Console Terraria Console Bugs & Issues Status

Deanzor, multiplayer options gray'ed out on both machines. Both accounts signed into Gold, all settings the same across the board. We can play other multiplayer games, just not Terraria. One XBox One is wireless connection and the other is wired. We can play other multiplayer games. Thank you for your time.
 
There is a bug in the game that was never fixed. I have the beetle armor set, and the beetle scale mail does not spawn in beetles to up your melee speed, but the shell spawns them in to take less damage. The beetle shell works and the beetle scail mail does not.
[doublepost=1469824311,1469824097][/doublepost]
There is a bug in the game that was never fixed. I have the beetle armor set, and the beetle scale mail does not spawn in beetles to up your melee speed, but the shell spawns them in to take less damage. The beetle shell works and the beetle scail mail does not.
On Xbox 360
 
There is a bug in the game that was never fixed. I have the beetle armor set, and the beetle scale mail does not spawn in beetles to up your melee speed, but the shell spawns them in to take less damage. The beetle shell works and the beetle scail mail does not.
[doublepost=1469824311,1469824097][/doublepost]
On Xbox 360
the scale will scale overtime when you inflict damage to mobs. rip strait from terraria Wikipedia:
Beetle Scale Mail (Offensive) offers the Beetle Might-buff. This increases melee damage and speed by 10% when successfully attacking enemies. The boost is raised to 20% and 30% with further successive attacks. When the player stops attacking successfully for a period, the buff resets.
 
Important Note: We will keep these posts updated as further information comes in from the community and/or development team. Please read the fixed and reported bug lists below before submitting this form to reduce duplicates. Going forward, completing the form will be the best way to report bugs to the devs. For other issues, please consult the 505 Support Portal: http://support.505games.com/support/home


Mobile bug hub thread: http://forums.terraria.org/index.php?threads/terraria-mobile-bugs-issues-status.37778/
3DS bug hub thread: http://forums.terraria.org/index.php?threads/3ds-known-issues.37772/



Hi everyone,

Hope you’re all enjoying the recently released console update! We were very excited to bring this content to you, but in doing so, there have been a number of new and preexisting bugs cropping up that we’d like to keep track of and address. As part of our mission to communicate as clearly and openly with you as possible, we will be using this thread to keep track of and update issues with the non-Nintendo console versions of Terraria, so that you can see where we stand on each of them. This includes PS3, PS4, PS Vita, 360, and Xbox One.

We all believe it’s just as important for you to know about what’s being fixed as it is to know when we still can’t reproduce a problem or don’t have a solution yet, so we’ll do our best to keep you in the loop on all going’s on. Due to how software development works, you may not hear about updates for stretches at a time, so please be patient while we collect, reproduce, isolate, and fix these issues.

Things may also seem slightly messy at first as we filter all the data and get everything organized and vetted against our own internal systems, but again, this will serve as a great one-stop place for you to see what’s going on with the current version and future updates.

Without any further ado, let’s get to it!


Top Platform-Specific Issues:

Xbox One & Xbox 360:
  • Xbox One-Xbox 360 Cross-Saves not working properly: UPDATED INFO -
    We have narrowed down the Xbox 360/Xbox One cross-save issue to an interaction between Terraria and systems on Microsoft's end. Microsoft has been great in working hand in hand with us to get things up and running just as soon as possible - stay tuned!

Reproduced by QA, Planned Fixes for Future Update:

