is placed, it will always attach to the wall, not a tile if it is right next to it.
  • https://terraria.slack.com/archives/G0H4LM59D/p1451776496000010 Gemsparks blocks apparently do have an issue. They aren't bright enough during night like they should be.
  • Blizzard Staff shards are unable to be moved and fall slowly
  • Tempest Staff will fire a projectile when all minion slots are already filled, instead of merely trying to summon another tornado. Video attached below
  • Cannot use weapons while in mine carts
  • Boreal wood armor chest plate has texture of Shadow Armor (
    )
  • Wrong sprite for boreal trees. They do drop boreal wood and they do grow, but that's not how they should look. They should have a darker shade.
  • Corruption "Pots", when broken, explode into Lihzhard Pot " Gore" when broken.
  • Corruption Thorns grow straight up, and will not jut out in different directions.
  • Music Box (Snow) and Music Box (Ice) play the wrong tracks. They should be reversed.
  • Next credit update, we need to add John "Exotic Charm" Blackford
  • The fin wings that you get as a reward from the angler have the same issue as the fishron wings. There is no horizontal acceleration. It instead mimics whatever your run speed is.
  • Player can pass through jungle temple doors without using the key (
    )
  • Duke Fishron's Eyes will turn a red color instead of Yellow when he initiates stage 2 of his attack phases.
  • Paladins Hammer creates a visual bug when thrown occasionally. Hammer will appear in Random areas either near or far away from the character.
  • Lavafall blocks (and hence lavafall walls) do not work. They at least show up in the crafting section, but the "crystal ball & lava" station is in red like it doesn't exist.
  • Fireworks have an issue. The host cannot see fireworks set off by guests. It doesn't matter who buys or places them; the host can only see what he himself sets off. Guests can see everything fine]<https://terraria.slack.com/archives/G0H4LM59D/p1451776449000009>
  • Music Boxes will open when the player approaches them, and close when not close. However when turned on, they will shut close when you are close, and open when you move away. Video demonstration provided below.
  • Player unable to use Magic Seed or Squashling Pet
  • Fall damage is hilariously wrong. If I'm doing the math correctly, my experiments are showing that somebody multiplied it by 10
  • When a Gold Chest is mined (may happen to other chests) with items still in it in Multiplayer, the chest will disappear Client Side, while the Host will still see it.
  • Watch the arapaima that Doyle shoots with a cursed bullet, then I will explain more. Before the update, there was an issue where the host wouldn't see debuffs caused by a guest. The guest could see everything and the host could see his own debuffs that he caused, though. Well, the update came out and we have a new issue. Now the host sees everything, and the guest sees nothing. This is regardless to who did the debuff. They obviously tried to fix the issue (and they technically did for the host), yet they ended up creating a new one that's arguably worse.
  • Bunny spawns when placing dirt block in midair. "Whenever I try and place a dirt block in midair and it's not connected or touching anything it spawns a bunny and uses the block" (Xbox 360)
  • Truffle worms are spawning infinitely from my Horseman's Blade (
    ) [360]
  • Worms do not spawn by breaking a background rock object.

Unable to Reproduce:

  • Fishron wings have incredibly slow wing speed when used in the air. (Need to test in water as well)
  • Players cannot open presents dropped by enemies
  • Apparently, you can't reel in fish. It just keeps creating new lines. I've heard about a similar glitch, but now I can confirm that it is an issue
  • Web Slinger disappeared from inventory after patch

Still Testing / In Progress:

  • Mine cart not jumping off rail correctly when there is a gap (Intended?) For example. you just built a mine cart rollercoaster and you want to make a jump over...let's say lava. At this point your mine cart would go right into the lava instead of jumping over to the next portion of track. [Vita]
  • During play I noticed the crash had an error code to it which was (C2-12828-1) I'm trying to find out all I can about this error code. I've heard this code has been seen in various games and not just Terraria. [Vita]
  • Duped Items left from the old glitch the cause? http://forums.terraria.org/index.ph...holiday-2015-update.37789/page-17#post-835372 [Vita]
  • Music Box (Tutorial) can have a prefix. Prefix will change when mined, to have a different one, or not one at all. Image attached.
  • Furthermore, there is a weird glitch that can happen for the guest when turning them on/off with a switch. Nike has a screenshot that can better explain https://onedrive.live.com/?authkey=!AGXZF8qXbdh0SsY&cid=992F9C7D416102C5&id=992F9C7D416102C5!111&parId=992F9C7D416102C5!106&o=OneUp
Also a strange pixel appears at the players feet when flying using most wings
 
Optic Staff produces a "Phantom Spazmatism" in the top left corner of the screen on PS3.
Unable to confirm on other platforms.
 
Just posted this over here...
http://forums.terraria.org/index.php?threads/zoom-not-working-on-split-screen-ps4.44882/

Hi Guys,
This is definitely an issue with the latest patch.
It seems to only affect the second (or Red) profile that's logged into the PS4.

I figured out a workaround though...
(Hopefully it works for you guys too)

Log out all users.
Log in your Primary account. (Will be P1/Blue)
Log in any account that you don't actually want to use. (Will be P2/Red)
Log in the account that you do want to use. (Will be P3/Green)
Start Terraria, load your world, and use P1 and P3, and both will be able to zoom.

ps. I hope 505 update this bug soon, but at least I can play with my son again now...
 
I found a rather annoying bug for Vita: the Directional pad can no longer be used to map shortcut keys; instead, it switches to manual cursor mode and each press moves the cursor one grid space at a time. This was a fresh character on a freshly downloaded and updated game. Restarting the game, the Vita, and rebuilding the database doesn't fix the issue.
 
it might've been a change in code. since we have the autobuff button we don't really need shortcut keys...however I understand sometimes you want one specific potion.
 
You're misunderstanding. Before, and on my memory card that I updated from the December update with existing characters, you could map your tools, weapons, etc. To the directional pad. On a fresh install and update, the directional buttons can't be mapped, and instead switches the cursor instantly to Manual mode and each press moves the cursor. The Controls and tooltips still state you can map items to them, but obviously it doesn't. It's not a feature, it's a bug.
 
Check in the control options where you can toggle the grapple/jump buttons, there should be a third option there to swap what the d-pad does (definitely there on Ps3, not sure about Vita)
 
Unfortunately, The Vita has no options to change controls. They likely dummied them out on the Vita because it has no R2/L2/R3/L3. I imagine they default to the wrong setting after the update on a fresh install. Looks like another 6 month wait before that's fixed. X_x
 
Ah, yeah that would be a problem. Hopefully they'll add the option to change it back, having those 4 d-pad items is really helpful!
 
Unfortunately, The Vita has no options to change controls. They likely dummied them out on the Vita because it has no R2/L2/R3/L3. I imagine they default to the wrong setting after the update on a fresh install. Looks like another 6 month wait before that's fixed. X_x
My PSVita's dpad shortcuts still work, note I only updated existing Terraria. I noticed in the past fresh installs can cause problems in games that have changes or modifications in coding, as tends to be with patches/updates/got fixed.
 
Well... i found out very annoying bug at my world. When i am entering some floor in my house (No, its not on ground, it has rooms builded in ground) And when i enter deepest floor in my house, where dirt wall is like 8-10 blocks deep, game freeze's after new update with the stylist npc and other things. Please fix this, and if this is only on my ps3 then i will send video to show whats going on.
 
My PSVita's dpad shortcuts still work, note I only updated existing Terraria. I noticed in the past fresh installs can cause problems in games that have changes or modifications in coding, as tends to be with patches/updates/got fixed.
Well video is uploading, i hope it will be fixed soon because i can't get to my armory.
 
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