Terraria Future and Spoilers Discussion Thread

Which update do you think was/is the most important one so far?

  • 1.1

    Votes: 113 13.7%
  • 1.2

    Votes: 352 42.7%
  • 1.3

    Votes: 358 43.4%
  • 1.4

    Votes: 1 0.1%

  • Total voters
    824
Remember that just because it's submitted, doesn't mean it's gonna be available via Steam that fast. Steam has to get their crap through as well, so expect a timelapse up to 10 minutes :) That's with optimism enabled.
 
Remember that just because it's submitted, doesn't mean it's gonna be available via Steam that fast. Steam has to get their crap through as well, so expect a timelapse up to 10 minutes :) That's with optimism enabled.
At least we can look forward to the changelog if we have to wait a few minutes for the update to download :D
 
Gonna livestream here:

Version 1.3.2 Changes


Items:
Added Bundled Party Balloons
Added Balloon Animal
Added Party Hat
Added Silly Sunflower Vanity
Added Silly Balloon Blocks and Walls
Added Silly Tied Balloons
Added Pigronata
Added Party Center
Added Silly Balloon Machine
Added Streamers
Added Party Present
Added Cog Walls
Added Sandfall Blocks and Walls
Added Snowfall Blocks and Walls
Added Snow Clouds


Changes:
Nerfed beehive-type bees in expert mode
Significantly reduced count of unnecessary player synchronization calls, which hindered servers with a high player count
Trees now grow with a “poof!” even when visible on a player’s screen
Rain Clouds are now craftable
Clinger Staff can now use platforms as its resting point
Made improvements to chat tags, and they should no longer break over long lines
Town NPCs will TRY to avoid falling into cliffs away from their home area


Bug Fixes:
Fixed XNOR being named NXOR
Fixed Title text not refreshing from the language menu's use
Fixed Cooking Pot & Skeleton Lantern (off)'s wrong light display
Fixed weather not updating on server properly (blame framerate fixes)
Fixed Grand Design selling for way too much gold
Fixed Scutlix mount aiming issues
Fixed Stardust & Nebula Wings having 2/3 and 1/3 extra fly time more than intended, respectively.
Fixed crashes related to Ice Rod and Dressers
Fixed cursor showing over an item slot for a frame when closing inventory on gamepad use
Fixed random bad texture loading
Fixed Duck hunt exploit
Fixed Town NPCs spazzing if there's lava underneath them
Fixed Travelling Merchant not being able to attack at night
Fixed Extremely long-timed buffs not updating properly in multiplayer
Fixed Phasesabers in weapon racks creating unbreakable weapon racks (This fix is not retroactive and will not fix old worlds impacted by the issue, we apologize for any inconvenience - we may add retroactive fix in the future)
Fixed Team Platforms not acting as viable doors for housing.
Fixed Ice Rod blocks causing making backwalls invisible
Fixed “On Fire!” bosses not being extinguished by water
Fixed Summoner Emblem not having an updated sprite
Fixed Some configuration settings not saving correctly
 
Really looking forward to 1.3.3, I am very interested with what they do to the desert. Kinda hoping for a boss, but I'm not expecting one.
 
*sees the snowstorm* Oh, it's so PRETTY!!!!! Also, does this mean it's finally going to not rain in the desert? Because jesus christ, it's about :red:ing time for that.
 
c4mr3tu.png


Yes, ladies, that is a shark.

$5 says this will be kept as a pet in U.S households.
Prove me wrong.


Sources:

https://twitter.com/Cennxx/status/768126091437498368
The IRC (Kudos haltdef for posting it)
 
Last edited:
Alright, now 1.3.3 is out!

Coincidentally I suggested a Megadusa implementation earlier, involving a handheld mirror to make her easier to defeat.
There's a new "Pocket Mirror" item in this update.

..could it be? Nah. Must be a coincidence.
 
Back
Top Bottom