  • Waterleaf no longer needs to be submerged in water to bloom
  • Megashark sound is far too slow for its fire rate. Video attached.
  • Acorns will not grow on Sand when planted, therefore yielding no Palm Trees.
  • Glass walls have lines across them instead of being a single wall (includes newly places walls)
  • Tiles do not have priority over Walls when torches are placed. Basically when the Torch is placed, it will always attach to the wall, not a tile if it is right next to it.
  • https://terraria.slack.com/archives/G0H4LM59D/p1451776496000010 Gemsparks blocks apparently do have an issue. They aren't bright enough during night like they should be.
  • Blizzard Staff shards are unable to be moved and fall slowly
  • Tempest Staff will fire a projectile when all minion slots are already filled, instead of merely trying to summon another tornado. Video attached below
  • Cannot use weapons while in mine carts
  • Boreal wood armor chest plate has texture of Shadow Armor (
    )
  • Wrong sprite for boreal trees. They do drop boreal wood and they do grow, but that's not how they should look. They should have a darker shade.
  • Corruption "Pots", when broken, explode into Lihzhard Pot " Gore" when broken.
  • Corruption Thorns grow straight up, and will not jut out in different directions.
  • Music Box (Snow) and Music Box (Ice) play the wrong tracks. They should be reversed.
  • Next credit update, we need to add John "Exotic Charm" Blackford
  • The fin wings that you get as a reward from the angler have the same issue as the fishron wings. There is no horizontal acceleration. It instead mimics whatever your run speed is.
  • Player can pass through jungle temple doors without using the key (
    )
  • Duke Fishron's Eyes will turn a red color instead of Yellow when he initiates stage 2 of his attack phases.
  • Paladins Hammer creates a visual bug when thrown occasionally. Hammer will appear in Random areas either near or far away from the character.
  • Lavafall blocks (and hence lavafall walls) do not work. They at least show up in the crafting section, but the "crystal ball & lava" station is in red like it doesn't exist.
  • Fireworks have an issue. The host cannot see fireworks set off by guests. It doesn't matter who buys or places them; the host can only see what he himself sets off. Guests can see everything fine]<https://terraria.slack.com/archives/G0H4LM59D/p1451776449000009>
  • Music Boxes will open when the player approaches them, and close when not close. However when turned on, they will shut close when you are close, and open when you move away. Video demonstration provided below.
  • Player unable to use Magic Seed or Squashling Pet
  • Fall damage is hilariously wrong. If I'm doing the math correctly, my experiments are showing that somebody multiplied it by 10
  • When a Gold Chest is mined (may happen to other chests) with items still in it in Multiplayer, the chest will disappear Client Side, while the Host will still see it.
  • Watch the arapaima that Doyle shoots with a cursed bullet, then I will explain more. Before the update, there was an issue where the host wouldn't see debuffs caused by a guest. The guest could see everything and the host could see his own debuffs that he caused, though. Well, the update came out and we have a new issue. Now the host sees everything, and the guest sees nothing. This is regardless to who did the debuff. They obviously tried to fix the issue (and they technically did for the host), yet they ended up creating a new one that's arguably worse.
  • Bunny spawns when placing dirt block in midair. "Whenever I try and place a dirt block in midair and it's not connected or touching anything it spawns a bunny and uses the block" (Xbox 360)
  • Truffle worms are spawning infinitely from my Horseman's Blade (
    ) [360]
  • Worms do not spawn by breaking a background rock object.

Unable to Reproduce:

  • Fishron wings have incredibly slow wing speed when used in the air. (Need to test in water as well)
  • Players cannot open presents dropped by enemies
  • Apparently, you can't reel in fish. It just keeps creating new lines. I've heard about a similar glitch, but now I can confirm that it is an issue
  • Web Slinger disappeared from inventory after patch

Still Testing / In Progress:

  • Mine cart not jumping off rail correctly when there is a gap (Intended?) For example. you just built a mine cart rollercoaster and you want to make a jump over...let's say lava. At this point your mine cart would go right into the lava instead of jumping over to the next portion of track. [Vita]
  • During play I noticed the crash had an error code to it which was (C2-12828-1) I'm trying to find out all I can about this error code. I've heard this code has been seen in various games and not just Terraria. [Vita]
  • Duped Items left from the old glitch the cause? http://forums.terraria.org/index.ph...holiday-2015-update.37789/page-17#post-835372 [Vita]
  • Music Box (Tutorial) can have a prefix. Prefix will change when mined, to have a different one, or not one at all. Image attached.
  • Furthermore, there is a weird glitch that can happen for the guest when turning them on/off with a switch. Nike has a screenshot that can better explain https://onedrive.live.com/?authkey=!AGXZF8qXbdh0SsY&cid=992F9C7D416102C5&id=992F9C7D416102C5!111&parId=992F9C7D416102C5!106&o=OneUp
[doublepost=1469858277,1469857953][/doublepost]I'm not sure if it's all consoles but on my xbox 360 heart reach potions literally make the hearts fly off screen away from the character so I think they're bugged??
 
Idk im a little new here so I don't know exactly how this all works but I have an issue with the pirate staff. Every time I use the staff to afk farm in the casual key farm floating on the water biome the pirate kills mobs for a little bit then he dissapears, not running away just poofs like a tiny cloud that looks like from the cloud in the bottle poof. I also just got it along with a pygmy staff then the tiki armor and a pygmy necklace and was running six pirates to kill mobs in the farm and realised I had to just constantly respawn them. So when I tested it I tested it with tiki armor, and without it. Through every combination of the pygmy necklace and armor and no solution, please help.
Important Note: We will keep these posts updated as further information comes in from the community and/or development team. Please read the fixed and reported bug lists below before submitting this form to reduce duplicates. Going forward, completing the form will be the best way to report bugs to the devs. For other issues, please consult the 505 Support Portal: http://support.505games.com/support/home


Mobile bug hub thread: http://forums.terraria.org/index.php?threads/terraria-mobile-bugs-issues-status.37778/
3DS bug hub thread: http://forums.terraria.org/index.php?threads/3ds-known-issues.37772/



Hi everyone,

Hope you’re all enjoying the recently released console update! We were very excited to bring this content to you, but in doing so, there have been a number of new and preexisting bugs cropping up that we’d like to keep track of and address. As part of our mission to communicate as clearly and openly with you as possible, we will be using this thread to keep track of and update issues with the non-Nintendo console versions of Terraria, so that you can see where we stand on each of them. This includes PS3, PS4, PS Vita, 360, and Xbox One.

We all believe it’s just as important for you to know about what’s being fixed as it is to know when we still can’t reproduce a problem or don’t have a solution yet, so we’ll do our best to keep you in the loop on all going’s on. Due to how software development works, you may not hear about updates for stretches at a time, so please be patient while we collect, reproduce, isolate, and fix these issues.

Things may also seem slightly messy at first as we filter all the data and get everything organized and vetted against our own internal systems, but again, this will serve as a great one-stop place for you to see what’s going on with the current version and future updates.

Without any further ado, let’s get to it!


Top Platform-Specific Issues:

Xbox One & Xbox 360:
  • Xbox One-Xbox 360 Cross-Saves not working properly: UPDATED INFO -
    We have narrowed down the Xbox 360/Xbox One cross-save issue to an interaction between Terraria and systems on Microsoft's end. Microsoft has been great in working hand in hand with us to get things up and running just as soon as possible - stay tuned!

Reproduced by QA, Planned Fixes for Future Update:

  • Waterleaf no longer needs to be submerged in water to bloom
  • Megashark sound is far too slow for its fire rate. Video attached.
  • Acorns will not grow on Sand when planted, therefore yielding no Palm Trees.
  • Glass walls have lines across them instead of being a single wall (includes newly places walls)
  • Tiles do not have priority over Walls when torches are placed. Basically when the Torch is placed, it will always attach to the wall, not a tile if it is right next to it.
  • https://terraria.slack.com/archives/G0H4LM59D/p1451776496000010 Gemsparks blocks apparently do have an issue. They aren't bright enough during night like they should be.
  • Blizzard Staff shards are unable to be moved and fall slowly
  • Tempest Staff will fire a projectile when all minion slots are already filled, instead of merely trying to summon another tornado. Video attached below
  • Cannot use weapons while in mine carts
  • Boreal wood armor chest plate has texture of Shadow Armor (
    )
  • Wrong sprite for boreal trees. They do drop boreal wood and they do grow, but that's not how they should look. They should have a darker shade.
  • Corruption "Pots", when broken, explode into Lihzhard Pot " Gore" when broken.
  • Corruption Thorns grow straight up, and will not jut out in different directions.
  • Music Box (Snow) and Music Box (Ice) play the wrong tracks. They should be reversed.
  • Next credit update, we need to add John "Exotic Charm" Blackford
  • The fin wings that you get as a reward from the angler have the same issue as the fishron wings. There is no horizontal acceleration. It instead mimics whatever your run speed is.
  • Player can pass through jungle temple doors without using the key (
    )
  • Duke Fishron's Eyes will turn a red color instead of Yellow when he initiates stage 2 of his attack phases.
  • Paladins Hammer creates a visual bug when thrown occasionally. Hammer will appear in Random areas either near or far away from the character.
  • Lavafall blocks (and hence lavafall walls) do not work. They at least show up in the crafting section, but the "crystal ball & lava" station is in red like it doesn't exist.
  • Fireworks have an issue. The host cannot see fireworks set off by guests. It doesn't matter who buys or places them; the host can only see what he himself sets off. Guests can see everything fine]<https://terraria.slack.com/archives/G0H4LM59D/p1451776449000009>
  • Music Boxes will open when the player approaches them, and close when not close. However when turned on, they will shut close when you are close, and open when you move away. Video demonstration provided below.
  • Player unable to use Magic Seed or Squashling Pet
  • Fall damage is hilariously wrong. If I'm doing the math correctly, my experiments are showing that somebody multiplied it by 10
  • When a Gold Chest is mined (may happen to other chests) with items still in it in Multiplayer, the chest will disappear Client Side, while the Host will still see it.
  • Watch the arapaima that Doyle shoots with a cursed bullet, then I will explain more. Before the update, there was an issue where the host wouldn't see debuffs caused by a guest. The guest could see everything and the host could see his own debuffs that he caused, though. Well, the update came out and we have a new issue. Now the host sees everything, and the guest sees nothing. This is regardless to who did the debuff. They obviously tried to fix the issue (and they technically did for the host), yet they ended up creating a new one that's arguably worse.
  • Bunny spawns when placing dirt block in midair. "Whenever I try and place a dirt block in midair and it's not connected or touching anything it spawns a bunny and uses the block" (Xbox 360)
  • Truffle worms are spawning infinitely from my Horseman's Blade (
    ) [360]
  • Worms do not spawn by breaking a background rock object.

Unable to Reproduce:

  • Fishron wings have incredibly slow wing speed when used in the air. (Need to test in water as well)
  • Players cannot open presents dropped by enemies
  • Apparently, you can't reel in fish. It just keeps creating new lines. I've heard about a similar glitch, but now I can confirm that it is an issue
  • Web Slinger disappeared from inventory after patch

Still Testing / In Progress:

  • Mine cart not jumping off rail correctly when there is a gap (Intended?) For example. you just built a mine cart rollercoaster and you want to make a jump over...let's say lava. At this point your mine cart would go right into the lava instead of jumping over to the next portion of track. [Vita]
  • During play I noticed the crash had an error code to it which was (C2-12828-1) I'm trying to find out all I can about this error code. I've heard this code has been seen in various games and not just Terraria. [Vita]
  • Duped Items left from the old glitch the cause? http://forums.terraria.org/index.ph...holiday-2015-update.37789/page-17#post-835372 [Vita]
  • Music Box (Tutorial) can have a prefix. Prefix will change when mined, to have a different one, or not one at all. Image attached.
  • Furthermore, there is a weird glitch that can happen for the guest when turning them on/off with a switch. Nike has a screenshot that can better explain https://onedrive.live.com/?authkey=!AGXZF8qXbdh0SsY&cid=992F9C7D416102C5&id=992F9C7D416102C5!111&parId=992F9C7D416102C5!106&o=OneUp
 
Idk im a little new here so I don't know exactly how this all works but I have an issue with the pirate staff. Every time I use the staff to afk farm in the casual key farm floating on the water biome the pirate kills mobs for a little bit then he dissapears, not running away just poofs like a tiny cloud that looks like from the cloud in the bottle poof. I also just got it along with a pygmy staff then the tiki armor and a pygmy necklace and was running six pirates to kill mobs in the farm and realised I had to just constantly respawn them. So when I tested it I tested it with tiki armor, and without it. Through every combination of the pygmy necklace and armor and no solution, please help.
Im also only started today so I don't really kbow what to do here but i think some summons have timers or it is just a glitch. If they last for about a minute then I think it is probably meant to do that but if it's something random like two minutes, twenty eight seconds then it is most probably a glitch?
 
Well I looked on the wiki and it says they follow the player for and unlimited amount of time. You can check too if you just look up pirate staff in the wiki. I dont have this problem with any other summon so im confused.
Im also only started today so I don't really kbow what to do here but i think some summons have timers or it is just a glitch. If they last for about a minute then I think it is probably meant to do that but if it's something random like two minutes, twenty eight seconds then it is most probably a glitch?
 
Important Note: We will keep these posts updated as further information comes in from the community and/or development team. Please read the fixed and reported bug lists below before submitting this form to reduce duplicates. Going forward, completing the form will be the best way to report bugs to the devs. For other issues, please consult the 505 Support Portal: http://support.505games.com/support/home


Mobile bug hub thread: http://forums.terraria.org/index.php?threads/terraria-mobile-bugs-issues-status.37778/
3DS bug hub thread: http://forums.terraria.org/index.php?threads/3ds-known-issues.37772/



Hi everyone,

Hope you’re all enjoying the recently released console update! We were very excited to bring this content to you, but in doing so, there have been a number of new and preexisting bugs cropping up that we’d like to keep track of and address. As part of our mission to communicate as clearly and openly with you as possible, we will be using this thread to keep track of and update issues with the non-Nintendo console versions of Terraria, so that you can see where we stand on each of them. This includes PS3, PS4, PS Vita, 360, and Xbox One.

We all believe it’s just as important for you to know about what’s being fixed as it is to know when we still can’t reproduce a problem or don’t have a solution yet, so we’ll do our best to keep you in the loop on all going’s on. Due to how software development works, you may not hear about updates for stretches at a time, so please be patient while we collect, reproduce, isolate, and fix these issues.

Things may also seem slightly messy at first as we filter all the data and get everything organized and vetted against our own internal systems, but again, this will serve as a great one-stop place for you to see what’s going on with the current version and future updates.

Without any further ado, let’s get to it!


Top Platform-Specific Issues:

Xbox One & Xbox 360:
  • Xbox One-Xbox 360 Cross-Saves not working properly: UPDATED INFO -
    We have narrowed down the Xbox 360/Xbox One cross-save issue to an interaction between Terraria and systems on Microsoft's end. Microsoft has been great in working hand in hand with us to get things up and running just as soon as possible - stay tuned!

Reproduced by QA, Planned Fixes for Future Update:

  • Waterleaf no longer needs to be submerged in water to bloom
  • Megashark sound is far too slow for its fire rate. Video attached.
  • Acorns will not grow on Sand when planted, therefore yielding no Palm Trees.
  • Glass walls have lines across them instead of being a single wall (includes newly places walls)
  • Tiles do not have priority over Walls when torches are placed. Basically when the Torch is placed, it will always attach to the wall, not a tile if it is right next to it.
  • https://terraria.slack.com/archives/G0H4LM59D/p1451776496000010 Gemsparks blocks apparently do have an issue. They aren't bright enough during night like they should be.
  • Blizzard Staff shards are unable to be moved and fall slowly
  • Tempest Staff will fire a projectile when all minion slots are already filled, instead of merely trying to summon another tornado. Video attached below
  • Cannot use weapons while in mine carts
  • Boreal wood armor chest plate has texture of Shadow Armor (
    )
  • Wrong sprite for boreal trees. They do drop boreal wood and they do grow, but that's not how they should look. They should have a darker shade.
  • Corruption "Pots", when broken, explode into Lihzhard Pot " Gore" when broken.
  • Corruption Thorns grow straight up, and will not jut out in different directions.
  • Music Box (Snow) and Music Box (Ice) play the wrong tracks. They should be reversed.
  • Next credit update, we need to add John "Exotic Charm" Blackford
  • The fin wings that you get as a reward from the angler have the same issue as the fishron wings. There is no horizontal acceleration. It instead mimics whatever your run speed is.
  • Player can pass through jungle temple doors without using the key (
    )
  • Duke Fishron's Eyes will turn a red color instead of Yellow when he initiates stage 2 of his attack phases.
  • Paladins Hammer creates a visual bug when thrown occasionally. Hammer will appear in Random areas either near or far away from the character.
  • Lavafall blocks (and hence lavafall walls) do not work. They at least show up in the crafting section, but the "crystal ball & lava" station is in red like it doesn't exist.
  • Fireworks have an issue. The host cannot see fireworks set off by guests. It doesn't matter who buys or places them; the host can only see what he himself sets off. Guests can see everything fine]<https://terraria.slack.com/archives/G0H4LM59D/p1451776449000009>
  • Music Boxes will open when the player approaches them, and close when not close. However when turned on, they will shut close when you are close, and open when you move away. Video demonstration provided below.
  • Player unable to use Magic Seed or Squashling Pet
  • Fall damage is hilariously wrong. If I'm doing the math correctly, my experiments are showing that somebody multiplied it by 10
  • When a Gold Chest is mined (may happen to other chests) with items still in it in Multiplayer, the chest will disappear Client Side, while the Host will still see it.
  • Watch the arapaima that Doyle shoots with a cursed bullet, then I will explain more. Before the update, there was an issue where the host wouldn't see debuffs caused by a guest. The guest could see everything and the host could see his own debuffs that he caused, though. Well, the update came out and we have a new issue. Now the host sees everything, and the guest sees nothing. This is regardless to who did the debuff. They obviously tried to fix the issue (and they technically did for the host), yet they ended up creating a new one that's arguably worse.
  • Bunny spawns when placing dirt block in midair. "Whenever I try and place a dirt block in midair and it's not connected or touching anything it spawns a bunny and uses the block" (Xbox 360)
  • Truffle worms are spawning infinitely from my Horseman's Blade (
    ) [360]
  • Worms do not spawn by breaking a background rock object.

Unable to Reproduce:

  • Fishron wings have incredibly slow wing speed when used in the air. (Need to test in water as well)
  • Players cannot open presents dropped by enemies
  • Apparently, you can't reel in fish. It just keeps creating new lines. I've heard about a similar glitch, but now I can confirm that it is an issue
  • Web Slinger disappeared from inventory after patch

Still Testing / In Progress:

  • Mine cart not jumping off rail correctly when there is a gap (Intended?) For example. you just built a mine cart rollercoaster and you want to make a jump over...let's say lava. At this point your mine cart would go right into the lava instead of jumping over to the next portion of track. [Vita]
  • During play I noticed the crash had an error code to it which was (C2-12828-1) I'm trying to find out all I can about this error code. I've heard this code has been seen in various games and not just Terraria. [Vita]
  • Duped Items left from the old glitch the cause? http://forums.terraria.org/index.ph...holiday-2015-update.37789/page-17#post-835372 [Vita]
  • Music Box (Tutorial) can have a prefix. Prefix will change when mined, to have a different one, or not one at all. Image attached.
  • Furthermore, there is a weird glitch that can happen for the guest when turning them on/off with a switch. Nike has a screenshot that can better explain https://onedrive.live.com/?authkey=!AGXZF8qXbdh0SsY&cid=992F9C7D416102C5&id=992F9C7D416102C5!111&parId=992F9C7D416102C5!106&o=OneUp
 
My game on Xbox One is experiencing very bad lagging issues that weren't a problem with the first part of the 1.2.4 update. An image of my base area should be on screen. I've started other games and have explored other areas of the same map I'm having issues with and it seems that areas I have little to no architectural design in are not having lag issues. The game gets real bad when it's split screen. Idk if the issue is my large amounts of chests In my storage facility for all my ideas in the game or if it's the mass amounts of building materials on screen. But if anyone could help or maybe tell me or others if they are having similar issues with the new update. I don't know if anyone else has experience these issues on Xbox One or any other consoles with the second update 1.2.4.
 

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My game on Xbox One is experiencing very bad lagging issues that weren't a problem with the first part of the 1.2.4 update. An image of my base area should be on screen. I've started other games and have explored other areas of the same map I'm having issues with and it seems that areas I have little to no architectural design in are not having lag issues. The game gets real bad when it's split screen. Idk if the issue is my large amounts of chests In my storage facility for all my ideas in the game or if it's the mass amounts of building materials on screen. But if anyone could help or maybe tell me or others if they are having similar issues with the new update. I don't know if anyone else has experience these issues on Xbox One or any other consoles with the second update 1.2.4.
probably the chests. do have them named to? that might eat away at your ram to
 
I don't know if this would go here or not but it definitely seems like a bug/issue to me.

Xbox 360/PS3/etc consoles won't be updated after the next update
 
I don't know if this has been posted before, but on Xbox One I have an issue when crafting Copper Platings. You craft 1 Copper Plating with 1 Stone Block and 1 Copper Ore. The problem is that after crafting one, the marker is automatically placed where I can craft these platings out of Copper Plating Walls instead. So I have to once again move the marker to where I can craft them out of the right materials.

I don't know if this issue applies to any other crafting recipes or versjons of the game.
 
This is a bug that isn't mentioned here, but I've noticed that the spectre armor, (with mask) does not have a set bonus. Anyone else have this problem?
 
I don't know if this would go here or not but it definitely seems like a bug/issue to me.

Xbox 360/PS3/etc consoles won't be updated after the next update
Xbox 360 and PS3 will not be receiving any more updates (except one in September) due to hardware issues.

Xbox one and ps4 will recieve the 1.3 update sometime between April and June next year.
 
So, I was wondering this for quite a while now. Is the moon lord ever going to be added into console/mobile? Me and my cousin would like a challenge and we don't have a good enough PC to play on there instead. Also, another thing i have noticed on console. I know that the spawn rate for truffle worms is low but i was there for almost 2 and a half hours going back and forth in not only a "man-made" mushroom biome but then i turned half of the jungle into a mushroom biome with the clemtaminator. Is this a bug or am I just really unlucky? If anyone knows whats going on then please let me know.
 
I sure hope you fix all of the bugs in the next update so we can have a glitch-free game.
Oh, I think for a platform specific glitch, the PS4 version's fall damage is 10X. not sure why it's happening. Fall Damage glitch (thread)

Let me test that for you... their speed in air and water is the same.

Not just Megashark, this happens to most rapid auto-fire guns. (EX: Chain gun)
Is there any talk on the terrible drop in France rate on xb1? Some of my heavily populated world's crawl painfully slow. Also the minecart tends to float through the floor...
 
So, I was wondering this for quite a while now. Is the moon lord ever going to be added into console/mobile? Me and my cousin would like a challenge and we don't have a good enough PC to play on there instead. Also, another thing i have noticed on console. I know that the spawn rate for truffle worms is low but i was there for almost 2 and a half hours going back and forth in not only a "man-made" mushroom biome but then i turned half of the jungle into a mushroom biome with the clemtaminator. Is this a bug or am I just really unlucky? If anyone knows whats going on then please let me know.
Regarding Moon Lord on console/mobile, have you read the thread The Path Ahead: Major News Updates for Console & Mobile?
As for finding Truffle Worms, yeah it's really hard. Don't know if it's a bug though. Your best bet is to build a farm. On console, the Turbo Truffle Farm by ZeroGravitas can be built relatively easily.
 
But still. I may as well sell my copy of the game now that we aren't getting 1.3. The problem is that I have an Xb360 and I want to get a ps4. So Now I cant cross save. This is terrible!
 
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